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little
by fatherjason on 04 Aug'24 01:23 inI'm gearing up to do a big project soon; so, this is a little etude—if you will—in preparation. I've been studying Eli Fieldsteel's tutorials for yea
Wavetable Builder with GUI
by txmod on 25 Feb'24 19:40 inGUI-based app for building and saving single-cycle waveforms and wavetables. Uses either a mix of sine waves or an envelope of points connected by c
reception: useful (1)God Rest Ye Merry, Xentlemen
by walters on 01 Dec'23 17:30 inXenharmonic rendering of the Xmas favorite
reception: interesting way of harmonizing (1)Using MultiSliderView to control the harmonics of a wavetable
by zecraum on 25 May'23 02:00 inexample by James McCartney extracted from the mailing list: https://listarc.cal.bham.ac.uk/lists/sc-users-2003/msg05160.html
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
Operator-synth_Isomorphic-version
by Marty Carlton on 02 Mar'22 00:02 inThis is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird
How to Record Multichannel Output in SuperCollider
by Bruno Ruviaro on 24 Jun'21 20:38 inThis example shows how to record 4 output channels *as separate mono files*. Also shows how to pick a custom path and file name for the files. File
OSC etude #1
by emergent on 20 Mar'21 14:36 in3 bandpass-filtered sawtooth waves, center frequency of bandpass filter modulated by OSC via the multitouch feature of Sensors2Osc
Vocal Clouds (work in progress)
by emergent on 08 Mar'21 14:16 inA sample-based granular synthesizer to make a cloud-like texture from short vocal samples, which can then be played with a MIDI controller ## ToDo:
SpacePan - A Spatial Audio Environment
by audioholic on 07 Nov'20 18:40 inThis is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was
Controlling an external synth parameters with NRPN / adding LFOs
by g_montel on 23 Oct'20 10:06 inI bought a Sequential OB-6 recently and you can control all the parameters with NRPN messages. I wanted to control these NRPN parameters with pattern
Boreas
by Alexander Zhagun-Linnik on 26 Mar'20 15:57 inThe second piece in this generative series. Note lengths are now variable within a line, but as the result the total duration of a pattern became vari
FxChain class
by kennethflak on 26 Feb'20 15:36 inA relatively lightweight way for me to quickly add effects. Not very advanced, but it gets the job done. The effect synths are supposed to do the job
Simple wrapper class for VSTPlugin
by david_morgan on 29 Dec'19 19:41 inThis is a class to streamline some of the boilerplate code for wiring up the VSTPlugin extension. It is intended to make using VSTPlugin with a NodePr
reception: jitlib (1)vst (1)Wavetable Synthesis Patterns
by eli.fieldsteel on 05 Jun'19 23:22 inSome sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI
Cavern_Class
by Scott L Simon on 18 Mar'19 12:46 inExperimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with
Twilight Luminaries
by Alexander Zhagun-Linnik on 26 Feb'19 13:53 inTwilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note
Harmo : Harmonic Series modulated by a MultiSlider interface.
by Dindoléon on 18 Nov'18 15:16 inMultiSlider plot display allowing to shape a harmonic series. This is a simplification of Bruno Ruviaro's Additive Synthesis GUI Demo 2.