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Wavetable Synthesis Patterns

by eli.fieldsteel on 05 Jun'19 17:22 in rhythmic patterns endless dark synthesis pentatonic sequence minor wavetable wavetable synthesis futuristic dystopian

Some sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI

Cavern_Class

by Scott L Simon on 18 Mar'19 07:46 in gui class synthesis

Experimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with

Twilight Luminaries

by Alexander Zhagun-Linnik on 26 Feb'19 07:53 in simple random endless generative algorithmic sequence polyphonic

Twilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note

Harmo : Harmonic Series modulated by a MultiSlider interface.

by Dindoléon on 18 Nov'18 09:16 in gui harmonic fork module multislider

MultiSlider plot display allowing to shape a harmonic series. This is a simplification of Bruno Ruviaro's Additive Synthesis GUI Demo 2.

looping buffer granuals

by blueprint on 15 Feb'18 05:47 in live loop grains granular

This is a granular synth, much inspired by http://sccode.org/1-4WM It's distinct in that the SynthDef loops in a live recording buffer with a sligh

When The Saints Come Crawling Out

by walters on 20 Jul'17 12:07 in percussive generative algorithmic

Submission for WESU algorithmic music show.

Straighten Up!

by codepool on 27 Apr'17 16:17 in effect autotune pitch correction

Migration from the old SourceForge wiki.

Double Oscer

by codepool on 27 Apr'17 16:12 in oscillator

Migration from the old SourceForge wiki.

Columbia

by codepool on 27 Apr'17 16:05 in live coding jitlib

Migration from the old SourceForge wiki.

Scgraph sound and vision

by codepool on 27 Apr'17 16:02 in scgraph

Migration from the old SourceForge wiki.

Scgraph sound and vision part 2

by codepool on 27 Apr'17 16:01 in scgraph

Migration from the old SourceForge wiki.

granular AM synthesis

by 56228375 on 18 Feb'17 19:06 in gui patterns osc amplitude modulation granular synthesis visualization

My first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized

Re: Granular electromaton variation

by Bruno Ruviaro on 31 Oct'16 23:47 in texture code fork microtiming rhythm grains granulator

A variation of Granular electromaton by William Mox Drossard

Basic ScopeView example

by defaultxr on 11 Jul'16 23:30 in gui scope scopeview scopeout scopeout2

This is a basic example of how to use ScopeView in your GUIs without having to include all the extra bells and whistles that Stethoscope includes.

Fragment IX

by coreyker on 05 May'16 10:57 in drone bandcamp

Code to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix

El Cubito de Chuito by Roy Fernando Guzmán, 3d Sound using Liminal Spatialization System.

by Roy F Guzmán on 06 Feb'16 03:45 in 3d sound sound forms el cubito de chuito the cube

This code is using Duty UGens in order to produce a SynthDefs to spatialize sound in 3d with out creating Classes.

Tracking buffer .read and .free

by jamshark70 on 30 Jan'16 00:45 in path status tracking watching

If you need to maintain a list of buffers (say, for a GUI) and have that list update automatically even if the user issues Buffer.read or b.free comma

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