Activity

grirgz added code Snow 23 Jul'16 13:55
in drone

jamshark70 added code Method help re-ordering utility 22 Jul'16 14:34

If you have a large class with a lot of methods, you probably want to sort the methods in the auto-generated SCDoc template into an order that's meaningful for the end user (related methods grouped together, more important methods toward the top).

grirgz commented on Entities 21 Jul'16 11:05

thanks =)

g_montel commented on Entities 20 Jul'16 13:09

sounds fabulous !

grirgz added code Entities 18 Jul'16 22:37
in drone

yvan commented on Super Mario Theme 16 Jul'16 08:44

nice one dude! :D

tedthetrumpet commented on balungan 14 Jul'16 06:33

https://soundcloud.com/tedthetrumpet/balungan

tedthetrumpet added code balungan 14 Jul'16 06:23
in slow

An improvisation on Formant, also using JPverb (from DEINDUGens) and Decimator (from DistortionUGens). 'Balungan' is the name given to the central, skeletal melody that underlies a Javanese gamelan piece: actually, this is not very gamelan-like at al

defaultxr added code Basic ScopeView example 11 Jul'16 23:30

This is a basic example of how to use ScopeView in your GUIs without having to include all the extra bells and whistles that Stethoscope includes.

tadklimp commented on scrolless 02 Jul'16 09:19

Just discovered this, it's brilliant! Thank you very much!

Björn Westergard commented on Detuned Synth Pad 28 Jun'16 18:02

This is so clutch.

LightRate commented on if-then-else alternative to Platform.case 27 Jun'16 21:58

Well done, these are even better than my original solution. thisProcess.platform.isKindOf(OSXPlatform) reads the most like english, which is a marker of really, really good code.

grirgz commented on if-then-else alternative to Platform.case 26 Jun'16 10:06

3 others way to put it in a If: thisProcess.platform.name == \osx thisProcess.platform.class == OSXPlatform thisProcess.platform.isKindOf(OSXPlatform)

coreyker commented on Looping sampler with crossfading 25 Jun'16 01:11

"strum" arpeggiates a chord. "strumEndsTogether" arpeggiates a chord and also adjusts the per note sustain times so that they all finish at exactly the same time :)

pam commented on Looping sampler with crossfading 18 Jun'16 16:24

Very fun! am curious about the args "strum" and "strumEndsTogether" which don't appear in your code, nor in the help files. Thanks! pam

tedthetrumpet added code another livecoding rehearsal 15 Jun'16 17:11

More rehearsals towards a sort of algorave gig I've been offered, tidied up a bit. One run of this here https://soundcloud.com/tedthetrumpet/lcode-04-gmsnprep-05

LFSaw added code vowel pads 11 Jun'16 19:20

very simple but soothing vowel pads. requires the Vowel quark.

tedthetrumpet added code livecoding 01 10 Jun'16 17:10

Work-in-progress livecoding setup and example

vividsnow added code tagger 05 Jun'16 06:32

tag system sketch

Schemawound commented on Re: Launchpad Spiral 24 May'16 15:07

My original plan was to try to do that for the path but I did the whole thing on lunch break so I said brute force is good enough :)

LFSaw added code etude wild LC 23 May'16 04:33

end version of the live coding session [etude wild LC](https://lfsaw.bandcamp.com/track/etude-wild-lc), an experimentation around the theme of [sonic wilderness intervention](http://fieldnotes.hybridmatters.net/posts/sonic-wild-code). [TAI studio]

grirgz added code Re: Launchpad Spiral 21 May'16 14:07

For the challenge, let's make the path algorithmically =)

Schemawound added code Launchpad Spiral 18 May'16 13:41

Just a quick demo of making a spiral pattern on a Novation Launchpad Mini Visual of it here: https://www.instagram.com/p/BFjqSxCwF4J/?taken-by=schemawound

aelc665 recepted on Super Mario Theme 16 May'16 09:13

great

coreyker added code Looping sampler with crossfading 16 May'16 04:56

Looping sampler with crossfading. Looping point and loop length can be adjusted. https://soundcloud.com/inlet/sc-160515-234815

tedthetrumpet commented on Generative jazz 13 May'16 06:56

The link to the drum loop seems to be broken?

coreyker commented on Fragment IX 08 May'16 03:21

\pat is just a made up name to assign a symbol to a pattern, which is latter referenced from Pkey. It's not really necessary here. You could just replace the Pstutter(2,Pkey(\pat)) with Pstutter(2,Prand((0..~scale.size-1),60)) and everything should w

g_montel commented on Fragment IX 06 May'16 04:46

Excellent ! Thanks a lot. May I ask you what the \pat key is for ? I've never seen it before \pat, Prand((0..~scale.size-1),60),

p.dupuis commented on Fragment IX 05 May'16 15:58

Thanks for sharing. Sounds great!

coreyker added code Fragment IX 05 May'16 10:57

Code to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix

snappizz recepted on Frequency modulated pulse 05 May'16 01:20

informative

pjagielski commented on Detuned Synth Pad 04 May'16 14:15

wow, just got into this, it's SUPER useful, thanks!

snappizz added code Barry's Satan Maximizer 28 Apr'16 21:44

a replication of the legendary LADSPA plugin of the same name, originally written by steve harris. a compressor with a super fast attack which results in harsh distortion fx. requires sc3-plugins

snappizz added code Basic piano 23 Apr'16 11:31

Just a SynthDef wrapper around MdaPiano from sc3-plugins.

p.dupuis added code Re: Kalimba 21 Apr'16 21:37

Here is a slightly thinner sounding version of snappizz's kalimba SynthDef. I added filtering on the SinOsc and on the PinkNoise. IMO it sounds better if the mix stays low.

snappizz added code Reed synthesis 21 Apr'16 21:10

possible basis for harmonica, accordion, etc. adapted from an example from the SelectXFocus help file.

snappizz commented on Kalimba 21 Apr'16 21:00

Thanks Patrick! PinkNoise really improves the realism.

p.dupuis commented on Kalimba 21 Apr'16 20:21

Nice sound! Have you tried using PinkNoise instead? It might be good to add a mix argument to balance the amout of click and resonnance (snd*mix) + (click*(1-mix))

snappizz added code Kalimba 21 Apr'16 19:45

i needed a kalimba sound so i built one with SinOsc + DynKlank. feedback and improvements are welcome :)

thumbthumb added code Hymn #15 - generative melody by array rewriting 19 Apr'16 14:22

This composition uses a task to read an array of durations and pitches. Every certain number of cycles, the functions scrambRand and octRand are called. scrambRand reverses a random sub-segment of the array. octRand randomly transposes a note up or d

deusofnull added code Simple Frequency Modulation SynthDef 11 Apr'16 19:37

This is a very basic example, I know, but I found it was hard to find basic synthdefs when I was getting started. input args are mostly self explainatory: freq controls pitch of carrier and modulator wave modratio scales the freq of mod

schun added code Wine Glass Code - Edited 15 Mar'16 20:02

This is an addition to my first code of wine glass sound: "The friction between a finger dipped in water and the edge of a wine glass creating a sound." I have added a couple more synthdefs/codes to demonstrate the differences when modfreq is changed

gacastillo added code Wobble 15 Mar'16 10:48

Wobble, tremolo, whatever you want to call it. This code uses amplitude modulation with a triangle wave to produce a lower register pulsating synth.

jshimada added code 8-bit synth 15 Mar'16 10:16

dcall added code Ray Gun 15 Mar'16 04:58

The sound of an alien weapon firing.

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1bit music 303 3d 3d sound 8bit abstract abstraction accelerando accordion acid additive synthesis alarm aleatoric algorhitmic algorithm algorithmic algorithmic aleatoric patterns mallets algorithmic composing aliasing alien allpass ambient amplitude amplitude modulation amplitude tracker amplitude trigger analog analogue analysis animated user interface animation aphex twin ardour armonizacion arpeggio array arrays art arvo pãrt atari atonal attack audio fx audiovisual auto automatic background backtracking bandcamp basic bass bassline basso gettato beach beat beat slicer beats beep beginner bell bird birdsong bits bitwise bleep bleeps blip blow boids breaking glass broken brown noise bubbles buffer bufrd bus camp value car carnival cc cellular automaton chance chaos chaotic cheap cheaptune chicago chill chiptune chromatic chunks church circus city class classes click clicks clip clipping clowns clusters code code fork code generation coding collatzproblem color colour compilation complex wave complexres complexwave composition compressor computer contimbre contraints control control bus controller convenience converter convertrhythm convoluted convolution comb granular theory conway conways game of life cover cowbell crackles crossfade crossing cs80 cube cumbia dangerous decelerando deep note default synth delay demand detection dialog dialogue dirty display disquiet disquiet junto disquiet0048libertederive disquiet0050morsebeat dissonant distort distorted distortion distribution doodle dot drag drand drawing drone drone freerun drop drum drums dry dseq dstutter dub dubstep dust dynklank dystimbria echo editor educational effect el cubito de chuito electricity electro electronic emulation endless engine envelopes environment epic sax guy equalizer es5 escala espiral euclidean event event type example experiment experimental expert sleepers extension fanboy feedback feedforward network filter filtered filtered noise filtering fm folk fork formant formant synthesis fractal frames frequency modulation frequency ratio frequency shift frequency_modulation frog fun function funky fx game game of life games gate gaussian wave generative geometry give me a sine glitch grain grainin grains granular granular sampling granular synthesis granulation granulator graphic graphics gregorian chant grid gui gui interaction gui views guitar hacks handclap happy harmonic harmonic minor scale harmonica harp harsh help helper hexon high howto hypnosis hypnotic i ching iching idm if illusion image processing immersive improvisation incremental infinite informative infrastructure inharmonic partials insect insects instrument interactive interface interpolate irritating jazz jetsons jitlib jpeg jpg junto kalimba kaoss pad kaprekars constant karplusstrong karplusstrong synthesis karpusstrong keyboard kick kinect king wen king wen sequence kitchen klangs klank kraftwerk language laser laughing launcher layout layouts lazer lfo life simulator lifeforms limiter line linear list live coding live looping livecode livecoding lizard loader lofi logo long loop looper loudness machine mapping maqam music trainer marimba markov chain math mathematics matrix maximizer mckenna mechanical mellow melodica melody melt menor armonica meta metal metallic method metre microtiming midi midi file midicontroller midiin minimalism mirrors moaning modalitycookbook modulate modulation modulation index molecular money mood music moog morph morphing morse morse code motor mouse mpd18 multichannel multiline musc115pluck musc115thx musc9pluck musc9plunderphonics music music box möchtegernikeda nap natural nature nautilus ndef nested nimate noise noisy nonlinear nonrealtime notenumbers nrt numer to pitch nyquist ocean omelet onset onset detection order organ orquestral osc osc receiver pad pads paint parser abc score notation path pattern patternproxies patterns pbind peaceful peak detection pedagogy pen pentatonic perc percussion percussive performance tool periodic ambient study phase phasemodulation phasing phrygian physical model pi piano picker picture piece pinknoise pitch pitch shifter pitch tracking plane platform playback player plot pluck plucked plucked strings plugin plunderphonics pmono pong pop pops port position post window prime numbers processing prototype psy psychoacoustic pulse pulsing pure pwm quantization quick quine quneo r2d2 radio noise radio static rain random random number generator randomness recorder recursion recursive network reed relaxed render renoise repetitive research resonance resonator retro reusable reverb reverse engineering rgb rhythm rhythmic rhythmicon rich ring modulation ring modulator risset routine routing roy f guzmãn rungler rythm sample sampler sampling satan saw saw synth sawtooth sax sc140 scanned scanned synthesis scannedwave scary sccode scdoc sci fi science scifi sclang scope scopeout scopeout2 scopeview scplugins scrambled eggs screen saver scroll sctweet sctweets seek selection sequence sequencer sequencing sequential series of numbers shaman shared shephard shortcut shuffle sick signal analysis signalvoid simple simple harmonic motion simulation sine sine cluster sine wave sinewaves singers siren sitar sketch sleepy slow snare snow soft song sonification sort sound sound and image sound design sound effects sound file sound forms sound fx soundeffect soundeffects soundfile soundfiles soundscape space space alien weapon laser raygun blaster spacecho spaceship spacey spatial spatialization spectrogram spectrum speculative speech spinback spiral spiritual splatter squarepusher star trek star wars status step step sequencer stereo stochastic strange street strings trap stutter substractive synth subtractive subtractive synthesis supercollider svf swarm swarming sync synchronisation synchronization synth synthdef synthesis synthesis techniques synthesizer sysex tag talkbass tape experimental reich tapestop task tb303 techno tempo terence mckenna test texture the cube the muse the polly pocket 3d spatialization system themepark theory theremin threshold throttling thue thump thunder thx thx deep note time time stretch timpani tip tonality tool tracking transition tremelo triad triangle trick trig trigger triggers trippy trumpet tune tutorial tweet tweetgui tweets twotube ufo underoath unfunky unnamable update upic user interface utility venetian snaeres video game music vinyl emulation visions visual visualization vocable vocal voice vowel vsti vuvuzela warp1 watching wave wave field synthesis waveform waveforms waves waveshaping weak connection wfs white noise wibbles wind window wineglass winter wobble work in progress wub xenakis yaxu zap

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