Search for «LPF»doc code in class tags

oscillator based kickdrums

by Bernhard Zitz on 22 Dec'24 01:03 in kick gabber bassdrum

oscillator based kickdrums. Yes I like distortion on kickdrums :)

Audio-triggered Kickdrum

by Bernhard Zitz on 22 Dec'24 00:58 in kick drum gabber

Triggered DRUM, inspired by analogue drum brains like Simmons SDS-V oder Tama Techstar

CloudGenMiniBuf streamlined

by LFSaw on 17 Dec'24 11:26 in code fork

CloudGenMini for use with samples. Replaced all global variables to be members of the Tdef(\cloud0)-own environment. This should help to create seve

Sunday's patch & shader: Value Noise

by TatriX on 15 Dec'24 18:00 in

little

by fatherjason on 04 Aug'24 01:23 in glitch code eighties bass

I'm gearing up to do a big project soon; so, this is a little etude—if you will—in preparation. I've been studying Eli Fieldsteel's tutorials for yea

Digital Harp (and a just intonation demo)

by akselai on 24 Mar'24 18:05 in harp pluck plucked just intonation

Digital concert harp. Requires DWGPlucked2.

Verber

by LFSaw on 26 Jan'24 04:03 in feedback composition reverb

Reverb study

greyball

by LFSaw on 26 Jan'24 02:35 in composition reverb

reverb study

windter

by LFSaw on 21 Jan'24 22:18 in piece fixedmedia

An 8-channel fixed-media piece arranged and composed Till Bovermann aka LFSaw for the 2011 edition of 4for8, Helsinki.

God Rest Ye Merry, Xentlemen

by walters on 01 Dec'23 17:30 in ring modulation just intonation christmas xmas

Xenharmonic rendering of the Xmas favorite

reception: interesting way of harmonizing (1)

leaf - an lsystem composition

by blueprint on 17 Nov'23 13:12 in algo lsystem

again, after building the l-system using https://anvaka.github.io/lsystem/ A composition. https://github.com/poetaster/supercollider-lsystems

Introduction of Sweet Dreams

by prko on 28 Oct'23 00:16 in sweet dreams

inspired from "2018 09 18 18 20 48 sweet dreams twitch" by studioTTTguTTT: "https://www.youtube.com/watch?v=vFqCyfdNbZM&lc=Ugz8PRnQHrWs-XOm45p4AaABA

freeze playback

by LFSaw on 03 Jul'23 10:31 in playback jit freeze efx

Explore options to freeze playback of a sound file (a) by playhead movement (b) by FFT freeze

Convolution reverb and impulse responses

by zecraum on 12 Jun'23 02:42 in reverb convolution reverse ir fft impulse response reverse reverb realtime real time

Boilerplate code for creating and testing convolution reverb and impulse responses

l-systems Pbindef

by blueprint on 21 Mar'23 14:17 in lsystem generative iterative

Also an homage to: http://sccode.org/1-5bp but using l-systems to drive Pbindefs instead of Panolas. This is slightly easier to modify other factors (

bytebeat homage

by blueprint on 17 Mar'23 19:54 in math

// these are variations on http://sccode.org/1-5ei#c1021 // my variations are based on bytebeat stuff I did for the midiboy, arduino code // here ht

Weed, after P. Bourke

by blueprint on 17 Mar'23 14:13 in panola lsystem generative iterative

This is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems

Re: Generating Graphics and Music From The Dragon Curve

by blueprint on 08 Mar'23 13:17 in code fork minimal generative graphics panola lsystem dragon

These are variations using lsystems I built for: https://anvaka.github.io/lsystem/ I've only changed the LSystem itself, not the note selections or

RaggaTek-000001

by Robert Boyd on 14 Feb'23 03:46 in

Space Game

by mjsyts on 20 Jul'22 15:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

1 2 3 4 5 6 7 8 9 10