Search for «SinOsc»doc code in class tags

phase modulation dx11 algoritms

by gentleclockdivider on 03 Jul'22 19:19 in fm phase modulation dx

All dx11 algoritms

fast fm windchimes 4 fealty

by s2s2s2s2s on 17 Jun'22 21:24 in i loike windchimes


floating02 patch

by eli.rosenkim on 05 Jun'22 03:43 in

Late night patching. Ocean and percussion.

digital lowercase from floating point errors

by eli.rosenkim on 31 May'22 21:36 in lowercase floating point quick proof of concept

Unomalia Ambient 2

by TatriX on 24 May'22 14:11 in ambient

Slightly dark ambient


by Marty Carlton on 01 Mar'22 18:02 in filter additive synthesis lfo computer keyboard isomorphic layout

This is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird

Buffer Plotter

by Dindoléon on 05 Jan'22 09:06 in gui synthesis utility plotter

This is a setup that allows you to plot a Synth() output, using a buffer. See .


by ab2 on 08 Dec'21 18:45 in eguitar

just a very limited attempt for reference purpose of a hoped for eguitar synth ´ based on


by hamma on 02 Dec'21 12:41 in drone gui visuals graphics

a go at making something like metaphysical function from NI reaktor in SC original instrument design by mike daliot based on ScopeView helpfile

music for airports inspired generative music

by infinite digits on 01 Dec'21 12:32 in ambient drone piano eno

this is a infinite generative song based on Eno's Music for Airports. I realize this could be split up into different SynthDef's and sequenced with

magic sparkly rainbow!!!!!!<3

by daisystomper on 13 Aug'21 16:56 in scales sparkly

some scale stuff by a novice-SC lovable unicorn


by Dindoléon on 12 Aug'21 05:14 in gui enveloppe

A personnal interpretation of enveloppe pictural representation.

Auditory Scene Analysis, a SuperCollider companion (Chapter 1)

by mjf352 on 27 Jul'21 19:36 in auditory scene analysis interactive tool auditory perception perception listening ears

This is an estimation of every audio-based experiment from "Auditory Scene Analysis, Chapter 1" in the form of SuperCollider code. The purpose is to p


by Oscar Recarte on 11 Jul'21 18:35 in fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Various gong-like sounds using FM synthesis. More detailed info (in Spanish) at


by Oscar Recarte on 11 Jul'21 02:50 in beats drone fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Polyrhythmic and dynamic FM drone. More detailed info (in Spanish) at

Damped Driven Double Pendulum Sonification and Visualization

by xavieredavenport on 29 Jun'21 17:25 in sonification physics pendulum

ctrl+enter to run ctrl+. to stop Version 1. A little toy physics simulation of a double pendulum with damping and drive. The math is a little inc

Drunken Dwarf

by Melas Onos on 18 Jun'21 20:28 in noisy pbind synthdef weird

Just some weird thing made with some physical modelling gone wrong

SCTweets - 140 Character - swiki repost

by zecraum on 07 Apr'21 23:42 in sctweet sctweets tweeter swiki

140 Character Examples A popular way to share SuperCollider code is to post it to the social n

A Modular Approach To Phase Modulation

by bp on 28 Mar'21 22:37 in modular pm

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a

Meandering Sines

by emergent on 06 Mar'21 09:29 in ambient drone low

8 sine waves, each with a slightly meandering frequency, random phase, slowly varying amplitude, slowly wandering through the stereo field; pitches ar

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