Search for «Color»doc code in class tags

cog wheels

by redFrik on 17 Sep'19 17:20 in gui animation icon

for drawing cogwheel icons

GUI: Time-domain continuous vs sampled signals, and FFT representation

by jamshark70 on 13 Aug'19 23:32 in gui theory nyquist fourier oversampling teaching fft

Here's a demo I cooked up for a synthesis theory class. Textbooks say that the Nyquist theorem proves there is one only one way to draw a band-limited

multiple wavetable animation

by eli.fieldsteel on 04 Jul'19 22:11 in animation multiple wavetable synthesis

GUI animation for multiple wavetable interpolation

waveshaping animation

by eli.fieldsteel on 04 Jul'19 21:58 in animation waveshaping

GUI animation for signal waveshaping

SimpleMIDIFile help

by Wingel Pérez Mendoza on 23 May'19 17:37 in

Dear friends, I am trying to manipulate different aspects in a midi file, so far, I am having problems with 2 particular aspects. I want to control m

Cavern_Class

by Scott L Simon on 18 Mar'19 07:46 in gui class synthesis

Experimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with

Binary Shift Register Sequencer by Dario Lozano-Thornton

by Dario Lozano-Thornton on 16 Feb'19 16:59 in sequencer binary shift register

This is a truly wacky patch I wrote 3 years ago and never developed properly. Posting as is, with some operational quirks and poor notes. (link in com

Generating Graphics and Music From The Dragon Curve

by 56228375 on 26 Jan'19 16:09 in minimal generative graphics panola lsystem dragon

This minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand

OceanTracker

by Scott L Simon on 10 Jan'19 03:25 in synthesis mapping metering

Experiments in metering and mapping a synth using sendreply.kr and Level-Indicator.

KickandBass

by Scott L Simon on 05 Jan'19 06:16 in gui patterns synth

Another small GUI performance module. Builds on a 303 from the helpfiles with a few changes.

GrainOTec

by Dindoléon on 06 Dec'18 02:45 in gui granular grain module

A GUI module to produce granular synthesis textures. Controls are : amplitude, trigger rate, grain duration, number of simultaneous grains, frequency

DiamondSlider : custom unidimensionnal slider GUI.

by Dindoléon on 18 Nov'18 10:07 in gui slider

Custom unidimensionnal slider GUI I made for my touchscreen instrument. Presented here as a tuner, but can serve any control purpose.

Harmo : Harmonic Series modulated by a MultiSlider interface.

by Dindoléon on 18 Nov'18 09:16 in gui harmonic fork module multislider

MultiSlider plot display allowing to shape a harmonic series. This is a simplification of Bruno Ruviaro's Additive Synthesis GUI Demo 2.

Poussière : standalone dust generator (uncommented version of luce)

by Dindoléon on 18 Nov'18 07:22 in gui slider module

Dust2 synth controlled by a custom 2D slider (kind of simulates vinyl crackles). Actually an uncommented fork of the luce module. Easy to integrate an

luce : standalone synth and custom slider GUI demo

by Dindoléon on 18 Nov'18 05:54 in gui beginner slider module

luce is a standalone synth module driven by a custom 2D slider GUI. It is easy to integrate and to modify. It also serves the purpose of understanding

Rate Player

by joehigham on 30 Jul'18 12:40 in sampler piano player

This is a player that I use for live work. It takes piano samples (or anything else I guess) and plays them in a rhythmic way that is also based on ch

Filter Explorer @ 1000 Hz of the Cutoff Frequency (Centre Frequency)

by prko on 21 Apr'18 19:44 in filters

Special Thanks to Russell Johnston who gave an excellent solution to MouseLeaveAction issue via the sc-users list! Thanks to Fredrik Olofsson who men

Equal-Loudness Contour Experience in SC

by prko on 05 Apr'18 05:16 in

Equal-Loudness Contour Experience in SC special thanks to James Harkins who resolved my errors in the code via the sc-users list!

FFT additive oversampling (graphical demo of the sampling theorem)

by jamshark70 on 08 Jun'17 03:51 in gui theory fourier transform sampling theorem oversampling userview

I originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite

1 2 3 4 5 6