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Super Clean package - Little drum machine that prints working code 16 step

by Frank Bonarrigo on 19 Jul'24 05:54 in supercollider drummachine super clean

Super Clean and supercollider drum machine. With presets and a print button for working code that needs no adjustment Buttons for euclidean rhythm an

Far Enough

by iakamuri on 10 Apr'24 16:32 in composition score miniature

It is the first short composition, that I fully implemented in SuperCollider, it utilizes traditional synthesis techniques and feedback, exploring sco

Weed, after P. Bourke

by blueprint on 17 Mar'23 14:13 in panola lsystem generative iterative

This is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems

Re: Generating Graphics and Music From The Dragon Curve

by blueprint on 08 Mar'23 13:17 in code fork minimal generative graphics panola lsystem dragon

These are variations using lsystems I built for: https://anvaka.github.io/lsystem/ I've only changed the LSystem itself, not the note selections or

Galton Board Simulator

by Dindoléon on 10 Jul'22 18:50 in gui

https://scsynth.org/t/galton-board-sim/6202

SCTweets - 140 Character - swiki repost

by zecraum on 08 Apr'21 05:42 in sctweet sctweets tweeter swiki

140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n

A Modular Approach To Phase Modulation

by bp on 29 Mar'21 04:37 in modular pm

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a

MIDI arpeggiator demo

by wondersluyter on 06 Mar'21 05:31 in pattern arpeggio midi arpeggiator

Roughly based on the stock ableton arpeggiator behavior. A lot of variation is possible combining custom ~chordSort and ~notePat functions.

Eternal Elevator Ensemble

by 56228375 on 08 Dec'20 01:15 in space patterns pads generative eternal music meditation majestic calm vastness

Legend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip

In-between, longing

by jpdrecourt on 29 Sep'20 23:04 in algorithmic composition voice electroacoustic

This is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas

control patterns via control bus

by Luka P. on 02 Aug'20 21:01 in acid control busses pattern control

a learning example where you can control patterns with running ugens via control bus. acid-like.

reception: useful (1)

4 operator phase modulation synth

by david_morgan on 10 May'20 19:56 in phasemodulation fm pm

Note: you can configure more than 4 operators by changing the value of the numops variable.

Piano phase

by jpdrecourt on 07 Apr'20 13:39 in patterns phasing piano

Early experimentation with patterns. Attempt at recreating Piano Phase by Steve Reich with random part lengths.

Boreas

by Alexander Zhagun-Linnik on 26 Mar'20 15:57 in simple ambience random endless generative algorithmic sequence polyphonic boreas

The second piece in this generative series. Note lengths are now variable within a line, but as the result the total duration of a pattern became vari

panflute sampler

by nicolaariutti on 20 Oct'19 19:42 in sampler samples

A slightly modified version of my sampler (https://scsynth.org/t/sorting-list-of-dictionaries-by-keys/705, https://scsynth.org/t/dictionary-and-array-

Creepy plinking

by badnumbersmusic on 05 Oct'19 21:43 in

Just rediscovered this thing I made a couple of months ago. I love it.

Wavetable Synthesis Patterns

by eli.fieldsteel on 05 Jun'19 23:22 in rhythmic patterns endless dark synthesis pentatonic sequence minor wavetable wavetable synthesis futuristic dystopian

Some sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI

Orchestral Sound texture v1

by nicolaariutti on 21 May'19 23:42 in orchestra violins basses cellos basoons clarinets oboes

I've used samples from the SSO (https://github.com/peastman/sso).

Cavern_Class

by Scott L Simon on 18 Mar'19 12:46 in gui class synthesis

Experimental class - ambient cavern sounds (no effects yet). Class format is used here - needs to be saved as .sc file in the extensions and run with

Twilight Luminaries

by Alexander Zhagun-Linnik on 26 Feb'19 13:53 in simple random endless generative algorithmic sequence polyphonic

Twilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note

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