lightrate commented on radio tunner and harmonica 21 Mar'17 08:02

line 73: should be

lightrate commented on sandlizard 21 Mar'17 06:59

Very emotional

lightrate commented on Amplitude modulation with a Rossler attractor. 16 Mar'17 01:56

I get the error message: "Variable 'freqs' not defined"

LFSaw added code Ambience Maker 14 Mar'17 16:58

Create (atm. constant) wind and rain. Infinite possibilities! Easily expandable! A breeze!

tedthetrumpet added code Draft code for wearefive 08 Mar'17 10:13

Work-in-progress code for wearefive – works alongside setup code also posted here.

tedthetrumpet added code Livecode setup, with comments 08 Mar'17 10:08

My personal setup file for livecoding as at 8/03/2017, with some explanatory comments

tedthetrumpet added code lcode07synths.scd 08 Mar'17 10:05
in synths

collection of synths I'm using for livecoding as at 8/03/2017

snappizz commented on bouncy-ball delay 07 Mar'17 00:45

yeah, i was inspired by the CDM article on it and i wanted to see how easy it was in SC.

coreyker commented on bouncy-ball delay 04 Mar'17 12:13

Really cool... I saw that something like this was recently released as a commercial plugin from sinevibes.

56228375 commented on sctweets by redFrik 03 Mar'17 17:24

and 87 (mad bluez) are my favorites

56228375 commented on sctweets by redFrik 03 Mar'17 17:23

really interesting collection of tweets tweets 37 mad waltz

snappizz added code bouncy-ball delay 26 Feb'17 00:08

delay effect with accelerating echoes

56228375 added code granular AM synthesis 18 Feb'17 19:06

My first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized fragment. No filters or other effects are used. With some OSC based "score" visualization from patt

yvan commented on sandlizard 15 Feb'17 15:54

thanks for sharing!

moncrey added code Monophonic SynthDef Sequence 14 Feb'17 11:16

This was my creation as I learned how to work with PmonoArtic. Took way too long to realize "freq" and "gate" were naming conventions and I didnt need to build out additional functionality!

toremove commented on sistres 04 Feb'17 04:28

i just love argo pärt. thanks!

toremove recepted on sistres 04 Feb'17 04:28

i just love arvo pärt thanks

LFSaw added code Basic Ableton Push control with Modality 29 Jan'17 14:07

Example on how to interface SuperCollider with Ableton Push via [Modality]( toolkit. (I only have the first version here, send me a second version and I'll make it compatible with that ;) )

56228375 recepted on sandlizard 03 Jan'17 19:49


56228375 recepted on sistres 03 Jan'17 19:46


_Lf0 commented on Telegraph Incantation [disquiet0050-morsebeat] 18 Dec'16 18:50

really nice. thanks for posting the code.

_Lf0 added code click clack toot // fm-grains 18 Dec'16 18:12

/* clicks and ambience. click clack tooot..... partly loud clicks... i tried to practice granular synthesis but failed in the end to make nice randomized modulation envelopes. */

Kian added code distortion wave 14 Dec'16 14:06

Detune idea is from James Harkins.

nova added code sine(LFPar) minor random bliss in two 11 Dec'16 07:36

just something i did as an excercise trying to understand clocks and scheduling

tiagmoraismorgado added code binaural beats 432+528+745 09 Dec'16 14:50

Martin Horst commented on Granular Sampling GUI Demo 1 09 Dec'16 09:41

dear Bruno, thanks for the code. Unfortunately I am getting on SC3.8 Windows 10 the error: ----------------------------------- unmatched '}' in file 'selected text' line 1 char 1 ERROR: syntax error, unexpected BADTOKEN, expecting $end

tiagmoraismorgado added code Binaural Beats 436hz + 548 hz 08 Dec'16 15:38

Binaural Beats 436hz + 548 hz

nova commented on IDMish 08 Dec'16 05:09

love it!

William Mox Drossard commented on Re: Granular electromaton variation 07 Dec'16 09:26

less, not less more, irritating ... And the code is way more readable too.

William Mox Drossard commented on Re: Granular electromaton variation 07 Dec'16 09:24

Just reconnected to sccode after 4 years and I found and listened to your version. It i excellent. The whole atmosphere is less more irritating on a long run (due to lack of filtering on my side, HPF, LPF and FreeVerb). You managed to bring some text

Mason McCormack added code 115 final project 06 Dec'16 16:34

115 final project

ianmcdougall60 added code Middle Children of History MUSC115 Final 06 Dec'16 15:09

kkomers added code 115 Final 06 Dec'16 14:53

ldavidson added code In Love - MUSC 115 Final 06 Dec'16 13:59


coreyker added code Fragment VI 06 Dec'16 09:50

Code to produce this piece: From this album: Which features SuperCollider on every track

unknown added code Kelvin - Musc 115 06 Dec'16 03:45

Margo Gentile added code Final 115 06 Dec'16 03:41

tnevada added code Outhau5 06 Dec'16 02:44
in musc115

hwright commented on Side to Side flip 06 Dec'16 02:07


hwright added code Side to Side flip 06 Dec'16 01:51

bbates added code FINAL SCRATCH2 06 Dec'16 00:09

melliott added code Hotel Cheree - MUSC 115 FINAL 05 Dec'16 18:04

SoundCloud: Samples:

Mason McCormack added code rough draft final 02 Dec'16 17:18

kkomers added code Rough Draft Final 01 Dec'16 16:09

Mason McCormack added code 115granular 29 Nov'16 15:14


unknown added code 115Granular - Heldt 29 Nov'16 14:34

show more


115 115 modulations 115granular 115modulations 115pluck 1bit music 303 3d 3d sound 808 8bit ableton push abstract abstraction accelerando accordion acid additive synthesis alarm aleatoric algorave algorhitmic algorithm algorithmic algorithmic aleatoric patterns mallets algorithmic composing aliasing alien allpass ambience ambient amplitude amplitude modulation amplitude tracker amplitude trigger amsynth analog analogue analysis animated user interface animation aphex twin ardour armonizacion arpeggio array arrays art arvo pãrt atari atonal attack audio fx audiovisual auto automatic background backtracking ball bandcamp basic bass bassline basso gettato beach beat beat slicer beats beep beginner bell benoit bird birdsong bits bitwise bleep bleeps blip blow boids bossa bossa nova bouncy breaking glass broken brown noise bruno bubbles buffer bufrd bus camp value car carnival cc cellular automaton chance chaos chaotic cheap cheaptune chicago chill chiptune chords chromatic chunks church circus city clap class classes classic click clicks clip clipping clowns clusters code code fork code generation coding collatzproblem color colour compilation complex wave complexres complexwave composition compression compressor computer contimbre contraints control control bus control signals controller convenience converter convertrhythm convoluted convolution comb granular theory conway conways game of life cookbook cover cowbell crackles crossfade crossing cs80 cube cumbia cumulative pulses dangerous decelerando deep note default synth delay demand detection detune dialog dialogue dirty display disquiet disquiet junto disquiet0048libertederive disquiet0050morsebeat dissonant distort distorted distortion distribution doodle dot drag drand drawing drone drone freerun drop drum drums dry dseq dstutter dub dubstep dust dx7 dynklank dystimbria easy echo editor educational effect el cubito de chuito electric piano electricity electro electronic emulation endless engine envelopes environment epic sax guy equalizer es5 escala espiral euclidean event event type example experiment experimental expert sleepers extension fanboy feedback feedforward network filter filtered filtered noise filtering fm fm grains envelope modulation folk fork formant formant synthesis fractal frames frequency modulation frequency ratio frequency shift frequency_modulation frog fun function funky fx game game of life games gate gaussian wave generative geometry give me a sine glitch grain grainin grains granular granular sampling granular synthesis granulation granulator graphic graphics gregorian chant grid gui gui interaction gui views guitar hacks handclap happy harmonic harmonic minor scale harmonica harp harsh help helper hexon hi hat high hihat hiss howto hypnosis hypnotic i ching iching idm if illusion image processing immersive improvisation incremental infinite informative infrastructure inharmonic partials insect insects insensatez instrument interactive interface interpolate irritating jazz jetsons jitlib jpeg jpg junto kalimba kaoss pad kaprekars constant karplusstrong karplusstrong synthesis karpusstrong keyboard kick kinect king wen king wen sequence kitchen klangs klank kraftwerk language laser laughing launcher layout layouts lazer lfdnoise lfo life simulator lifeforms limiter line linear list live coding live looping livecode livecode algorave livecoding lizard loader lofi logo long loop looper loudness machine mapping maqam music trainer marimba markov chain math mathematics matrix maximizer mckenna mechanical mellow melodica melody melt menor armonica meta metal metallic method metre microtiming midi midi file midicontroller midiin minimalism minor mirrors moaning modality modalitycookbook modulate modulation modulation index molecular money mono monophonic mood music moog morph morphing morse morse code motor mouse mpd18 multichannel multiline musc musc115 musc115 a3 musc115pluck musc115thx musc9pluck musc9plunderphonics music music box möchtegernikeda nap natural nature nautilus ndef nested nimate noise noisy nonlinear nonrealtime notenumbers nrt numer to pitch nyquist ocean omelet onset onset detection order organ orquestral osc osc receiver pad pads paint palindrome parser abc score notation path pattern patternproxies patterns pbind peaceful peak detection pedagogy pen pentatonic perc percussion percussive performance tool periodic ambient study phase phasemodulation phasing phrygian physical model pi piano picker picture piece pinknoise pitch pitch shifter pitch tracking plane platform playback player plot pluck plucked plucked strings plugin plunderphonics pmono pong pop pops port position post window prime numbers processing prototype pseq pseudoclass prototyping psy psychoacoustic pulse pulsing pure pwm quantization quick quine quiz quneo r2d2 radio noise radio static rain random random number generator randomness recorder recursion recursive network reed relaxed render renoise repetitive research resonance resonator retro reusable reverb reverse engineering rgb rhodes rhythm rhythmic rhythmicon rich ring modulation ring modulator risset room tone rossler routine routing roy f guzmãn rungler rythm sample sampler sampling satan saw saw synth sawtooth sax sc140 scanned scanned synthesis scannedwave scary sccode scdoc sci fi science scifi sclang scope scopeout scopeout2 scopeview scplugins scrambled eggs screen saver scroll sctweet sctweets scu seek selection sequence sequencer sequencing sequential series of numbers shaman shared shephard shortcut shuffle sick side chain sidechain signal analysis signalvoid simple simple harmonic motion simulation sine sine cluster sine wave sinewaves singers siren sitar sketch sleepy slow smooth snare snow soft song sonification sort sound sound and image sound design sound effects sound file sound forms sound fx soundeffect soundeffects soundfile soundfiles soundscape space space alien weapon laser raygun blaster spacecho spaceship spacey spatial spatialization spectrogram spectrum speculative speech spinback spiral spiritual splatter squarepusher star trek star wars status step step sequencer stereo stk stochastic strange street strings trap stutter substractive synth subtractive subtractive synthesis supercollider svf swarm swarming sync synchronisation synchronization synth synthdef synthesis synthesis techniques synthesizer synths sysex tag talkbass tape experimental reich tapestop task tb303 techno tempo terence mckenna test texture the cube the muse the polly pocket 3d spatialization system the truth is out there themepark theory theremin threshold throttling thue thump thunder thx thx deep note time time stretch timpani tip tonality tool tracking transition tremelo triad triangle trick trig trigger triggers trippy trumpet tune tutorial tweet tweetgui tweets twotube ufo underoath unfunky unnamable update upic user interface utility venetian snaeres video game music vinyl emulation visions visual visualization vocable vocal voice vowel vsti vuvuzela warp1 watching wave wave field synthesis waveform waveforms waves waveshaping weak connection wfs whistle white noise wibbles wind window wineglass winter wobble work in progress wub xenakis yamaha yaxu zap


34 39 4 synthdefs to choose from 43 is very nice advanced alarming algregorian ambience ambient analog andy farnell audio analysis automatic spatialiser awesome awesome sound basic beautiful bell bistable physics sonification hearalike breathing calming collection complex composition control cool cosmic cryptic dark deep digital kitchen drony drumkit educational electric electrobells energy epic example external program fantastic fft freeze flight freaking awesome freezes my lang fries my brain frightening fun funky funny glitch grains granular graphics instructional great great for acoustic instruments and analog synths greetings from maryanne amacher groovy gui gui interface hack i just love arvo pärt thanks idm if impressive industrial informative inspiration instructional instrument interesting jazzy klank krautrock l33t lovely made me cry makes me hungry matchcut melancholic metallic morphing natural ndef neat nice nice use of the default synth noisy organ organic patterns percussive ping preset save random realistic realisticsounding really nice going to need to study this one redfrikfan relaxed resynthesis retro rukanofan satisfying scanned synthesis scanned wave synthesis ship horn shizzle ma nizzle simple simulation sines sleepy soft some rhythm sound soundboard space spacy spatial spielkind spring star trek strange strangeloop stunning sudden syntax thumpy timesink tonal trance transition trick tweet useful va visualization wasps wilderness with video wobbly twinkles works


A2K AY AllpassC AllpassL AllpassN AmpComp AmpCompA Amplitude AmplitudeMod Any AppClock Array Array2D Association AudioIn BAllPass BBandPass BBandStop BHiPass BHiShelf BLowPass BLowPass4 BLowShelf BMoog BPF BPeakEQ BRF Balance2 Ball BhobHiShelf BhobLoShelf BiPanB2 Blip BlitB3 BrownNoise BufCombL BufDelayL BufDur BufFrames BufRateScale BufRd BufSampleRate BufSamples BufWr Buffer Bus Button CCResponder COsc Changed ChaosGen Char CheckBadValues CheckBox Class Clip ClipNoise Clock CmdPeriod CoinGate Collection Color CombC CombL CombN Compander CompanderD Complex ComplexRes CompositeView Condition Control ControlDur ControlRate ControlSpec Convolution Convolution2 Crackle CrossoverDistortion CuspL CuspN DC DFM1 DPW3Tri DPW4Saw DWGPlucked Date Dbrown Dbufrd Dbufwr Decay Decay2 Decimator DecodeB2 DegreeToKey DelTapRd DelTapWr Delay1 Delay2 DelayC DelayL DelayN Demand DemandEnvGen DetectSilence Dgeom Dialog Dibrown Dictionary Disintegrator DiskIn Diwhite Document Done DoubleArray Drand Dseq Dshuf Dstutter Dswitch Dust Dust2 Duty Dwhite Dwrand Dxrand DynKlang DynKlank EZKnob EZNumber EZRanger EZSlider Env EnvFollow EnvGate EnvGen EnvelopeView Error Event EventPatternProxy ExpRand FBSineC FBSineL FBSineN FFT FMGrain FOS FSinOsc Fb Feedback File FileReader Filter Float FloatArray FlowLayout FlowView Fold Font Formant FormantTable Formlet Free FreeSelf FreeVerb FreeVerb1 FreeVerb2 FreqScope FreqShift Friction Function GUI GVerb Gate GbmanL GbmanN Gendy1 Gendy2 Gendy3 GlitchRHPF Gradient GrainBuf GrainFM GrainIn GrainSin GrayNoise Greyhole GridLayout Group HLayout HPF HPZ1 HPZ2 Harmonics Hasher HenonC HenonL HenonN IEnvGen IFFT IRand IdentityDictionary IdentitySet Impulse In InFeedback InRange Index IndexL Int8Array Integer Integrator InterplEnv Interval JPverb K2A KeyState Klang Klank Knob LFBrownNoise0 LFBrownNoise2 LFClipNoise LFCub LFDClipNoise LFDNoise0 LFDNoise1 LFDNoise3 LFGauss LFNoise0 LFNoise1 LFNoise2 LFPar LFPulse LFSaw LFTri LPF LPZ1 LPZ2 Lag Lag2 Lag2UD Lag3 Lag3UD LagUD LastValue Latch LatoocarfianC LatoocarfianL LatoocarfianN LeakDC LeastChange LevelIndicator Library Limiter LinCongC LinCongL LinCongN LinExp LinLin LinRand LinXFade2 Line Linen List ListView LocalBuf LocalIn LocalOut Logistic LoopBuf LorenzL Loudness MIDIClient MIDIFunc MIDIIn MIDIOut MIDIdef Main MantissaMask Matrix Max Maybe MdaPiano Median Message MethodError MidEQ Mix ModKey MoogFF MoogVCF MostChange MouseButton MouseX MouseY MultiSliderView NL2 NamedControl Ndef NdefMixer NetAddr NodeProxy NodeWatcher Normalizer Not Note NoteOffResponder NoteOnResponder Number NumberBox OSCFunc OSCdef OSCpathResponder OSCresponder OSCresponderNode Object OffsetOut OnePole OneZero Onsets Order Osc OscN Out PMOsc PV_BinScramble PV_BinShift PV_BrickWall PV_MagBuffer PV_MagFreeze PV_MagSmear PV_MagSmooth PV_RandComb Pan2 Pan4 PanAz PanB2 Patch PathName Pattern PatternProxy Pause Pbind Pbindef Pbindf Pbrown Pchain Pclump Pcollect Pdef Pdefn PdurStutter Peak PeakFollower Pen Penvir Pexprand Pfin Pfindur Pfpar Pfset Pfunc Pfuncn Pfx Pgauss Pgeom Phaser Phasor Pif Pindex PingPong PinkNoise Pipe Pitch PitchShift Pkey Place Platform Play PlayBuf PlayBufCF Player Plazy Plotter Pluck Pmono PmonoArtic Pn Point Polar Poll PopUpMenu Position Post Ppar PparGroup Ppoisson Pproto Prand Prout ProxySpace Pseg Pseq Pser Pseries Pshuf Pslide Pspawn Pspawner Pstep Pstutter Pswitch1 Ptime Ptpar Ptrace Ptuple Pulse PulseCount PulseDPW PulseDivider Pwalk Pwhite Pwrand Pxrand QDragView QPen QuadC QuadL QuadN Quark Quarks RHPF RLPF RLPFD Ramp Rand RandID RandSeed RangeSlider RecordBuf Rect Ref RemoveBadValues ReplaceOut Resonz Rest RingBuffer Ringz RosslerL Rotate2 RoundButton RoundNumberBox Routine RunningMax RunningMin SCAlert SCCode SCRequestString SVF Sample SampleDur SampleRate Saw SawDPW Scale ScaleInfo Schmidt ScopeOut ScopeOut2 ScopeView Score ScrollView Select SelectX SelectXFocus SendPeakRMS SendReply SendTrig Server ServerOptions ServerTree Set SetResetFF Shaper Signal Silence Silent SimpleController SimpleMIDIFile SinGrain SinOsc SinOscFB Size SkipJack Slew Slider Slider2D Slope SmoothDecimator SoundFile SoundFileView SoundIn SparseArray Spec SpecCentroid SpecPcile Speech Splay SplayAz Spring StackLayout StandardL StandardN StaticText Stepper Stethoscope Stk StkGlobals StkInst StkSaxofony Streson String Sweep Symbol SyncSaw Synth SynthDef SynthDescLib SystemClock T2A TBall TChoose TDelay TDuty TExpRand TGrains TIRand TRand TabFileReader Tartini Task TaskProxy Tdef TdefGui Tempo TempoBusClock TempoClock TextField TextView Timer ToggleFF Trig Trig1 Tuning TuningInfo TwoPole TwoTube TwoZero UGen Unpack1FFT UserView VLayout VOsc3 VarLag VarSaw Vibrato View Volume Warp1 WebView WhiteNoise Window Wrap XFade2 XLine XOut ZeroCrossing