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Twilight Luminaries

by Alexander Zhagun-Linnik on 26 Feb'19 07:53 in simple random endless generative algorithmic sequence polyphonic

Twilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note

aurora borealis

by nicolaariutti on 27 Dec'18 08:50 in ambient atmosphere

Random synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"

Harmo : Harmonic Series modulated by a MultiSlider interface.

by Dindoléon on 18 Nov'18 09:16 in gui harmonic fork module multislider

MultiSlider plot display allowing to shape a harmonic series. This is a simplification of Bruno Ruviaro's Additive Synthesis GUI Demo 2.

ChannelStrip

by meunier.fabien on 10 Nov'18 14:16 in feedback mixer channel strip

A channel strip and master bus SynthDef to create your own mixer, be carefull cause you can create feedback loops by feeding channel A into channel B

SynthDEFaults

by unknown on 13 Aug'18 19:57 in percussion drums organ synthdef piano tradicional instrumens woodwind brass

SynthDEFaults - A Collection of Tradicional SynthDefs- //under GNU GPL 3 as per SuperCollider license //Organized by Zé Craum //This is the firs

Panola - pattern notation language tutorial

by 56228375 on 11 May'18 17:03 in pattern tutorial panola notation

tutorial for the panola pattern notation language

reception: excellent (1)

Filter Explorer @ 1000 Hz of the Cutoff Frequency (Centre Frequency)

by prko on 21 Apr'18 19:44 in filters

Special Thanks to Russell Johnston who gave an excellent solution to MouseLeaveAction issue via the sc-users list! Thanks to Fredrik Olofsson who men

sync looper

by olavovianna on 02 Mar'18 05:51 in sync looper pedal

synchronized loop

pads

by snappizz on 28 Jan'18 22:34 in ambient instrument pads

3.9+. " its Nice "

Spacey Synth example

by Bruno Ruviaro on 19 Jan'18 11:44 in pbind spacey ndef pbindef

Example reworked and extended from http://wiki.cs.princeton.edu/index.php/Example_5 It outputs MONO as it was designed for SCLOrk

supercollider implementation of padsynth algorithm.

by 56228375 on 13 Jan'18 06:22 in pattern pad padsynth

An implementation of Paul Nasca Octavian's excellent PadSynth algorithm in supercollider, driven from patterns. This code is accompanied by a blog art

neural sirens

by clarkenciel on 02 Dec'17 20:09 in

Accurate Yamaha DX-7 Emulation Using Supercollider

by egegonul on 11 Nov'17 12:45 in fm endless instrument synthesis synthesis techniques frequency modulation sound design synthesizer dx7

This project aims to emulate the Yamaha DX-7 synthesizer. It almost perfectly emulates the original DX-7 unit. Blind test between original unit and em

audio transitions

by 56228375 on 19 Aug'17 05:06 in transition tutorial effects

Code used in the blog article about audio transitions https://technogems.blogspot.be/2017/08/audio-transitions-in-supercollider.html The program pro

Re: DWG sitar model

by 56228375 on 10 Aug'17 08:55 in guitar code fork instrument physical model plucked strings pluck sitar

fork of a sitar model by @snappizz... it sounds better to me although I have no idea how it's supposed to sound. Modifications are in the plucking (w

Squiggle squiggle

by 56228375 on 08 Aug'17 18:51 in osc visualization squiggle mousex mousey control signal parametric

A more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider

I need you

by 56228375 on 07 Aug'17 18:13 in xenakis squiggle gendy

Iannis Xenakis begging us from the grave: "I need you! I need you! I need you!...". This code is based on an example from the Help documents that use

When The Saints Come Crawling Out

by walters on 20 Jul'17 12:07 in percussive generative algorithmic

Submission for WESU algorithmic music show.

Xiongnu bells

by badnumbersmusic on 10 Jun'17 03:17 in bell

Makes a sort of melody out of detuned bell sounds.

loopr

by LFSaw on 05 Jun'17 11:23 in looper synthdef

variable length looping engine

reception: awesome (1)
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