Search for «BrownNoise»doc code in class tags

Bye Fighter

by 38nonprivate on 12 Aug'11 11:21 in sound effects scifi

An attempt at a Star Wars sound effect!

reception: sudden (1)flight (1)spacy (1)

Time and relative dimensions in SC

by 38nonprivate on 12 Aug'11 11:28 in sound effects scifi

It's almost the sound of a time travelling device.

Vuvuzelas

by 38nonprivate on 12 Aug'11 11:52 in sound effects vuvuzela irritating

Let's travel back in time to summer 2010: a new, evil sound comes to the stadiums of South Africa and the streets of football-loving cities.

reception: wasps (1)

Pebble Beach

by 38nonprivate on 12 Aug'11 12:02 in sound effects

Relax...

reception: realistic (1)

sctweets by redFrik

by Fredrik Olofsson on 10 Jul'12 16:56 in tweets

my collection of tweets. see http://twitter.com/redFrik updated 130513 with tweet0110-0136 updated 131125 with tweet0137-0167 updated 131128 with

reception: tweet (1)awesome (1)collection (2)rukanofan (1)inspiration (1)

SC Tweets collection

by andre on 10 Nov'12 18:01 in tweets

SC tweets collection from the SC symposium London 2012

Subtractive Synth

by alextiberiuskirk on 23 Sep'13 13:52 in klank subtractive synthesis routine

Play around with {Rand(70, 21000)}!7 A simple example for the begginers... hope I can contribute to something =)

Vinyl Pops and Crackles

by eli.fieldsteel on 14 Aug'11 19:42 in ambient noise emulation

old school noise from needle on vinyl

It's more fun to compute this snare

by 38nonprivate on 25 Aug'11 07:19 in kraftwerk percussion snare electro

An attempt to replicate the snare from "It's More Fun To Compute" by, err... somebody please remind me. As usual, it's close but no cigar. Nano chan

reception: nice (1)

Abusing Convolution2 to make pitch

by jamshark70 on 31 Mar'12 20:36 in convolution comb granular theory

Inspired by Formlet, which does something like formant synthesis by outputting short sinusoidal grains in response to impulses, I thought, what if we

Breaking Glass

by 38nonprivate on 26 Aug'11 07:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

mission 8

by grirgz on 26 Sep'11 13:25 in

This is one of the first piece of code I written when i began to learn SC (precisely, the piece number 8)

oenci

by vividsnow on 23 May'12 16:20 in rhythmic experimental random endless

example outputs at [soundcloud](http://soundcloud.com/vividsnow/oenci)

chiptune rythms

by joseCaos on 05 Aug'12 14:40 in 8bit chiptune cheaptune rythm video game music

playing around with few functions, came up with this nice aleatory chiptune breakz!

vinyl noise emulation

by michael.dzjaparidze on 01 Feb'13 11:17 in noise synthesis vinyl emulation pops crackles

Came across this when browsing through my SC files. An attempt at emulating an old, dusty record including pops and crackles.

reception: natural (1)educational (1)nice (1)simulation (1)

weiweiwei

by laichihsia on 26 Mar'13 12:18 in

// no comment //

pluck birds in desert

by vividsnow on 31 Mar'13 10:40 in sketch experimental random wind

morning on Gliese 667Cb

003_054

by evilshadowtwin on 02 Aug'13 21:48 in unnamable

Subtractive Synthesis GUI Demo 1

by Bruno Ruviaro on 08 Sep'13 22:53 in noise gui filter synthesis techniques subtractive synthesis

Graphical interface to play with subtractive synthesis. Use the 2D slider to choose filter frequency (x-axis) and filter rq (y-axis). Use the menu to

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