Search for «LeakDC»doc code in class tags

Space Game

by mjsyts on 20 Jul'22 09:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

fast fm windchimes 4 fealty

by s2s2s2s2s on 17 Jun'22 21:24 in i loike windchimes

oldpatch

floating02 patch

by eli.rosenkim on 05 Jun'22 03:43 in

Late night patching. Ocean and percussion.

digital lowercase from floating point errors

by eli.rosenkim on 31 May'22 21:36 in lowercase floating point

https://scsynth.org/t/why-the-plot-result-of-summing-2-same-frequency-sinosc-with-phase-reversed-is-not-just-zeros/5805/6 quick proof of concept

monzos + sloth patch

by eli.rosenkim on 20 Apr'22 13:37 in just intonation monzo sloth canon fractals

fun patch using sloth canons to control places of a monzo

fraction2basimal

by eli.rosenkim on 20 Apr'22 13:28 in formant just intonation hordijk basimal decimal partch integers

function that extracts repeating digits in "basimal" representations of ratios

saturated, filtered, reverberated growl

by Luka P. on 09 Dec'21 07:25 in bass deep distortion saturation

test to use some distortion UGens from Mads' Ported Plugins and ended up with this tootin fatso.

Bjorklund Toy

by rinalka1227 on 21 Apr'21 11:01 in pluck bjorklund

Toy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hi

SCTweets - 140 Character - swiki repost

by zecraum on 07 Apr'21 23:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

A Modular Approach To Phase Modulation

by bp on 28 Mar'21 22:37 in modular pm

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a

Chaos Machine

by dkam136 on 09 Dec'20 06:58 in chaos algorithmic

I've been building some tutorials for SuperCollider and just wanted to share this one I made on creating a Chaos Machine in SuperCollider. Full disclo

SpacePan - A Spatial Audio Environment

by audioholic on 07 Nov'20 12:40 in gui spatialization multichannel spatial audio

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was

Waves & Surf

by Andrew Brož on 29 Oct'20 21:19 in waves surf sea

Simple relaxing white noise generator simulating a seaside.

minor scale filtered pulsewave demands

by Luka P. on 22 Oct'20 08:46 in filtered scales demand ugens

I was playing around trying to understand how Demand UGens work and come up with this rave-ish example.

Pietro Mascagni's 'Cavalleria rusticana'

by deafwalker on 26 Jun'20 14:42 in classical orchestra fieldsteel eli fieldsteel

A SuperCollider rendition of the orchestral intermezzo from Pietro Mascagni's 'Cavalleria rusticana' by Eli FieldSteel

4 operator phase modulation synth

by david_morgan on 10 May'20 13:56 in phasemodulation fm pm

Note: you can configure more than 4 operators by changing the value of the numops variable.

Polyswing_asym

by bernhard on 01 May'20 16:59 in drums samba swing groove drummachine

Rhythm-Experiment for sambalike patterns. The goal are cyclic patterns that accelerate in asymetrical way inside one cycle.

Polyswing

by bernhard on 26 Apr'20 10:57 in drums samba swing groove drummachine

Rhythm-Experiment for sambalike patterns. The goal are cyclic patterns with elliptical time behavior.

SCGAZER version 1.0

by kergener on 25 Apr'20 08:34 in emulation drone synth wavetable

SC recreation of Møffenzeef Mødular Stargazer drone synthesizer

reception: drone (1)synth (1)modular (1)
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