Search for «Server»doc code in class tags

Pebble Beach

by 38nonprivate on 12 Aug'11 12:02 in sound effects


reception: realistic (1)

Wibbly Tones

by 38nonprivate on 12 Aug'11 14:27 in texture triad wibbles

Concept: instead of having 3 sustained tones making up a triad, how about having several tones that jump to the notes at random? If a number of these

reception: 34 (1)39 (1)43 is very nice (1)

It's more fun to compute this snare

by 38nonprivate on 25 Aug'11 07:19 in kraftwerk percussion snare electro

An attempt to replicate the snare from "It's More Fun To Compute" by, err... somebody please remind me. As usual, it's close but no cigar. Nano chan

reception: nice (1)

Step Sequencer with Midi/Scales/Tuning capabilities

by rukano on 16 Dec'11 03:52 in midi step sequencer sequencer

Very old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code

Load and play samples from GUI (Qt GUI only)

by rukano on 21 Apr'12 18:14 in gui sampler loader

Pretty simple GUI (button per sample) for loading samples into buffers and playing them from GUI buttons. !!! Needs Qt GUI !!! (VLayout)

reception: cool (1)basic (1)works (1)example (1)

Attack Detection and Amplitude Threshold Setter GUI

by eli.fieldsteel on 14 Aug'11 18:28 in howto amplitude threshold detection attack onset gui

A modular GUI designed to detect amplitude attacks and set a globally retrievable threshold value.

reception: educational (2)with video (1)

f0 sound detector

by redFrik on 31 Dec'11 10:58 in

reception: useful (1)

Breaking Glass

by 38nonprivate on 26 Aug'11 07:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

Re: Recursion-toy-like vines with Pen

by vividsnow on 05 Sep'11 15:41 in gui code fork sonification

some simple sonification of [1-14](

Series of numbers

by Henk Lasschuit on 29 Mar'12 10:59 in series of numbers

In his book "Schema's voor programmeren" (Diagrams for programming, Kluwer, Deventer, 1988) Andree Hollander introduces a simple algorithm for generat

Looping Station

by rukano on 10 Feb'12 13:42 in looper

GUI for recording and playing quantized loops. If you change the tempo, hit on refresh. You can change the output bus for the click (first variable

reception: nice (1)useful (1)

SpeechRender / SpeechBuffer

by rukano on 11 Feb'12 13:35 in speech class render buffer

Little class I made two years ago to generate buffers out of the speech synthesis engine in Mac OS X. If there is something similar from the command

Re: Load and play samples from GUI (Qt GUI only), adapted to use SoundFile:cue

by LFSaw on 30 Apr'12 07:07 in gui sampler code fork loader soundfile

*Needs Qt GUI (VLayout)* ----- Basic GUI for loading samples and playing them via button presses. Differences to the original version by rukano:

reception: nice (1)useful (1)soundboard (1)

Synchronous control bus visualizer using the shared memory interface

by rukano on 28 May'12 18:53 in synchronization control bus audiovisual animated user interface

Messing around with Control buses and later Control Ndefs and using getSynchronous to use the exact value of the UGen in the draw function. Extra: yo


by Henk Lasschuit on 03 Apr'12 17:14 in chance numer to pitch distribution sound and image

Confetti2 is an old project that I wrote for my first toy computer, the Aquarius by Mattel. I liked the sound of it so much, that I rewrote it for eve

reception: greetings from maryanne amacher (1)

Simple animated 2D user interface

by rukano on 28 May'12 19:45 in synchronization control bus audiovisual animated user interface

A more simple example using the shared memory interface to get the current status of a bus, and also setting a bus from the GUI. The circle turns red

reception: educational (1)example (1)

SlimLauncher 1.0

by Schemawound on 09 May'12 09:07 in gui class launcher tool extension helper

Blog post describing this class:

reception: useful (1)

composition barebone

by vividsnow on 16 Jun'12 10:44 in composition

attempt to create abstraction for composition based on spawning parts using tags and distance between numerical params (check "find" function)


by LFSaw on 29 Jul'12 11:06 in player

listen and see

Granular electromaton

by William Mox Drossard on 08 Aug'12 10:33 in texture microtiming rhythm grains granulator

Hi to all SCaddicts, This is my first post here, hope you'll enjoy it. Rhythmic automaton with some nice *hope so* effects.

reception: cool (1)fun (1)
1 2 3