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Convolution reverb and impulse responses
by zecraum on 12 Jun'23 02:42 inBoilerplate code for creating and testing convolution reverb and impulse responses
SpacePan - A Spatial Audio Environment
by audioholic on 07 Nov'20 18:40 inThis is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was
MIDI value recorder
by LFSaw on 12 Mar'19 22:36 insimple MIDI data recorder. records MIDI into an array. Save data as ".mid" file (readable e.g. by Ableton Live).
oneshot renderer
by LFSaw on 29 Jan'19 18:38 inrender each synthdef in a given dictionary as one-shot sound file.
Radial loudness meter
by snappizz on 08 Jun'15 00:25 inShort-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s
simple function throttling ( time gate, time limiter, whatever you want to call it )
by hems on 24 Dec'13 15:38 inA friend of mine asked me how to limit a function to happen at maximun rate of 1 time every N seconds..
Granular display
by tommaisey on 15 Oct'12 04:13 inMy first post to sccode! A display which visualises a granularised sound file. Each grain is represented by a dot which moves across the waveform of t
reception: educational (1)gui (2)nice (1)impressive (1)cool (1)granular (2)SpeechRender / SpeechBuffer
by rukano on 11 Feb'12 19:35 inLittle class I made two years ago to generate buffers out of the speech synthesis engine in Mac OS X. If there is something similar from the command