p.dupuis added code 808-ish Cowbell 11 Sep'16 19:25

We all could use a little more.

grirgz recepted on electro drum kit 10 Sep'16 10:28


grirgz commented on electro drum kit 10 Sep'16 10:27

thanks for sharing, drum kits are what i found the most difficult to synthesis when begining

snappizz added code electro drum kit 09 Sep'16 15:02

scrounged together from various youtube tutorials and forum posts

p.dupuis commented on FM Rhodes 08 Sep'16 21:30

Damn, that's smooth! :)

snappizz added code FM Rhodes 07 Sep'16 17:02

port of STK's Rhodey (yamaha DX7-style Fender Rhodes)

Tanguy Roussel commented on Help with "Ball" and "TBall" 26 Aug'16 15:12

Ya sorry ! Thanks ! TR

snappizz commented on Help with "Ball" and "TBall" 26 Aug'16 14:50

hello. this site is for posting snippets of SC code, you probably want the sc-users mailing list!

Tanguy Roussel added code Help with "Ball" and "TBall" 26 Aug'16 11:55

Hello everyone ! I'm learning SC for only 3 months, quiet begining ! I try to imitate the sound of a bouncing ball with the tool "Ball" or "Tball" but I do not understand how they work, someone can help? Big thanks ! TanguyR

snappizz commented on scritch scratch (tweet) 10 Aug'16 14:30

it's two character-saving tricks. first, you have an assignment doubling as an expression. you can save two chars by merging `b=440;` into ``. don't ever do this in real code! the second is the so-called key binary oper

kisielk commented on scritch scratch (tweet) 10 Aug'16 02:33

How does this syntax work?,3, b=BlitB3 ar:8)

snappizz commented on scritch scratch (tweet) 09 Aug'16 23:21

oh yeah you're right. Didn't realize you could do stuff like{440}). the assignments are probably involved but I'm having trouble figuring out how...

p.dupuis commented on scritch scratch (tweet) 09 Aug'16 16:38

It has something to do with the assignments of r and b inside the function.

p.dupuis commented on scritch scratch (tweet) 09 Aug'16 16:17

Normally, a UGen can take a function as an argument no problem. Try replacing "!2" with ".value". It plays on the left channel, which is what you would expect. Why doesn't it work the same without it?

snappizz added code toroidal planet (tweet) 09 Aug'16 15:49
in sctweet

sc3plugins required. i tried to make it more elaborate but it firmly resisted any attempts at expansion...

snappizz commented on scritch scratch (tweet) 09 Aug'16 13:52

{...}!2 is a shorthand for 2.collect{...}. {...} is a function. so you also need to remove the braces around "".

p.dupuis commented on scritch scratch (tweet) 09 Aug'16 02:25

Nice! I tried removing the "!2" and it made no sound. Why is that?

snappizz added code scritch scratch (tweet) 07 Aug'16 17:03
in sctweet

sc3plugins required

grirgz added code Snow 23 Jul'16 13:55
in drone

jamshark70 added code Method help re-ordering utility 22 Jul'16 14:34

If you have a large class with a lot of methods, you probably want to sort the methods in the auto-generated SCDoc template into an order that's meaningful for the end user (related methods grouped together, more important methods toward the top).

grirgz commented on Entities 21 Jul'16 11:05

thanks =)

g_montel commented on Entities 20 Jul'16 13:09

sounds fabulous !

grirgz added code Entities 18 Jul'16 22:37
in drone

yvan commented on Super Mario Theme 16 Jul'16 08:44

nice one dude! :D

tedthetrumpet commented on balungan 14 Jul'16 06:33

tedthetrumpet added code balungan 14 Jul'16 06:23
in slow

An improvisation on Formant, also using JPverb (from DEINDUGens) and Decimator (from DistortionUGens). 'Balungan' is the name given to the central, skeletal melody that underlies a Javanese gamelan piece: actually, this is not very gamelan-like at al

defaultxr added code Basic ScopeView example 11 Jul'16 23:30

This is a basic example of how to use ScopeView in your GUIs without having to include all the extra bells and whistles that Stethoscope includes.

tadklimp commented on scrolless 02 Jul'16 09:19

Just discovered this, it's brilliant! Thank you very much!

Björn Westergard commented on Detuned Synth Pad 28 Jun'16 18:02

This is so clutch.

LightRate commented on if-then-else alternative to 27 Jun'16 21:58

Well done, these are even better than my original solution. thisProcess.platform.isKindOf(OSXPlatform) reads the most like english, which is a marker of really, really good code.

grirgz commented on if-then-else alternative to 26 Jun'16 10:06

3 others way to put it in a If: == \osx thisProcess.platform.class == OSXPlatform thisProcess.platform.isKindOf(OSXPlatform)

coreyker commented on Looping sampler with crossfading 25 Jun'16 01:11

"strum" arpeggiates a chord. "strumEndsTogether" arpeggiates a chord and also adjusts the per note sustain times so that they all finish at exactly the same time :)

pam commented on Looping sampler with crossfading 18 Jun'16 16:24

Very fun! am curious about the args "strum" and "strumEndsTogether" which don't appear in your code, nor in the help files. Thanks! pam

tedthetrumpet added code another livecoding rehearsal 15 Jun'16 17:11

More rehearsals towards a sort of algorave gig I've been offered, tidied up a bit. One run of this here

LFSaw added code vowel pads 11 Jun'16 19:20

very simple but soothing vowel pads. requires the Vowel quark.

tedthetrumpet added code livecoding 01 10 Jun'16 17:10

Work-in-progress livecoding setup and example

vividsnow added code tagger 05 Jun'16 06:32

tag system sketch

Schemawound commented on Re: Launchpad Spiral 24 May'16 15:07

My original plan was to try to do that for the path but I did the whole thing on lunch break so I said brute force is good enough :)

LFSaw added code etude wild LC 23 May'16 04:33

end version of the live coding session [etude wild LC](, an experimentation around the theme of [sonic wilderness intervention]( [TAI studio]

grirgz added code Re: Launchpad Spiral 21 May'16 14:07

For the challenge, let's make the path algorithmically =)

Schemawound added code Launchpad Spiral 18 May'16 13:41

Just a quick demo of making a spiral pattern on a Novation Launchpad Mini Visual of it here:

aelc665 recepted on Super Mario Theme 16 May'16 09:13


coreyker added code Looping sampler with crossfading 16 May'16 04:56

Looping sampler with crossfading. Looping point and loop length can be adjusted.

tedthetrumpet commented on Generative jazz 13 May'16 06:56

The link to the drum loop seems to be broken?

coreyker commented on Fragment IX 08 May'16 03:21

\pat is just a made up name to assign a symbol to a pattern, which is latter referenced from Pkey. It's not really necessary here. You could just replace the Pstutter(2,Pkey(\pat)) with Pstutter(2,Prand((0..~scale.size-1),60)) and everything should w

g_montel commented on Fragment IX 06 May'16 04:46

Excellent ! Thanks a lot. May I ask you what the \pat key is for ? I've never seen it before \pat, Prand((0..~scale.size-1),60),

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folk fork formant formant synthesis fractal frames frequency modulation frequency ratio frequency shift frequency_modulation frog fun function funky fx game game of life games gate gaussian wave generative geometry give me a sine glitch grain grainin grains granular granular sampling granular synthesis granulation granulator graphic graphics gregorian chant grid gui gui interaction gui views guitar hacks handclap happy harmonic harmonic minor scale harmonica harp harsh help helper hexon hi hat high howto hypnosis hypnotic i ching iching idm if illusion image processing immersive improvisation incremental infinite informative infrastructure inharmonic partials insect insects instrument interactive interface interpolate irritating jazz jetsons jitlib jpeg jpg junto kalimba kaoss pad kaprekars constant karplusstrong karplusstrong synthesis karpusstrong keyboard kick kinect king wen king wen sequence kitchen klangs klank kraftwerk language laser laughing launcher layout layouts lazer lfo 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sctweet sctweets seek selection sequence sequencer sequencing sequential series of numbers shaman shared shephard shortcut shuffle sick signal analysis signalvoid simple simple harmonic motion simulation sine sine cluster sine wave sinewaves singers siren sitar sketch sleepy slow snare snow soft song sonification sort sound sound and image sound design sound effects sound file sound forms sound fx soundeffect soundeffects soundfile soundfiles soundscape space space alien weapon laser raygun blaster spacecho spaceship spacey spatial spatialization spectrogram spectrum speculative speech spinback spiral spiritual splatter squarepusher star trek star wars status step step sequencer stereo stk stochastic strange street strings trap stutter substractive synth subtractive subtractive synthesis supercollider svf swarm swarming sync synchronisation synchronization synth synthdef synthesis synthesis techniques synthesizer sysex tag talkbass tape experimental reich tapestop task tb303 techno 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