56228375 commented on snake 30 Apr'21 03:07

This works quite well, but on my laptop running linux the keycodes are completely different: \west: 65361 \east: 65363 \south: 65364 \north: 65362

56228375 recepted on snake 30 Apr'21 03:06


eli.fieldsteel added code snake 28 Apr'21 00:35

a SuperCollider recreation of the the arcade game "snake"

rinalka1227 commented on Bjorklund Toy 23 Apr'21 12:16

thanks. i should have pointed out the quarks. I'm new to this.

redFrik commented on Bjorklund Toy 21 Apr'21 12:32

nice! i had to add the following to my supercollider... Quarks.install("Bjorklund"); Quarks.install("miSCellaneous_lib"); //needed for PLbindef Quarks.install("wslib"); //needed for midiname

rinalka1227 added code Bjorklund Toy 21 Apr'21 11:01

Toy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hit, and the "offChord" for all other times. The chords can be played as a chord or sequenced in some

bla3kmatr1x added code Novation Launchpad Mini MK3 interface 21 Apr'21 03:08

On the front, these boards have no writing or markings of the company, brand, model, etc... except for, in the far right corner, the basic two bars with all black border brand design, can, just like the 8x8 / 9x9 matrix... be fully modded LED 0-100 a

56228375 commented on instant nostalgia with wow and flutter 18 Apr'21 17:38

you can attribute "Stefaan Himpe"... thanks :)

jaseknighter commented on instant nostalgia with wow and flutter 15 Apr'21 11:55

Hihii! I would like to use this lovely code in a script I'm updating for the monome norns sound computer: Assuming you are ok with me using your code, would you please let me know how you would like to be credited? For

redFrik commented on SCTweets - 140 Character - swiki repost 13 Apr'21 15:44

because of a 2009 bugfix in the RHPF UGen, to play back as intended my line of code needs to be... {[2300,1150]),,[1,2]/8,1,}.play i.e. get the old behaviour back by using Glitc

zecraum added code SCTweets - 140 Character - swiki repost 07 Apr'21 23:42

140 Character Examples A popular way to share SuperCollider code is to post it to the social networking site Twitter. This site imposes a restriction on the length of posts, limiting them to 140

thor commented on Looping sampler with crossfading 02 Apr'21 16:32

Wow amazing coding!

bp added code A Modular Approach To Phase Modulation 28 Mar'21 22:37

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators are wired together by busses and played together in a Pbind. This moves the wiring logic out of the S

emergent added code OSC etude #1 20 Mar'21 09:36

3 bandpass-filtered sawtooth waves, center frequency of bandpass filter modulated by OSC via the multitouch feature of Sensors2Osc

William Willoughby commented on 4 operator phase modulation synth 12 Mar'21 10:44

this is fantastic! great tones

emergent added code Vocal Clouds (work in progress) 08 Mar'21 08:16

A sample-based granular synthesizer to make a cloud-like texture from short vocal samples, which can then be played with a MIDI controller ## ToDo: * add MIDI controls for more parameters (e.g. density, detune, pan, grain position) * add mec

emergent added code Meandering Sines 06 Mar'21 09:29

8 sine waves, each with a slightly meandering frequency, random phase, slowly varying amplitude, slowly wandering through the stereo field; pitches are chosen from a given chord that is changing at intervals between 18 and 20 seconds.

wondersluyter added code MIDI arpeggiator demo 05 Mar'21 23:31

Roughly based on the stock ableton arpeggiator behavior. A lot of variation is possible combining custom ~chordSort and ~notePat functions.

bgola added code Make Noise 0-Coast 18 Feb'21 04:45

Trying to replicate the Make Noise 0-Coast semi-modular synth design Inspired by

alln4tural commented on Simple noise mixer with GUI 28 Jan'21 12:02

(var i = 10.rand, param = (\amp ++ (i + 1)).asSymbol, newval = (Ndef(\x).get(param) + 2.rand2).min(24).max(-24).debug(param), newrq; Ndef(\x).set(param, newval); a[i].value_(newval.linlin(-24, 24, 0, 1)); newrq = (Ndef(\x).get(\rq) + 0.2.rand2).min(4

alln4tural commented on Simple noise mixer with GUI 28 Jan'21 10:14

very soothing, thanks!

g_montel commented on An FM Matrix Synth with 1to1 feedback. 27 Jan'21 07:19

Brillant ! Another way to write the NDef ``` ( Ndef(\fmMatrix, { var numOscs = q.numOscs; var oscs = []; var freqs = \{|i| 500}!numOscs); var modIndex = \{|i| 0}!(numOscs**2)).clump(numOscs).postln; var amps

tedthetrumpet commented on 4 operator phase modulation synth 26 Jan'21 01:22

Yes, it's a Quark called 'Bjorklund'

pHJosef added code Simple noise mixer with GUI 24 Jan'21 14:02

a simple noise eq with 10 filter bands and a gui.

whillas commented on 4 operator phase modulation synth 23 Jan'21 16:45

I'm getting "Class not found" for Pbjorklund? Is this a quark?

madskjeldgaard commented on 4 operator phase modulation synth 19 Jan'21 10:24

This is absolutely beautiful work. Super inspiring and it sounds awesome. Thanks so much!

playjazz8810 commented on Feigenbaum 14 Jan'21 02:24

I left the previous comment about not getting it to work but I've figured it out now and it is running fine. Thank you again for sharing your code.

playjazz8810 commented on Feigenbaum 14 Jan'21 01:28

Thanks for sharing this. I can't get it to run with the Audio server turned on though. It runs fine without the audio server. When I turn the server on it says n-set Node 1067 not found

henklass added code Feigenbaum 01 Jan'21 17:19

Moaning and groaning SuperCollider draws Feigenbaum's bifurcation graph... This project was inspired by this video: There is a connection to the Mandelbrot set, which is implicitly explained in this video

astowney commented on Nooge 28 Dec'20 19:29

so beautiful.

Klangschmied commented on FM Patterns 22 Dec'20 03:15

awesome sound !

56228375 recepted on FM Patterns 21 Dec'20 09:43

game music

jordanwhitede added code GUI to generate scale- and arpeggio-like fragments in Just Intonation 20 Dec'20 09:03

I developed this to help me work on hearing and playing in just intonation. It's my first GUI so feedback is very welcome, but it works basically ok for what I want it to!

bernhard added code LfBrownNoise and Gendy Experiments 10 Dec'20 06:56

LfBrownNoise and Gendy Experiments for a course at HKB Bern

mahatGma commented on SuperCollider sending data to Processing 10 Dec'20 06:41

thanks a lot, it helped me to figure out sending messages from scsynth to python client.

dkam136 added code Chaos Machine 09 Dec'20 06:58

I've been building some tutorials for SuperCollider and just wanted to share this one I made on creating a Chaos Machine in SuperCollider. Full disclosure: I a not a computer scientist and I'm not an expert at SuperCollider. There are probably ineffi

56228375 added code Eternal Elevator Ensemble 07 Dec'20 19:15

Legend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecipherable hieroglyphs. Long believed to be forged in the fires of hell, mankind had no idea what to ma

emergent added code first steps with NamedControl 05 Dec'20 12:15

my first experiment with NamedControl shorthand notation.

eli.fieldsteel commented on Pietro Mascagni's 'Cavalleria rusticana' 03 Dec'20 17:38

Thanks for sharing/crediting :)

Bruno Ruviaro commented on Pietro Mascagni's 'Cavalleria rusticana' 03 Dec'20 14:10

This is amazing! Thanks for posting.

Luka P. recepted on Locked In 02 Dec'20 08:53


56228375 added code Locked In 29 Nov'20 08:15

a surprisingly rich soundscape in a few lines of code (lucky accident)

tsc67 commented on Pietro Mascagni's 'Cavalleria rusticana' 16 Nov'20 09:27


tsc67 commented on Waves & Surf 14 Nov'20 20:05

very cool...

drtutut commented on Space-Jump with a trombone 11 Nov'20 08:59

I just stumbled across this one. Awesome, I like it !

audioholic commented on SpacePan - A Spatial Audio Environment 07 Nov'20 12:41

read the helpfile at the end of the file!

audioholic added code SpacePan - A Spatial Audio Environment 07 Nov'20 12:40

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was written using SC3.11 / OSX10.13.6 Dependencies: Quarks wslib, mathlib and SC3plugins package. As

kennethflak added code Doppler Pitch Shift 05 Nov'20 03:09

A first attempt to port a doppler pitch shifter following this tutorial: to SuperCollider from Max.

Andrew Brož added code Shepard-Risset glissando 01 Nov'20 02:26

A short SynthDef that produces a Shepard-Risset glissando and some code to demo it.

show more


0coast 115 115 modulations 115granular 115modulations 115pluck 1bit music 303 3d 3d sound 808 8bit 909 98 ableton push abstract abstraction accelerando accordion acid additive synthesis alarm aleatoric algorave algorhitmic algorithm algorithmic algorithmic aleatoric patterns mallets algorithmic composing algorithmic composition aliasing alien alienating allpass am ambience ambient amplitude amplitude modulation amplitude tracker amplitude trigger amsynth analog analogue analysis analyzer animated user interface animation aphex twin api arcade ardour armonizacion arpeggiato arpeggiator arpeggio array arrays art arvo pãrt atari atmosphere atonal attack audio fx audiovisual auditory illusion auto autoaccompaniment automatic autotune bach background backtracking ball bandcamp baroque basic basoons bass basses bassline basso gettato beach beat beat slicer beats beep beginner bell bells beng benoit binary binaural bird birds birdsong bits bitwise bjorklund bleep bleeps blender blip blippoo box blow blues body sound bohlenpierce boids boreas bossa bossa nova bouncy brainwave brass breaking glass breath breathing broken brown noise bruno bubbles buffer buffers bufrd building block bus buzz bzakirasantjago bzbuzz cable calm camp value canon car carnival cc cello cellos cellular automaton chance channel strip chaos chaosgen chaotic cheap cheaptune cheesy chicago chill chiptune chord chord progressions chords chromatic chunks church circus city clap clarinets class classic classical claustrophic click clicks clip clipping clock clowns clusters cmdperiod code code fork code generation coding collatzproblem color color picker colour compilation complex complex wave complexres complexwave composition compression compressor computer contimbre contraints control control bus control busses control signal control signals controller convenience converter convertrhythm convoluted convolution convolution comb granular theory conway conways game of life cookbook cookie cover cowbell crackles crossfade crossing crumble crumblesynthesis cs80 cube cumbia cumulative pulses cymbal damage dangerous dark decelerando deep note default synth delay demand demand ugens detection detune dialog dialogue didactic dirty display disquiet disquiet junto disquiet0048libertederive disquiet0050morsebeat dissonant distort distorted distortion distribution doodle doppler dot drag dragon drand drawing drone drone freerun drop drum drum loops drum machine drummachine drums dry dseq dstutter dub dubstep dust dust2 dx7 dynklank dystimbria dystopian easy echo editor educational effect effectchains effects el cubito de chuito electric piano electricity electro electroacoustic electronic eli fieldsteel emulation endless engine entrypoint envelopes enveloppe environment epic sax guy eq es5 escala espiral et12 eternal music euclidean euclidian event event type eventtype example experiment experimental expert sleepers extension external synth fanboy fdn feedback feedback delay network feedforward network fft fieldsteel filter filtered filtered noise filtering filters flute flutter fm fm grains envelope modulation fm synth fm synthesis folk fork formant formant synthesis fourier fractal frames freeverb frequency modulation frequency ratio frequency shift frequency_modulation frog frying fun function funky funny futuristic fx gabber gain reduction game game of life games gate gauss gaussian wave gendy general midi generative generator geometry gipsy give me a sine glitch glokenspiel grain grainin grains granular granular sampling granular synthesis granularsynthesis granulation granulator graphic graphics gregorian chant grid groove gui gui interaction gui views guitar guitar pedal hacknoise hacks handclap happy hardcore harmonic harmonic minor scale harmonica harmonics harmonies harmony harp harsh help helper heterodox hex hexon hi hat high hihat hiss hoover howto hum hypnosis hypnotic i ching iching icon idm if illusion image processing imitation immersive improvisation impulse incremental infinite informative infrastructure inharmonic partials insect insects insensatez instrument interactive interface interpolate invention ir irritating isochronic jazz jetsons jit jitlib jpeg jpg junto just just intonation kalimba kaoss pad kaprekars constant karplusstrong karplusstrong synthesis karpusstrong keyboard kick kick drum kinect king wen king wen sequence kitchen klangs klank kraftwerk language laser laughing launcher layout layouts lazer lfdnoise lfdnoise0 lfdnoise1 lfdnoise3 lfo life simulator lifeforms limiter line linear lissajous list live live coding live looping livecode livecode algorave livecoding lizard loader lofi logo long long or short loop looper loudness low lsystem machine majestic makenoise mapping maqam music trainer marimba markov markov chain math math feigenbaum bifurcation mathematics matrix maximizer mckenna mechanical meditation mellow melodic melodica melodies melody melt menor armonica meta metal metallic metering method metre micromelodies microrhythms microtiming midi midi control change cc soft takeover gui midi file midicontroller midiin minimal minimalism minor mirrors mixer mixfill moaning modal modality modalitycookbook model modulacion modular modulate modulation modulation index module molecular money mono monophonic mood music moog morph morphing morse morse code motor mouse mousex mousey mouth harp movie mpd18 multichannel multiline multiple wavetable synthesis multislider musc musc115 musc115 a3 musc115pluck musc115thx musc9pluck musc9plunderphonics music music box music theory mvc mystic solfeggio möchtegernikeda nap natural nature nautilus ndef nested neurofunk nimate noise noisy nonlinear nonrealtime nostalgia notation notenumbers nrpn nrt numer to pitch nyquist oboes ocean omelet ominous oneliner oneshot onset onset detection orchestra order organ orquestral osc osc receiver oscillator oversampling pad pads padsynth paint palindrome panola parametric parser abc score notation partitions path pattern pattern control patternproxies patterns pbind pbindef pbindf peaceful peak detection pedagogy pedal pen pentatonic perc percussion percussive performance tool periodic ambient study permutations persian phase phasemodulation phasing phrygian physical model pi piano piano player pianoteq picker picture piece pinknoise pitch pitch correction pitch shift pitch shifter pitch tracking plane platform play playback player plot pluck plucked plucked strings plucking plugin plunderphonics pm pmono poly polyphonic pong pop pops port position post window preset preview prime numbers processing prototype pseq pseudoclass prototyping pspawner psy psychoacoustic pulse pulsing pure pwm quadriphonic quantization quarks quasiinstrumental quick quine quiz quneo r2d2 radio noise radio static rain random random number generator randomness recoder record recorder recursion recursive network reed regex register relaxed render renderer renoise repetitive research resonance resonator resonz retro reusable reverb reverse reverse engineering rgb rhodes rhythm rhythmic rhythmicon rich ring modulation ring modulator risset room tone rossler routine routing rythm rythmic sad samba sample samplepack sampler samples sampling sampling theorem satan saw saw synth sawtooth sax sc140 scale scales scanned scanned synthesis scannedwave scary sccode scdoc scgraph sci fi science scifi sclang scope scopeout scopeout2 scopeview scplugins scrambled eggs screen saver scroll sctweet sctweets scu sea seek selection selfstep send sequence sequencer sequencing sequential series of numbers serum server shaman shared shepard shepard tone shepardrisset shephard shift shift register shortcut shuffle sick side chain sidechain signal analysis signalvoid simple simple example simple harmonic motion simplemidifile simulation sine sine cluster sine wave sinewaves singers sinosc siren sitar sketch sleep sleepy slider slow smooth snake snare snow snowcrashproject soft software song sonification soothing sort sound sound and image sound design sound effect sound effects sound file sound forms sound fx soundeffect soundeffects soundfile soundfiles soundscape space space alien weapon laser raygun blaster spacecho spaceship spacey sparks spatial spatial audio spatialization spectrogram spectrum speculative speech speedcore spinback spiral spiritual splatter square wave squarepusher squiggle star trek star wars status step step sequencer stereo stk stochastic strange stranger things street stretching string string manipulation strings strings trap stutter stylophone substractive synth subtractive subtractive synthesis supercollider surf svf swarm swarming swiki swing sync synchronisation synchronization synth synthdef synthesis synthesis techniques synthesizer synthetic synths sysex tabla tag talkbass tape experimental reich tapestop task tb303 teaching techno techno kick template tempo terence mckenna test texture the cube the muse theme themepark theory theoryquark theremin threshold throttling thue thump thunder thx thx deep note time time stretch timeline timing timpani tip tonality tool tracker tracking tradicional instrumens trand transform transition trap set tremelo triad triangle trick trig trigger triggers trippy trumpet tubulars tune tuning turk tutorial tweet tweeter tweetgui tweets twotube ufo ui underoath unfunky unnamable update upic user interface userview utilities utility vastness venetian snaeres video game music view vintage vinyl emulation violin violins visions visual visual osc visualization vocable vocal voice vowel vsti vuvuzela walshhadamard warp1 watching water wave wave field synthesis waveform waveforms waves wavesets wavesetsevent waveshaping wavetable wavetable synthesis weak connection wfs white noise whitenoise wibbles wind window wineglass winter wobble woodwind work in progress wow wub xenakis xilophone yamaha yaxu zap


34 39 4 synthdefs to choose from 43 is very nice advanced alarming algregorian ambience ambient analog andy farnell audio analysis automatic spatialiser awesome awesome awesome sound basic beautiful bell bistable physics sonification hearalike breathing calming collection complex composition control cool cosmic cryptic dark deep digital kitchen drone drony drumkit educational electric electrobells energy epic example excellent external program fantastic fft freeze flight freaking awesome freezes my lang fries my brain frightening fun funky funny game music glitch grains granular graphics instructional great great and useful great for acoustic instruments and analog synths greetings from maryanne amacher groovy gui gui interface hack i just love arvo pärt thanks idm if im posting a stutterlivelooper impressive industrial informative inspiration instructional instructive instrument interesting jazzy jitlib just to round out the examples klank krautrock l33t lovely made me cry makes me hungry matchcut melancholic metallic modular morphing natural ndef neat nice nice use of the default synth noisy organ organic patterns percussive ping preset save random realistic realisticsounding really nice going to need to study this one redfrikfan relaxed resynthesis retro rukanofan satisfying scanned synthesis scanned wave synthesis ship horn shizzle ma nizzle simple simulation sines sleepy soft some rhythm sound soundboard space spacy spatial spielkind spring star trek strange strangeloop stunning sudden surprising syntax synth thanks thanks so much this is beautiful i love arvo this is wonderful thumpy timesink tonal trance transition trick tweet useful va visualization vst wasps wilderness with video wobbly twinkles works wow


A2K AY AllpassC AllpassL AllpassN AmpComp AmpCompA Amplitude AmplitudeMod Any AppClock Array Array2D ArrayMax Association AudioIn BAllPass BBandPass BBandStop BHiPass BHiPass4 BHiShelf BLowPass BLowPass4 BLowShelf BMoog BPF BPeakEQ BRF Balance Balance2 Ball BhobHiShelf BhobLoShelf BiPanB2 BinaryOpUGen Bjorklund Bjorklund2 Blip BlitB3 BrownNoise BufCombL BufDelayL BufDur BufFrames BufGrain BufRateScale BufRd BufSampleRate BufSamples BufWr Buffer Bus Button CCResponder COsc Changed ChaosGen Char CheckBadValues CheckBox Class Clip ClipNoise Clock CmdPeriod CoinGate CollStream Collection Color CombC CombL CombN Compander CompanderD Complex ComplexRes CompositeView Condition Control ControlDur ControlRate ControlSpec Controller Convolution Convolution2 Crackle CrossoverDistortion CuspL CuspN DC DFM1 DPW3Tri DPW4Saw DWGPlucked Date Dbrown Dbufrd Dbufwr Decay Decay2 Decimator DecodeB2 DegreeToKey DelTapRd DelTapWr Delay1 Delay2 DelayC DelayL DelayN Demand DemandEnvGen DetectSilence Dgeom Dialog Dibrown Dictionary Disintegrator DiskIn Diwhite Document Done DoubleArray Drand Dseq Dseries Dshuf Dstutter Dswitch Dust Dust2 Duty Dwhite Dwrand Dxrand DynKlang DynKlank EZKnob EZNumber EZRanger EZSlider EZText Env EnvFollow EnvGate EnvGen EnvelopeView Environment Error Event EventPatternProxy ExpRand FBSineC FBSineL FBSineN FFT FM7 FMGrain FOS FSinOsc Fb Fdef Feedback File FileReader Filter Float FloatArray FlowLayout FlowView Fold Font Formant FormantTable Formlet Free FreeSelf FreeSelfWhenDone FreeVerb FreeVerb1 FreeVerb2 FreqScope FreqScopeView FreqShift Friction Function GUI GVerb Gate GaussTrig GbmanL GbmanN Gendy1 Gendy2 Gendy3 Gendy5 GlitchRHPF Gradient GrainBuf GrainFM GrainIn GrainSin GrayNoise Greyhole GridLayout Group HLayout HPF HPZ1 HPZ2 Harmonics Hasher Help HenonC HenonL HenonN IEnvGen IFFT IRand IdentityDictionary IdentitySet Impulse In InFeedback InRange Index IndexInBetween IndexL Int8Array Integer Integrator InterplEnv Interval JPverb K2A KeyState Klang Klank Knob LFBrownNoise0 LFBrownNoise1 LFBrownNoise2 LFClipNoise LFCub LFDClipNoise LFDNoise0 LFDNoise1 LFDNoise3 LFGauss LFNoise0 LFNoise1 LFNoise2 LFPar LFPulse LFSaw LFTri LPF LPZ1 LPZ2 Lag Lag2 Lag2UD Lag3 Lag3UD LagUD LastValue Latch LatoocarfianC LatoocarfianL LatoocarfianN Layout LeakDC LeastChange LevelIndicator Library Limiter LinCongC LinCongL LinCongN LinExp LinLin LinPan2 LinRand LinXFade2 Line Linen List ListView LocalBuf LocalIn LocalOut Logistic LoopBuf LorenzL Loudness MIDIClient MIDIFunc MIDIIn MIDIOut MIDIdef Main MantissaMask Matrix Max Maybe MdaPiano Median Menu MenuAction Message MethodError MidEQ Mix ModDif MoogFF MoogLadder MoogVCF MostChange MouseButton MouseX MouseY MultiSliderView NHHall NL2 NRand NamedControl Ndef NdefMixer NetAddr Node NodeProxy NodeWatcher Normalizer Not Note NoteOffResponder NoteOnResponder Number NumberBox OSCFunc OSCdef OSCpathResponder OSCresponder OSCresponderNode Object OffsetOut OnePole OneZero Onsets Order Osc OscN OteySoundBoard Out PMOsc PV_BinScramble PV_BinShift PV_BrickWall PV_Diffuser PV_MagBuffer PV_MagFreeze PV_MagSmear PV_MagSmooth PV_RandComb Padd Pan2 Pan4 PanAz PanB2 ParGroup PartConv Patch PathName Pattern PatternProxy Pause Pbind Pbindef Pbindf Pbjorklund Pbjorklund2 Pbrown Pchain Pclump Pcollect Pdef Pdefn PdurStutter Peak PeakFollower Pen Penvir Pexprand Pfin Pfindur Pfpar Pfset Pfsm Pfunc Pfuncn Pfx Pfxb Pgauss Pgbrown Pgeom Phaser Phasor Phprand Phrase Pif Pindex PingPong PinkNoise Pipe Pitch PitchShift Pkey Place Platform Play PlayBuf PlayBufCF Player Plazy Plotter Pluck Pmono PmonoArtic Pn Point Polar Poll PopUpMenu Position Post Ppar PparGroup Ppatlace Ppoisson Pproto Prand Process Prout ProxyMixer ProxySpace Pseg Pseq Pser Pseries Pshuf Pslide Pspawn Pspawner Pstep Pstretch Pstutter Pswitch Pswitch1 Ptime Ptpar Ptrace Ptuple Pulse PulseCount PulseDPW PulseDivider Pwalk Pwhite Pwrand Pxrand QDragView QPalette QPen QtGUI QuadC QuadL QuadN Quark Quarks RHPF RLPF RLPFD Ramp Rand RandID RandSeed RangeSlider RecordBuf Rect Ref ReplaceOut Resonz Rest RingBuffer Ringz RosslerL Rotate2 Routine RunningMax RunningMin SCCode SCImage SOS SVF Sample SampleDur SampleRate Saw SawDPW Scale ScaleInfo Schmidt ScopeOut ScopeOut2 ScopeView Score ScrollView Select SelectX SelectXFocus Semaphore SendPeakRMS SendReply SendTrig Sequencer Server ServerBoot ServerMeterView ServerOptions ServerQuit ServerTree Set SetResetFF Shaper Signal Silence Silent SimpleController SimpleMIDIFile SinGrain SinOsc SinOscFB Size SkipJack Slew Slider Slider2D Slope SmoothDecimator SoundFile SoundFileView SoundIn SparseArray Spec SpecCentroid SpecPcile Speech Splay SplayAz Spring StackLayout StandardL StandardN StaticText Stepper Stethoscope Stk StkGlobals StkInst StkSaxofony Streson String Sweep Switch Symbol SyncSaw Synth SynthDef SynthDescLib SystemClock T2A TBall TBrownRand TChoose TDelay TDuty TExpRand TGrains TIRand TRand TWChoose TabFileReader TabletSlider2D Tartini Task TaskProxy Tdef TdefGui Tempo TempoBusClock TempoClock TextField TextView Timer ToggleFF Trig Trig1 Tuning TuningInfo TwoPole TwoTube TwoZero UGen Unpack1FFT UserView VLayout VLayoutView VOsc VOsc3 VarLag VarSaw Vibrato View Volume Warp1 WaveLoss Wavetable WebView WhiteNoise Window Wrap XFade2 XLine XOut ZeroCrossing