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leaf - an lsystem composition
by blueprint on 17 Nov'23 13:12 inagain, after building the l-system using https://anvaka.github.io/lsystem/ A composition. https://github.com/poetaster/supercollider-lsystems
One chord requiem
by 56228375 on 04 Jun'23 08:49 inGenerating minimal music by repeating a random chord over and over again, varying individual note volumes (and after a while also timings) to bring ou
l-systems Pbindef
by blueprint on 21 Mar'23 14:17 inAlso an homage to: http://sccode.org/1-5bp but using l-systems to drive Pbindefs instead of Panolas. This is slightly easier to modify other factors (
Weed, after P. Bourke
by blueprint on 17 Mar'23 14:13 inThis is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems
Re: Generating Graphics and Music From The Dragon Curve
by blueprint on 08 Mar'23 13:17 inThese are variations using lsystems I built for: https://anvaka.github.io/lsystem/ I've only changed the LSystem itself, not the note selections or
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
sieves
by eli.rosenkim on 20 Apr'22 19:31 infunction for working with xenakis' sieves made of residual classes/modules function takes a set of arguments for modulus, shifter and number of digit
SpacePan - A Spatial Audio Environment
by audioholic on 07 Nov'20 18:40 inThis is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was
[SIMPLE] Random Pad Generator
by Checco Ruseo on 17 Sep'20 12:40 inA random pad generation thing. Every time you click EXECUTE, a pad with a certain number of melodic lines is generated using the parameters in the G
Dirty Sound Maker
by Dindoléon on 29 Jan'20 15:07 inSimple GUI to produce dirty ambient drones, based on the 'Mini' concept ( see https://sccode.org/1-5aY ). Really simple to use. Displayed words aren't
reception: vraiment excellent merci (1)Generating Graphics and Music From The Dragon Curve
by 56228375 on 26 Jan'19 22:09 inThis minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand
luce : standalone synth and custom slider GUI demo
by Dindoléon on 18 Nov'18 11:54 inluce is a standalone synth module driven by a custom 2D slider GUI. It is easy to integrate and to modify. It also serves the purpose of understanding
FFT additive oversampling (graphical demo of the sampling theorem)
by jamshark70 on 08 Jun'17 09:51 inI originally wrote this to demonstrate what sampled audio really represents -- that is, if a series of samples represents the one and only band-limite
Example of morphing (interpolating) between two Signals/Wavetables
by totalgee on 12 Oct'13 18:24 inThis is in response to a question on sc-users, with subject: [Envelope as signal](http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.n
Granular Sampling GUI Demo 1
by Bruno Ruviaro on 09 Sep'13 04:50 inGraphical interface to experiment with granular sampling (one sound file at a time).
reception: educational (1)