I tried to help a friends friend to find some suitable recording of rain and thunder on the net, but I ended up coding this up for him instead, and he
I was trying to to a music box sound that sounds kind of broken.
Not very disappointed with the result :)
A thunderstorm, made with SuperCollider. There are three layers of sounds: rain, wind and thunder.
There is a global envelope controlling the densit
an exact port of a pd (pure-data) example patch.
Different insect sounds, including field crickets, a cicada and a housefly. Based on pure data code from the book "Designing Sound" by Andy Farnell.
Came across this when browsing through my SC files. An attempt at emulating an old, dusty record including pops and crackles.