«The Muse» by mkb
on 06 Sep'12 01:56 inemulator of Triadex's The Muse. Comments welcome; I've never used one of these things directly.
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( b = Bus.audio(s, 1); SynthDef(\muse, {|freq, dur, vol| var env = EnvGen.kr(Env.linen(sustainTime: dur*0.925, attackTime: 0.075*dur, releaseTime: 0.01*dur), doneAction: 2); Out.ar(b, LPF.ar(Pulse.ar(freq, width: 0.5, mul: vol*env), 11000)); }).send(s); SynthDef(\museverb, { Out.ar(0, Pan2.ar(FreeVerb.ar(In.ar(b), 0.45, 0.5))); }).send(s); ) ( var counter0=0, counter1=0, shiftreg=rrand(0, pow(2,30).asInteger), handler, interval, theme, makeanote, tempo=320, basefreq=220, finefreq=0, rest=false, vol, slider, major, mminor, hminor, acc, lastmnote, mminorlook; var lookup; var mv = Synth(\museverb, [], s); var note = nil; interval = Array.with(2,8,10,20); theme = Array.with(5,7,25,20); slider = { |sliderval, i| var choice = 0; (sliderval == 0).if { choice = 0 }; // off (sliderval == 1).if { choice = 1 }; // on (sliderval == 2).if { choice = counter0 & 1 }; // c1/2 (sliderval == 3).if { choice = counter0 & 2 >> 1 }; // c1 (sliderval == 4).if { choice = counter0 & 4 >> 2 }; // c2 (sliderval == 5).if { choice = counter0 & 8 >> 3 }; // c4 (sliderval == 6).if { choice = counter0 & 16 >> 4 }; // c8 (sliderval == 7).if { choice = (counter1 / 3).asInteger % 2 }; // c3 (sliderval == 8).if { choice = (counter1 >= 6).asInteger }; // c6 (sliderval >= 9 && (sliderval <= 39)).if { choice = (shiftreg >> (sliderval.asInteger - 9)) & 1 }; choice; }; makeanote = { |freq| var dur; "makenote".postln; if (t == nil, { dur = 1 }, { dur = 2/t.tempo }); if ((counter0 & 1) == 1 && (note != nil), {note.set(\freq, freq, \vol, vol);}, {note = Synth(\muse, [\freq, freq, \dur, dur, \vol, vol], mv, \addBefore);} ); }; handler = { var notes, freq, parity, mnote; parity = theme.sum(slider).asInteger & 1; ("shiftreg" + (shiftreg&0x7fffffff).asHexString).postln; notes = interval.collect(slider); mnote = notes[0] + (2 * notes[1]) + (4 * notes[2]); freq = (basefreq.cpsmidi + lookup[mnote]); ("A"+freq).postln; if ((mminorlook == 1) && ((mnote == 5) || (mnote == 6)) && (lastmnote != nil) , { if (lastmnote > mnote, { freq = freq - 1; freq.postln; }); }); lastmnote = mnote; freq = freq.midicps * (1 + notes[3]); ("B"+freq).postln; ("R"+rest).postln; ("N"+notes.sum).postln; if (rest == false || (notes.sum != 0)) { makeanote.value(freq * finefreq); }; ("counter0" + counter0).postln; ("counter1" + counter1).postln; if (counter0&1 == 1, { counter1 = (counter1+1) % 12; shiftreg = shiftreg << 1 | parity; }); counter0 = (counter0+1) % 32; }; Window.allWindows.do { |w| if (w.name == "The Muse") { w.close } }; w = Window.new("The Muse", Rect(200,200,800,710)); c = ControlSpec.new(0, 39, step: 1); t = TempoClock.new; EZSlider.new(w, Rect(0,0,800,75), "Interval A", c, { |ez| interval[0] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,75,800,75), "Interval B", c, { |ez| interval[1] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,150,800,75), "Interval C", c, { |ez| interval[2] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,225,800,75), "Interval D", c, { |ez| interval[3] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,300,800,75), "Theme W", c, { |ez| theme[0] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,375,800,75), "Theme X", c, { |ez| theme[1] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,450,800,75), "Theme Y", c, { |ez| theme[2] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,525,800,75), "Theme Z", c, { |ez| theme[3] = ez.value}, initAction:true); EZSlider.new(w, Rect(0,600,400,40), "Volume", action: {|ez| vol = ez.value;}, initVal: 0.75, initAction:true); EZSlider.new(w, Rect(400,600,400,40), "Pitch", ControlSpec(0,127, step:1),action: {|ez| basefreq = ez.value.midicps;}, initVal: 32, initAction:true); EZSlider.new(w, Rect(0,640,400,40), "Fine Pitch", ControlSpec(1/1.0595465, 1.0595465), action: {|ez| finefreq = ez.value}, initVal: 1, initAction: true); ~tempobutton = EZSlider.new(w, Rect(400,640,400,40), "Tempo", ControlSpec(12, 600), action: {|ez| if (t != nil) {t.tempo = ez.value / 60}}, initVal: 160, initAction: true); Button.new(w,Rect(0,680,80,30)).states_([["Start"],["Stop"]]).action_({ |button| if ((button.value == 0), { "hold".postln; t.stop; t = nil; }, { "foof".postln; t = TempoClock.new(~tempobutton.value/60); mv.free; mv = Synth(\museverb, [], s); t.sched(0, { handler.value(lookup, basefreq); 1}) }); }); Button.new(w,Rect(80,680,80,30)).states_([["Step"]]).action_({|button| handler.value(lookup, basefreq);}); Button.new(w,Rect(160,680,80,30)).states_([["Reset"]]).action_({counter0 = counter1 = shiftreg = 0;}); CheckBox.new(w, Rect(240,680,80,30), "Rest").action = { |state| rest = state.value }; major = CheckBox.new(w, Rect(320,680,80,30), "Major").action = { "majorclick".postln; major.value.postln; if (major.value, { "majoron".postln; hminor.value = 0; mminor.value = 0; lookup = [0,2,4,5,7,9,11,12]; }); mminorlook = false; }; hminor = CheckBox.new(w, Rect(400,680,80,30), "Harmonic").action = { "hminorclick".postln; if (hminor.value, { "hminoron".postln; major.value = 0; mminor.value = 0; lookup = [0,2,3,5,7,8,11,12] }); mminorlook = false; }; mminor = CheckBox.new(w, Rect(480,680,80,30), "Melodic").action = { "mminorclick".postln; if (mminor.value, { "mminor".postln; hminor.value = 0; major.value = 0; lookup = [0,2,3,5,7,9,11,12] }); mminorlook = true; }; major.valueAction = true; ~display = StaticText(w,Rect(0,800,40,710)).font_("Monaco").stringColor_(Color.gray(0,1)); w.onClose = { t.stop }; w.front; )
reception
Thank you thank you thank you. I love this. So wonderful