Search for «LFNoise1»doc code in class tags

Space Game

by mjsyts on 20 Jul'22 09:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

Unomalia Ambient 2

by TatriX on 24 May'22 14:11 in ambient

Slightly dark ambient

sloth canons

by eli.rosenkim on 20 Apr'22 13:36 in fractal just intonation sloth canon

routine that takes a seed and generates a self-similar sloth canon with it by adding each term to each term, better explained in this blog post: https

fraction2basimal

by eli.rosenkim on 20 Apr'22 13:28 in formant just intonation hordijk basimal decimal partch integers

function that extracts repeating digits in "basimal" representations of ratios

saturated, filtered, reverberated growl

by Luka P. on 09 Dec'21 07:25 in bass deep distortion saturation

test to use some distortion UGens from Mads' Ported Plugins and ended up with this tootin fatso.

music for airports inspired generative music

by infinite digits on 01 Dec'21 12:32 in ambient drone piano eno

this is a infinite generative song based on Eno's Music for Airports. I realize this could be split up into different SynthDef's and sequenced with

droneFM01

by Oscar Recarte on 11 Jul'21 02:50 in beats drone fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Polyrhythmic and dynamic FM drone. More detailed info (in Spanish) at https://recarteblog.wordpress.com/2021/02/23/example-post-2/

SCTweets - 140 Character - swiki repost

by zecraum on 07 Apr'21 23:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

A Modular Approach To Phase Modulation

by bp on 28 Mar'21 22:37 in modular pm

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a

OSC etude #1

by emergent on 20 Mar'21 09:36 in

3 bandpass-filtered sawtooth waves, center frequency of bandpass filter modulated by OSC via the multitouch feature of Sensors2Osc

Vocal Clouds (work in progress)

by emergent on 08 Mar'21 08:16 in instrument granularsynthesis

A sample-based granular synthesizer to make a cloud-like texture from short vocal samples, which can then be played with a MIDI controller ## ToDo:

GUI to generate scale- and arpeggio-like fragments in Just Intonation

by jordanwhitede on 20 Dec'20 09:03 in gui just intonation

I developed this to help me work on hearing and playing in just intonation. It's my first GUI so feedback is very welcome, but it works basically ok f

Chaos Machine

by dkam136 on 09 Dec'20 06:58 in chaos algorithmic

I've been building some tutorials for SuperCollider and just wanted to share this one I made on creating a Chaos Machine in SuperCollider. Full disclo

Eternal Elevator Ensemble

by 56228375 on 07 Dec'20 19:15 in space patterns pads generative eternal music meditation majestic calm vastness

Legend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip

Waves & Surf

by Andrew Brož on 29 Oct'20 21:19 in waves surf sea

Simple relaxing white noise generator simulating a seaside.

In-between, longing

by jpdrecourt on 29 Sep'20 17:04 in algorithmic composition voice electroacoustic

This is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas

Pietro Mascagni's 'Cavalleria rusticana'

by deafwalker on 26 Jun'20 14:42 in classical orchestra fieldsteel eli fieldsteel

A SuperCollider rendition of the orchestral intermezzo from Pietro Mascagni's 'Cavalleria rusticana' by Eli FieldSteel

Hotroded "08091500Acid309 by_otophilia"

by bernhard on 15 Apr'20 09:44 in techno random acid 303 909 euclidian

Hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisatio

Gaussian Cookiemonster

by bernhard on 31 Mar'20 10:25 in random granular grain multichannel cookie crumble gauss crumblesynthesis

Grainsynth Sampler based on Example in the Documentation. Similar to cookiemonster v.1.1, with GaussTrig instead of randomized Impulse

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