Search for «LeakDC»doc code in class tags

leaf - an lsystem composition

by blueprint on 17 Nov'23 13:12 in algo lsystem

again, after building the l-system using https://anvaka.github.io/lsystem/ A composition. https://github.com/poetaster/supercollider-lsystems

controlling a synth with HID

by beatboxchad on 13 Jul'23 19:33 in delay hid tone touchscreen theramin

There are some hardcoded values you'll have to mess with to play with this. On my Thinkpad touchscreen, an element with usage type Finger indicates a

Weed, after P. Bourke

by blueprint on 17 Mar'23 14:13 in panola lsystem generative iterative

This is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems

Space Game

by mjsyts on 20 Jul'22 15:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

fast fm windchimes 4 fealty

by s2s2s2s2s on 18 Jun'22 03:24 in i loike windchimes

oldpatch

floating02 patch

by eli.rosenkim on 05 Jun'22 09:43 in

Late night patching. Ocean and percussion.

digital lowercase from floating point errors

by eli.rosenkim on 01 Jun'22 03:36 in lowercase floating point

https://scsynth.org/t/why-the-plot-result-of-summing-2-same-frequency-sinosc-with-phase-reversed-is-not-just-zeros/5805/6 quick proof of concept

monzos + sloth patch

by eli.rosenkim on 20 Apr'22 19:37 in just intonation monzo sloth canon fractals

fun patch using sloth canons to control places of a monzo

fraction2basimal

by eli.rosenkim on 20 Apr'22 19:28 in formant just intonation hordijk basimal decimal partch integers

function that extracts repeating digits in "basimal" representations of ratios

saturated, filtered, reverberated growl

by Luka P. on 09 Dec'21 13:25 in bass deep distortion saturation

test to use some distortion UGens from Mads' Ported Plugins and ended up with this tootin fatso.

Bjorklund Toy

by rinalka1227 on 21 Apr'21 17:01 in pluck bjorklund

Toy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hi

SCTweets - 140 Character - swiki repost

by zecraum on 08 Apr'21 05:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

A Modular Approach To Phase Modulation

by bp on 29 Mar'21 04:37 in modular pm

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a

Chaos Machine

by dkam136 on 09 Dec'20 12:58 in chaos algorithmic

I've been building some tutorials for SuperCollider and just wanted to share this one I made on creating a Chaos Machine in SuperCollider. Full disclo

SpacePan - A Spatial Audio Environment

by audioholic on 07 Nov'20 18:40 in gui spatialization multichannel spatial audio

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was

Waves & Surf

by Andrew Brož on 30 Oct'20 02:19 in waves surf sea

Simple relaxing white noise generator simulating a seaside.

minor scale filtered pulsewave demands

by Luka P. on 22 Oct'20 14:46 in filtered scales demand ugens

I was playing around trying to understand how Demand UGens work and come up with this rave-ish example.

Pietro Mascagni's 'Cavalleria rusticana'

by deafwalker on 26 Jun'20 20:42 in classical orchestra fieldsteel eli fieldsteel

A SuperCollider rendition of the orchestral intermezzo from Pietro Mascagni's 'Cavalleria rusticana' by Eli FieldSteel

4 operator phase modulation synth

by david_morgan on 10 May'20 19:56 in phasemodulation fm pm

Note: you can configure more than 4 operators by changing the value of the numops variable.

1 2 3 4 5