Search for «AppClock»doc code in class tags

OceanTracker

by Scott L Simon on 10 Jan'19 03:25 in synthesis mapping metering

Experiments in metering and mapping a synth using sendreply.kr and Level-Indicator.

FFT additive oversampling (graphical demo of the sampling theorem)

by jamshark70 on 08 Jun'17 03:51 in gui theory fourier transform sampling theorem oversampling userview

I originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite

click clack toot // fm-grains

by _Lf0 on 18 Dec'16 18:12 in fm grains envelope modulation

/* clicks and ambience. click clack tooot..... partly loud clicks... i tried to practice granular synthesis but failed in the end to make

growing layout

by julian.rohrhuber on 01 Oct'16 05:10 in gui layout

Just an illustration of how layouts behave dynamically.

reception: useful (1)instructive (1)

GUI: Scrolling list of multi-view items

by jamshark70 on 16 Jan'16 22:07 in gui scroll list layout layouts multiline

A common GUI requirement is a scrollable list of similar items. If the list consists of strings, it's easy -- use ListView. If, for example, each "lin

tri-o emulation

by grirgz on 29 Mar'15 13:17 in geometry controller

I just saw this controller https://gaojiafeng.wordpress.com/2014/02/11/tri-o-2014/, not a bad idea, but no need to have real rotating discs ;) Adaptin

Cellular Automaton

by coreyker on 10 Mar'15 02:48 in gui algorithmic cellular automaton

A supercollider implementation of algorithmic composition using cellular automaton (please see: http://www.earslap.com/page/otomata.html for my origin

reception: fantastic (1)

Spectrum and Spectrogram of a sound file

by jcc on 07 Nov'14 17:30 in spectrum spectrogram

Calculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound

reception: great and useful (1)

game of life

by Raver_Ale on 10 Sep'14 16:20 in generative conway game of life visual work in progress

a work in progress implementation of conway's game of life. some stuff still not working properly. Used the 1d cellular automaton by the berlin sc-gro

sine ocean

by eli.fieldsteel on 23 Apr'14 20:01 in sine patterns random spatialization metal pure immersive

150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase

Sound file chunks: Workaround for single-precision buffer indexing

by jamshark70 on 06 Nov'13 21:19 in buffer utility long bufrd chunks incremental

One of the common questions on the list is about handling very large sound files with BufRd. BufRd indexes into the buffer using a single-precision fl

Boids Example

by xffff on 21 Dec'12 17:37 in example boids port swarming

Example of BoidRoids in use

sctweets by redFrik

by Fredrik Olofsson on 10 Jul'12 16:56 in tweets

my collection of tweets. see http://twitter.com/redFrik updated 130513 with tweet0110-0136 updated 131125 with tweet0137-0167 updated 131128 with

reception: tweet (1)awesome (1)collection (2)rukanofan (1)inspiration (1)

Re: Load and play samples from GUI (Qt GUI only), adapted to use SoundFile:cue

by LFSaw on 30 Apr'12 07:07 in gui sampler code fork loader soundfile

*Needs Qt GUI (VLayout)* ----- Basic GUI for loading samples and playing them via button presses. Differences to the original version by rukano:

reception: nice (1)useful (1)soundboard (1)

Load and play samples from GUI (Qt GUI only)

by rukano on 21 Apr'12 18:14 in gui sampler loader

Pretty simple GUI (button per sample) for loading samples into buffers and playing them from GUI buttons. !!! Needs Qt GUI !!! (VLayout)

reception: cool (1)basic (1)works (1)example (1)

The City Breathing

by nufets on 01 Apr'12 15:55 in noise city street interactive

an installation-setup

hypno-sliderz

by vividsnow on 29 Feb'12 23:15 in gui hypnosis

bizzare idea ) tested under sc3.5 qt gui

reception: freezes my lang (1)fries my brain (1)shizzle ma nizzle (1)

Looping Station

by rukano on 10 Feb'12 13:42 in looper

GUI for recording and playing quantized loops. If you change the tempo, hit on refresh. You can change the output bus for the click (first variable

reception: nice (1)useful (1)

rand-n-step+

by vividsnow on 19 Nov'11 11:45 in gui code fork sequencer random step

bulging version of [simple rand-n-step](http://sccode.org/1-Eo) but with comments, which maybe helpful to reuse this stuff it seems, someday, it sh

rand-n-step

by vividsnow on 14 Nov'11 19:28 in gui sequencer random step

simple gui step sequencer of PMOsc-based random instruments note: modify variables "dims" and "resolution" to change number of instruments/steps an

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