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Markov Chain Experiment II

by Jacob Joaquin on 25 Aug'11 09:26 in markov chain

A simple melody algorithmically generated with a Markov Chain.

Sketch Pad

by eli.fieldsteel on 27 Aug'11 03:17 in gui art paint drawing sketch doodle color rgb environment

An environment in which the user can draw using the mouse.

reception: educational (1)nice (2)

alarms

by redFrik on 30 Sep'11 20:11 in

i wrote this for a sleeping bag concert in stockholm nov 2010. never set it off in the end as planned.

ambient01

by workworks on 29 Oct'11 10:02 in electronic drone loop experimental

This is our first work and posting. Please give us advice. From Japan.

Step Sequencer with Midi/Scales/Tuning capabilities

by rukano on 16 Dec'11 03:52 in midi step sequencer sequencer

Very old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code

seeking an Array!

by joseCaos on 17 Mar'12 03:43 in array seek post window

this code throws a scrambled array of arrays seeking among them for the original array, It only sounds when it founds it. (may take a while) the ide

example with sc

by tonetron on 31 Oct'11 09:33 in rhythmic mood music if loop

From Kyoto city in Japan.

reception: jazzy (1)

Granular display

by tommaisey on 14 Oct'12 22:13 in animation granular display

My first post to sccode! A display which visualises a granularised sound file. Each grain is represented by a dot which moves across the waveform of t

reception: educational (1)gui (2)nice (1)impressive (1)cool (1)granular (2)

Play soundfiles

by Bjørn Houdorf on 26 Mar'13 13:37 in sound file task

Play your (short) soundfiles with some delay. Your soundfiles should be in the folder "yourSoundFileFolder"

rand-n-step+

by vividsnow on 19 Nov'11 11:45 in gui code fork sequencer random step

bulging version of [simple rand-n-step](http://sccode.org/1-Eo) but with comments, which maybe helpful to reuse this stuff it seems, someday, it sh

The Tunnel

by Schemawound on 18 Apr'12 10:47 in noise drone

This code contains three sections, the first defines the synthdef. The second starts up the synth and the GUI for playing with the presets live. Th

Piano Gestures: A Little Study

by mimetikmusic on 26 Jan'13 10:46 in pattern midi piano improvisation

A little study on piano improvisation.

Infinite rhythmic marimba clusters

by eli.fieldsteel on 04 Mar'13 13:24 in rhythmic relaxed endless clusters reverb spatialization mellow hypnotic marimba

Infinite reverberant rhythmic clusters with a marimba-like timbre.

reception: impressive (1)organic (1)neat (1)

Beat slicer

by Brusli on 22 Oct'13 06:09 in beat slicer pitch shifter time stretch

beat slicer

20140103_1504 (pluck piece)

by nathan on 03 Jan'14 11:30 in random karpusstrong

New piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and

num1

by Devi Skanadze on 23 Sep'14 13:56 in ambient

Generative jazz

by Devi Skanadze on 24 Nov'14 04:51 in jazz algorithm rythm generative morse euclidean thue

download drum loop: https://www.dropbox.com/s/6yyrm7ivwqmxbdi/jloop2.wav?dl=0

Simple Vocable Synthesiser

by uiae on 19 Mar'14 07:43 in speech synthesis vocable livecoding yaxu

A SuperCollider version of Alex McLean's vocable synthesiser. The original is written in haskell and uses hsc3. [Source Code](http://yaxu.org/softw

Hymn #15 - generative melody by array rewriting

by madamdata on 19 Apr'16 14:22 in algorithmic

This composition uses a task to read an array of durations and pitches. Every certain number of cycles, the functions scrambRand and octRand are calle

FFT additive oversampling (graphical demo of the sampling theorem)

by jamshark70 on 08 Jun'17 03:51 in gui theory fourier transform sampling theorem oversampling userview

I originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite

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