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Polyswing_asym

by bernhard on 01 May'20 16:59 in drums samba swing groove drummachine

Rhythm-Experiment for sambalike patterns. The goal are cyclic patterns that accelerate in asymetrical way inside one cycle.

Polyswing

by bernhard on 26 Apr'20 10:57 in drums samba swing groove drummachine

Rhythm-Experiment for sambalike patterns. The goal are cyclic patterns with elliptical time behavior.

SCGAZER version 1.0

by kergener on 25 Apr'20 08:34 in emulation drone synth wavetable

SC recreation of Møffenzeef Mødular Stargazer drone synthesizer

reception: drone (1)synth (1)modular (1)

Hotroded "08091500Acid309 by_otophilia"

by bernhard on 15 Apr'20 09:44 in techno random acid 303 909 euclidian

Hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisatio

Paulstretch for SuperCollider

by jpdrecourt on 07 Apr'20 03:46 in ambient drone stretching

This is a port of the basic Paulstretch algorithm to SuperCollider (no onset detection). Mono version, for stereo, use 2 instances hard panned. The so

reception: thanks (1)

Boreas

by Alexander Zhagun-Linnik on 26 Mar'20 10:57 in simple ambience random endless generative algorithmic sequence polyphonic boreas

The second piece in this generative series. Note lengths are now variable within a line, but as the result the total duration of a pattern became vari

Simple FM template

by LFSaw on 02 Mar'20 08:39 in fm template

Template to create a 2x3 FM Synth. There are two independent FM synths, of type `car(mod1(mod2))`. This is intended to be a starting point for furthe

Dirty Sound Maker

by Dindoléon on 29 Jan'20 09:07 in ambient drone gui software

Simple GUI to produce dirty ambient drones, based on the 'Mini' concept ( see https://sccode.org/1-5aY ). Really simple to use. Displayed words aren't

Skyline by Bobby Macdonald

by Bruno Ruviaro on 17 Dec'19 17:25 in composition musc115

"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

Judges by Michael Noonan

by Bruno Ruviaro on 17 Dec'19 13:56 in composition musc115

"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

crude ringbuffer recording

by LFSaw on 03 Dec'19 13:08 in looper building block

loop-record into two buffers with record-once control

THX Deep Note reconstruction

by nicolaariutti on 26 Oct'19 10:22 in thx deep note

So long i've been waiting to work on it and this is my attempt in recreating the iconic sound of THX logo using SC. I've tried to follow instructions

Punchy break

by badnumbersmusic on 05 Oct'19 13:32 in fm drums

Breakbeat made of out FM-synthesized drums. A little too saturated but nice and punchy.

techno kick

by Thomas Legacy on 02 Oct'19 11:51 in techno percussion drums kick drum techno kick

My first submission to this site, with hopefully many more to come. Here's one of the first real sounds I've synthesized that I've thought sounded goo

Melodic, beat driven, evening synthesis.

by willschrimshaw on 05 Sep'19 07:25 in fm synthesis kick drum melodic

Posted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a

In the style of Autechre Mirrage

by g_montel on 19 Jul'19 07:54 in

Quick experiment in the style of Autechre Mirrage ambient track

Orchestral Sound texture v1

by nicolaariutti on 21 May'19 17:42 in orchestra violins basses cellos basoons clarinets oboes

I've used samples from the SSO (https://github.com/peastman/sso).

Twilight Luminaries

by Alexander Zhagun-Linnik on 26 Feb'19 07:53 in simple random endless generative algorithmic sequence polyphonic

Twilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note

Automatic composition of tonal canons

by 56228375 on 24 Feb'19 10:21 in pattern generative theoryquark canon

Slightly older project which I forgot about until I hit on it by coincidence again... having some fun generating tonal canons (using the terminology "

reception: wow (1)

Generating Graphics and Music From The Dragon Curve

by 56228375 on 26 Jan'19 16:09 in minimal generative graphics panola lsystem dragon

This minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand

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