Search for «In»doc code in class tags
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
Operator-synth_Isomorphic-version
by Marty Carlton on 02 Mar'22 00:02 inThis is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird
classical piano music in SC
by stewartmandell on 17 Feb'22 18:37 inHello Everyone. This is my first post. I'm trying to transcribe classical piano music to SuperCollider. Here is my problem. In piano music, a
Buffer Plotter
by Dindoléon on 05 Jan'22 15:06 inThis is a setup that allows you to plot a Synth() output, using a buffer. See https://scsynth.org/t/what-is-the-best-way-to-plot-a-synth/5160 .
magic sparkly rainbow!!!!!!<3
by daisystomper on 13 Aug'21 22:56 insome scale stuff by a novice-SC lovable unicorn
Bjorklund Toy
by rinalka1227 on 21 Apr'21 17:01 inToy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hi
A Modular Approach To Phase Modulation
by bp on 29 Mar'21 04:37 inIn messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a
OSC etude #1
by emergent on 20 Mar'21 14:36 in3 bandpass-filtered sawtooth waves, center frequency of bandpass filter modulated by OSC via the multitouch feature of Sensors2Osc
Vocal Clouds (work in progress)
by emergent on 08 Mar'21 14:16 inA sample-based granular synthesizer to make a cloud-like texture from short vocal samples, which can then be played with a MIDI controller ## ToDo:
GUI to generate scale- and arpeggio-like fragments in Just Intonation
by jordanwhitede on 20 Dec'20 15:03 inI developed this to help me work on hearing and playing in just intonation. It's my first GUI so feedback is very welcome, but it works basically ok f
Eternal Elevator Ensemble
by 56228375 on 08 Dec'20 01:15 inLegend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip
SpacePan - A Spatial Audio Environment
by audioholic on 07 Nov'20 18:40 inThis is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was
Doppler Pitch Shift
by kennethflak on 05 Nov'20 09:09 inA first attempt to port a doppler pitch shifter following this tutorial: https://www.youtube.com/watch?v=uyzY_ZP54pA to SuperCollider from Max.
Fireflies Intro - Owl City
by eli.fieldsteel on 25 Oct'20 19:20 inre-creation of the introduction to Fireflies by Owl City (original video: https://www.youtube.com/watch?v=psuRGfAaju4)
In-between, longing
by jpdrecourt on 29 Sep'20 23:04 inThis is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas
Pietro Mascagni's 'Cavalleria rusticana'
by deafwalker on 26 Jun'20 20:42 inA SuperCollider rendition of the orchestral intermezzo from Pietro Mascagni's 'Cavalleria rusticana' by Eli FieldSteel
9/8 drum'n strings
by bernhard on 15 Apr'20 16:07 inAn experiment with euclidian patterns, sampled drums and synthesized strings. Inspired by middle eastern 9/8 rhythms. Replace the samples in the dicti
Hotroded "08091500Acid309 by_otophilia"
by bernhard on 15 Apr'20 15:44 inHotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisatio