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LfBrownNoise and Gendy Experiments

by bernhard on 10 Dec'20 06:56 in

LfBrownNoise and Gendy Experiments for a course at HKB Bern

Chaos Machine

by dkam136 on 09 Dec'20 06:58 in chaos algorithmic

I've been building some tutorials for SuperCollider and just wanted to share this one I made on creating a Chaos Machine in SuperCollider. Full disclo

Eternal Elevator Ensemble

by 56228375 on 07 Dec'20 19:15 in space patterns pads generative eternal music meditation majestic calm vastness

Legend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip

In-between, longing

by jpdrecourt on 29 Sep'20 17:04 in algorithmic composition voice electroacoustic

This is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas

SC Jazz

by suhelkeswani on 28 Aug'20 17:27 in

chorus + filtros

by lambda on 21 Jul'20 21:53 in

flanger

by lambda on 21 Jul'20 21:49 in

Polyswing_asym

by bernhard on 01 May'20 16:59 in drums samba swing groove drummachine

Rhythm-Experiment for sambalike patterns. The goal are cyclic patterns that accelerate in asymetrical way inside one cycle.

Polyswing

by bernhard on 26 Apr'20 10:57 in drums samba swing groove drummachine

Rhythm-Experiment for sambalike patterns. The goal are cyclic patterns with elliptical time behavior.

SCGAZER version 1.0

by kergener on 25 Apr'20 08:34 in emulation drone synth wavetable

SC recreation of Møffenzeef Mødular Stargazer drone synthesizer

reception: drone (1)synth (1)modular (1)

Hotroded "08091500Acid309 by_otophilia"

by bernhard on 15 Apr'20 09:44 in techno random acid 303 909 euclidian

Hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisatio

Paulstretch for SuperCollider

by jpdrecourt on 07 Apr'20 03:46 in ambient drone stretching

This is a port of the basic Paulstretch algorithm to SuperCollider (no onset detection). Mono version, for stereo, use 2 instances hard panned. The so

reception: thanks (1)

Boreas

by Alexander Zhagun-Linnik on 26 Mar'20 10:57 in simple ambience random endless generative algorithmic sequence polyphonic boreas

The second piece in this generative series. Note lengths are now variable within a line, but as the result the total duration of a pattern became vari

Simple FM template with additive mixing of modulators

by LFSaw on 02 Mar'20 09:05 in fm code fork template

Template to create a 2x3 FM Synth. There are two independent FM synths, of type `car(mod1(mod2))`. all carriers and modulators are collected together

Simple FM template

by LFSaw on 02 Mar'20 08:39 in fm template

Template to create a 2x3 FM Synth. There are two independent FM synths, of type `car(mod1(mod2))`. This is intended to be a starting point for furthe

Dirty Sound Maker

by Dindoléon on 29 Jan'20 09:07 in ambient drone gui software

Simple GUI to produce dirty ambient drones, based on the 'Mini' concept ( see https://sccode.org/1-5aY ). Really simple to use. Displayed words aren't

Skyline by Bobby Macdonald

by Bruno Ruviaro on 17 Dec'19 17:25 in composition musc115

"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

Judges by Michael Noonan

by Bruno Ruviaro on 17 Dec'19 13:56 in composition musc115

"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

crude ringbuffer recording

by LFSaw on 03 Dec'19 13:08 in looper building block

loop-record into two buffers with record-once control

THX Deep Note reconstruction

by nicolaariutti on 26 Oct'19 10:22 in thx deep note

So long i've been waiting to work on it and this is my attempt in recreating the iconic sound of THX logo using SC. I've tried to follow instructions

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