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Sunday's patch & shader: Value Noise

by TatriX on 15 Dec'24 18:00 in

Verber

by LFSaw on 26 Jan'24 04:03 in feedback composition reverb

Reverb study

controlling a synth with HID

by beatboxchad on 13 Jul'23 19:33 in delay hid tone touchscreen theramin

There are some hardcoded values you'll have to mess with to play with this. On my Thinkpad touchscreen, an element with usage type Finger indicates a

bytebeat homage

by blueprint on 17 Mar'23 19:54 in math

// these are variations on http://sccode.org/1-5ei#c1021 // my variations are based on bytebeat stuff I did for the midiboy, arduino code // here ht

floating02 patch

by eli.rosenkim on 05 Jun'22 09:43 in

Late night patching. Ocean and percussion.

digital lowercase from floating point errors

by eli.rosenkim on 01 Jun'22 03:36 in lowercase floating point

https://scsynth.org/t/why-the-plot-result-of-summing-2-same-frequency-sinosc-with-phase-reversed-is-not-just-zeros/5805/6 quick proof of concept

fraction2basimal

by eli.rosenkim on 20 Apr'22 19:28 in formant just intonation hordijk basimal decimal partch integers

function that extracts repeating digits in "basimal" representations of ratios

Twin Peak Filters

by eli.rosenkim on 20 Apr'22 19:20 in filter formant hordijk twinpeak

Ndefs inspired by rob hordijk's twin peak filters, which can accomplish some formant-y fun

saturated, filtered, reverberated growl

by Luka P. on 09 Dec'21 13:25 in bass deep distortion saturation

test to use some distortion UGens from Mads' Ported Plugins and ended up with this tootin fatso.

SCTweets - 140 Character - swiki repost

by zecraum on 08 Apr'21 05:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

Simple noise mixer with GUI

by pHJosef on 24 Jan'21 20:02 in noise color filter mixer eq

a simple noise eq with 10 filter bands and a gui.

Locked In

by 56228375 on 29 Nov'20 14:15 in 8bit dark generative soundscape ominous claustrophic

a surprisingly rich soundscape in a few lines of code (lucky accident)

reception: dark (1)

SpacePan - A Spatial Audio Environment

by audioholic on 07 Nov'20 18:40 in gui spatialization multichannel spatial audio

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was

minor scale filtered pulsewave demands

by Luka P. on 22 Oct'20 14:46 in filtered scales demand ugens

I was playing around trying to understand how Demand UGens work and come up with this rave-ish example.

In-between, longing

by jpdrecourt on 29 Sep'20 23:04 in algorithmic composition voice electroacoustic

This is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas

SCGAZER version 1.0

by kergener on 25 Apr'20 14:34 in emulation drone synth wavetable

SC recreation of Møffenzeef Mødular Stargazer drone synthesizer

reception: drone (1)synth (1)modular (1)

9/8 drum'n strings

by bernhard on 15 Apr'20 16:07 in drums pluck euclidian 98 strings persian turk gipsy

An experiment with euclidian patterns, sampled drums and synthesized strings. Inspired by middle eastern 9/8 rhythms. Replace the samples in the dicti

Hotroded "08091500Acid309 by_otophilia"

by bernhard on 15 Apr'20 15:44 in techno random acid 303 909 euclidian

Hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisatio

Cleanroom

by grirgz on 17 Feb'20 01:17 in cymbal

Skyline by Bobby Macdonald

by Bruno Ruviaro on 17 Dec'19 23:25 in composition musc115

"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

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