Search for «FreqShift»doc code in class tags

feedback with limiter

by LFSaw on 16 Apr'24 18:05 in feedback

Using the AGC2.1 limiter in a feedback context

SCTweets - 140 Character - swiki repost

by zecraum on 08 Apr'21 05:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Notch Filter Experiment

by rumush on 10 Jan'16 10:37 in ambient noise random

A couple functions that explore stacking BRFs in series with PinkNoise as a source.

GrainSin and Feedback

by rumush on 06 Jan'16 20:39 in ambient noise experimental

A patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Feedback Ambient

by rumush on 14 Dec'15 17:21 in ambient feedback noise

Simple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what

Rhythm Feedback

by rumush on 07 Dec'15 21:30 in

Ndef with feedback where the source gets seperated so it runs through three different effects with LFPulse as volume control. You can get some feedbac

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

kick feedback

by grirgz on 12 Jul'14 23:39 in effect feedback kick

003_102

by evilshadowtwin on 03 Aug'13 03:46 in unnamable

Drone with deep dusting

by Paul Anderson on 21 Apr'13 05:11 in drone dust twotube

Has a low frequency drone, with Dust fed into the TwoTube physical model. The result of the physical model is shifted down in frequency.

SC Tweets collection

by andre on 11 Nov'12 00:01 in tweets

SC tweets collection from the SC symposium London 2012

sctweets by redFrik

by Fredrik Olofsson on 10 Jul'12 22:56 in tweets

my collection of tweets. see http://twitter.com/redFrik updated 130513 with tweet0110-0136 updated 131125 with tweet0137-0167 updated 131128 with

reception: tweet (1)awesome (1)collection (2)rukanofan (1)inspiration (1)

alone in the storm

by grirgz on 02 Mar'12 06:54 in noise drone

the ocean

by sadguitarius on 17 Oct'11 21:15 in ambient nature sound effects ocean

It works with laptops too, not just seashells... Thanks to Andy Hayleck from the SC list for the code I used as a starting point.

reception: soft (1)calming (1)

SCTweets

by nathanielvirgo on 26 Aug'11 15:05 in tweets sctweets

A hopefully more-or-less comprehensive collection of all the sctweets I've posted to http://twitter.com/headcube

reception: educational (2)nice (1)impressive (1)

Radiophoni

by nathanielvirgo on 26 Aug'11 14:07 in feedback sound effects frequency shift sci fi

Putting FreqShift in a feedback loop to produce sound effects in the style of the BBC Radiophonic Workshop. Requires Feedback quark.

1