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The Tunnel
by Schemawound on 18 Apr'12 14:47 inThis code contains three sections, the first defines the synthdef. The second starts up the synth and the GUI for playing with the presets live. Th
sctweets by rukano
by rukano on 10 Jul'12 14:01 inStill trying to find more so I can have a collection of all my tweets here
reception: awesome (1)collection (2)redfrikfan (1)inspiration (1)Star Trek transporter
by DSastre on 15 Jul'12 15:50 inbased on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 56, Practical 33, Transporter)
reception: educational (1)realistic (1)space (2)awesome (1)star trek (1)Electricity
by DSastre on 22 Nov'12 16:06 inHum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)
reception: andy farnell (1)Cars
by DSastre on 22 Nov'12 16:17 inA "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by
reception: educational (1)simulation (1)andy farnell (1)lazerdrone
by Callum Goddard on 27 Mar'13 17:18 inA lazer sound then a drone with morse-code like bleeps. A byproduct of testing the triggering algorithm in the mono2eN SynthDef.