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LfBrownNoise and Gendy Experiments
by bernhard on 10 Dec'20 12:56 inLfBrownNoise and Gendy Experiments for a course at HKB Bern
SpacePan - A Spatial Audio Environment
by audioholic on 07 Nov'20 18:40 inThis is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was
Judges by Michael Noonan
by Bruno Ruviaro on 17 Dec'19 19:56 in"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
Frequency Modulation GUI Demo 4
by Bruno Ruviaro on 09 Sep'13 04:47 inExperiment with FM by specifying contours for Carrier Frequency, Modulation Index, and Amplitude Envelope. Also adjust duration of events. In this ver
Frequency Modulation GUI Demo 3
by Bruno Ruviaro on 09 Sep'13 04:45 inExperiment with FM by specifying contours for Carrier Frequency, Modulator Frequency, Modulation Index, and Amplitude Envelope. You can also choose du
Frequency Modulation GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 04:44 inAnother interface to experiment with frequency modulation, now using Modulation Index.
The Piano
by Schemawound on 15 Aug'12 12:48 inSchemawound track from the SIGNALVOID compilation. SIGNALVOID is a noise compilation. Participants were asked to create up to three tracks, each of e
reception: interesting (1)metallic (1)cool (1)