Search for «OffsetOut»doc code in class tags

Feedback resonator

by 38nonprivate on 12 Aug'11 13:07 in feedback noise

Using filtered feedback with a noise input to produce a tone. Some bass notes turn a little noisy if the freq is left at one value for a few seconds.

Verschwende deine Jugend (bassline cover)

by rukano on 15 Aug'11 19:16 in cover bassline reverse engineering tune

An approach to try to reproduce the 'famous' bassline of "Verschwende deine Jugend" by D.A.F.

Der Mussolini (bassline cover)

by rukano on 15 Aug'11 19:17 in cover bassline reverse engineering tune

An approach to try to reproduce the 'famous' bassline of "Der Mussolini" by D.A.F.

reception: groovy (1)

Step Sequencer with Midi/Scales/Tuning capabilities

by rukano on 16 Dec'11 03:52 in midi step sequencer sequencer

Very old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code

Cars

by DSastre on 22 Nov'12 11:17 in machine car engine

A "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by

reception: educational (1)simulation (1)andy farnell (1)

CloudGenMiniExtraSynthDefs

by bateslewis on 04 Feb'13 06:27 in

original example using PMOsc instead

reception: informative (1)gui (1)random (1)cool (1)instrument (1)

CloundGenMiniFMproper

by bateslewis on 05 Feb'13 12:36 in

last one was just extended synthDefs - this is the FM version I meant to put up....

spawnBufGranulizer

by bateslewis on 24 Feb'13 11:32 in

pattern based granulizer using Pspawn - a work in progress

spawnSynthGranulizer

by bateslewis on 28 Feb'13 05:46 in

In-App purchase

by grirgz on 11 Feb'16 12:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Super Mario Theme

by Dave on 23 Dec'11 14:47 in percussion patterns games song melody tune

This is my favourite computer music tune programmed in SuperCollider: The legendary Super Mario theme :)

reception: funny (1)nice (1)great (1)

Looping Station

by rukano on 10 Feb'12 13:42 in looper

GUI for recording and playing quantized loops. If you change the tempo, hit on refresh. You can change the output bus for the click (first variable

reception: nice (1)useful (1)

Kind of music box

by rukano on 13 Feb'12 19:26 in music box

I was trying to to a music box sound that sounds kind of broken. Not very disappointed with the result :)

reception: natural (1)lovely (1)

Epic Sax Guy (cheap version)

by rukano on 08 May'12 18:17 in epic sax guy sax trumpet pop

Again, just an exercise to get this tune out of my head. I was actually trying out the Stk plugins, but the sax there is quite cheesy. Not it's replac

Electricity

by DSastre on 22 Nov'12 11:06 in nature electricity

Hum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)

reception: andy farnell (1)

kick feedback

by grirgz on 12 Jul'14 17:39 in effect feedback kick

Simple Harmonic Motion

by rukano on 28 Oct'14 10:44 in sine sinewaves simple harmonic motion

Was just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t

Simple pattern-based beat slicer

by david_morgan on 24 Jan'16 16:00 in beat slicer

Revised: Made some improvements from previous submission. I hadn't really come across a simple self-contained example to use with patterns. Yo

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