Search for «ambient» code in category tags
music for airports inspired generative music
by infinite digits on 01 Dec'21 18:32 inthis is a infinite generative song based on Eno's Music for Airports. I realize this could be split up into different SynthDef's and sequenced with
Meandering Sines
by emergent on 06 Mar'21 15:29 in8 sine waves, each with a slightly meandering frequency, random phase, slowly varying amplitude, slowly wandering through the stereo field; pitches ar
Paulstretch for SuperCollider
by jpdrecourt on 07 Apr'20 09:46 inThis is a port of the basic Paulstretch algorithm to SuperCollider (no onset detection). Mono version, for stereo, use 2 instances hard panned. The so
reception: thanks (1)Dirty Sound Maker
by Dindoléon on 29 Jan'20 15:07 inSimple GUI to produce dirty ambient drones, based on the 'Mini' concept ( see https://sccode.org/1-5aY ). Really simple to use. Displayed words aren't
reception: vraiment excellent merci (1)Mad Traffic
by mr_rebop on 23 Jan'19 14:35 in"It's the lack of eye contact that makes us more idiots, to the point that convertible riders give less to escalation. Closed in the car, explain the
aurora borealis
by nicolaariutti on 27 Dec'18 14:50 inRandom synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"
Chaos engine hum
by Modanung on 28 Sep'18 19:28 inA deep binaural cycle reminiscent of the engine of a space ship.
sine(LFPar) minor random bliss in two
by Luka P. on 11 Dec'16 13:36 injust something i did as an excercise trying to understand clocks and scheduling
vowel pads
by LFSaw on 12 Jun'16 01:20 invery simple but soothing vowel pads. requires the Vowel quark.
Notch Filter Experiment
by rumush on 10 Jan'16 10:37 inA couple functions that explore stacking BRFs in series with PinkNoise as a source.
GrainSin and Feedback
by rumush on 06 Jan'16 20:39 inA patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le
Feedback Ambient
by rumush on 14 Dec'15 17:21 inSimple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what
Lost Among the Atoms - First Composition - Glitch/Ambient
by rumush on 16 Nov'15 20:44 inA composition for EP - Lost Among the Atoms
Re: Re: the perfect frequencies
by grirgz on 13 Oct'15 22:42 inThat's why I love SC, I just randomly added code, and everytime something cool come from it! =)
Re: the perfect frequencies
by rumush on 12 Oct'15 22:08 inRandom texture generator based on 'the perfect frequencies' code with a simple routine to play it.