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Attack Detection and Amplitude Threshold Setter GUI

by eli.fieldsteel on 14 Aug'11 18:28 in howto amplitude threshold detection attack onset gui

A modular GUI designed to detect amplitude attacks and set a globally retrievable threshold value.

reception: educational (2)with video (1)

Visual demonstration of aliasing/foldover

by jamshark70 on 31 Aug'11 04:49 in educational gui theory nyquist aliasing pen graphic

I needed to demonstrate the importance of the Nyquist frequency to a class, so I wrote this visual, interactive demonstration. Use the slider at the b

reception: informative (1)educational (1)

rand-n-step

by vividsnow on 14 Nov'11 19:28 in gui sequencer random step

simple gui step sequencer of PMOsc-based random instruments note: modify variables "dims" and "resolution" to change number of instruments/steps an

Step Sequencer with Midi/Scales/Tuning capabilities

by rukano on 16 Dec'11 03:52 in midi step sequencer sequencer

Very old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code

SC Cube (from the list archives)

by rukano on 14 Feb'12 13:58 in supercollider cube logo fanboy

One face of the SC cube. Code originally by Batuhan Bozkurt (iirc). Feel free to fork and pimp or make a 3D version of the cube ;) Code taken from:

SuperSimpleSequencer

by rukano on 18 Jun'12 20:00 in sequencer

Just for fun and a demonstration of gui/2Darrays/synths/tasks in less than 30 lines.

Recursion-toy-like vines with Pen

by uiae on 04 Sep'11 14:16 in gui

quick port of the "vines" setting with drawing style "segmented" of [recursion toy](http://soulwire.co.uk/experiments/recursion-toy/) (by [soulwire]

reception: interesting (1)cool (1)

bufferdisplay

by redFrik on 10 Feb'12 12:53 in graphic

works with both qt and cocoa. i get a steady 60fps on my machine. try lowering 'l= 1024' at the top if it's too heavy on your cpu.

reception: useful (1)awesome (1)timesink (1)

sccode in sccode

by rukano on 26 Jun'12 11:11 in code sccode

yo dawg, I herd you like SC Code

reception: spielkind (1)fun (1)

sctweets by redFrik

by Fredrik Olofsson on 10 Jul'12 16:56 in tweets

my collection of tweets. see http://twitter.com/redFrik updated 130513 with tweet0110-0136 updated 131125 with tweet0137-0167 updated 131128 with

reception: tweet (1)awesome (1)collection (2)rukanofan (1)inspiration (1)

Re: Recursion-toy-like vines with Pen

by vividsnow on 05 Sep'11 15:41 in gui code fork sonification

some simple sonification of [1-14](http://sccode.org/1-14)

hypno-sliderz

by vividsnow on 29 Feb'12 23:15 in gui hypnosis

bizzare idea ) tested under sc3.5 qt gui

reception: freezes my lang (1)fries my brain (1)shizzle ma nizzle (1)

rand-n-step+

by vividsnow on 19 Nov'11 11:45 in gui code fork sequencer random step

bulging version of [simple rand-n-step](http://sccode.org/1-Eo) but with comments, which maybe helpful to reuse this stuff it seems, someday, it sh

OSC to MIDI converter (GUI)

by rukano on 04 Jan'12 15:04 in midi osc converter

Code written in about 1 hour trying to emulate gui and behaviour of osculator. Ended up being just a OSC to MIDI CC converter... but it's open to othe

reception: useful (1)

Synchronous control bus visualizer using the shared memory interface

by rukano on 28 May'12 18:53 in synchronization control bus audiovisual animated user interface

Messing around with Control buses and later Control Ndefs and using getSynchronous to use the exact value of the UGen in the draw function. Extra: yo

Looping Station

by rukano on 10 Feb'12 13:42 in looper

GUI for recording and playing quantized loops. If you change the tempo, hit on refresh. You can change the output bus for the click (first variable

reception: nice (1)useful (1)

Confetti2

by Henk Lasschuit on 03 Apr'12 17:14 in chance numer to pitch distribution sound and image

Confetti2 is an old project that I wrote for my first toy computer, the Aquarius by Mattel. I liked the sound of it so much, that I rewrote it for eve

reception: greetings from maryanne amacher (1)

Simple animated 2D user interface

by rukano on 28 May'12 19:45 in synchronization control bus audiovisual animated user interface

A more simple example using the shared memory interface to get the current status of a bus, and also setting a bus from the GUI. The circle turns red

reception: educational (1)example (1)

The Tunnel

by Schemawound on 18 Apr'12 10:47 in noise drone

This code contains three sections, the first defines the synthdef. The second starts up the synth and the GUI for playing with the presets live. Th

SlimLauncher 1.0

by Schemawound on 09 May'12 09:07 in gui class launcher tool extension helper

Blog post describing this class: http://schemawound.tumblr.com/post/22662485300/supercollider-slimlauncher

reception: useful (1)
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