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Operator-synth_Isomorphic-version

by Marty Carlton on 01 Mar'22 18:02 in filter additive synthesis lfo computer keyboard isomorphic layout

This is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird

hamma

by hamma on 02 Dec'21 12:41 in drone gui visuals graphics

a go at making something like metaphysical function from NI reaktor in SC original instrument design by mike daliot based on ScopeView helpfile

SCTweets - 140 Character - swiki repost

by zecraum on 07 Apr'21 23:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

Make Noise 0-Coast

by bgola on 18 Feb'21 04:45 in synth modular 0coast makenoise

Trying to replicate the Make Noise 0-Coast semi-modular synth design Inspired by https://www.youtube.com/watch?v=gQCmjEgFgS4

SpacePan - A Spatial Audio Environment

by audioholic on 07 Nov'20 12:40 in gui spatialization multichannel spatial audio

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was

Fireflies Intro - Owl City

by eli.fieldsteel on 25 Oct'20 14:20 in song pop music imitation

re-creation of the introduction to Fireflies by Owl City (original video: https://www.youtube.com/watch?v=psuRGfAaju4)

poly ndef

by bgola on 25 Jun'20 08:44 in ndef poly

playing multiple voices in an Ndef

4 operator phase modulation synth

by david_morgan on 10 May'20 13:56 in phasemodulation fm pm

Note: you can configure more than 4 operators by changing the value of the numops variable.

In the style of Autechre Mirrage

by g_montel on 19 Jul'19 07:54 in

Quick experiment in the style of Autechre Mirrage ambient track

Basic Feedback Delay Network SynthDef

by michaeldzjap on 18 Jul'19 12:40 in feedback delay reverb resonator feedback delay network fdn

Example of a basic feedback delay network or FDN of order 8. Requires the MathLib quark. Use the scale argument to increase / decrease the delay time

blippoo Box

by olaf on 23 May'19 17:26 in chaos blippoo box shift register imitation

This is a implementation of the blippoo box as it is documented in the article "The Blippoo Box: A Chaotic Electronic Music Instrument, Bent by Design

SynthDEFaults

by unknown on 13 Aug'18 19:57 in percussion drums organ synthdef piano tradicional instrumens woodwind brass

SynthDEFaults - A Collection of Tradicional SynthDefs- //under GNU GPL 3 as per SuperCollider license //Organized by Zé Craum //This is the firs

mrcl snippets #4: carillon cycles

by elgiano on 20 Jul'18 16:21 in

mrcl snippets #3: feedback timer

by elgiano on 20 Jul'18 16:20 in

FM bell and bass

by grirgz on 15 Nov'17 19:43 in bass fm bell

Synthdefs inspired by FM8

Diplopterys Cabrerana

by blaz.pavlica on 17 Sep'17 06:00 in

This is the code used for the first song on my album Blaž Pavlica - Virtual Entheogen https://zvocniprepihi.bandcamp.com/album/bla-pavlica-virtual-

Re: DWG sitar model

by 56228375 on 10 Aug'17 08:55 in guitar code fork instrument physical model plucked strings pluck sitar

fork of a sitar model by @snappizz... it sounds better to me although I have no idea how it's supposed to sound. Modifications are in the plucking (w

Stutter tutorial

by snappizz on 01 Feb'16 00:27 in glitch tutorial stutter

Stutter effects grab a small segment of live audio and play it back. It is a popular effect in electronic music, independently invented and developed

reception: instructional (1)just to round out the examples (1)im posting a stutterlivelooper (1)

GrainSin and Feedback

by rumush on 06 Jan'16 14:39 in ambient noise experimental

A patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le

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