Search for «K2A»doc code in class tags

beat repeat with gate and pitch increment

by santi on 11 Oct'24 02:52 in glitch looper repeat

Use this synthdef as an effect and just make the \go parameter from 0 to 1 to activate. When you transition from 0 to 1, it will record a buffer of

God Rest Ye Merry, Xentlemen

by walters on 01 Dec'23 17:30 in ring modulation just intonation christmas xmas

Xenharmonic rendering of the Xmas favorite

reception: interesting way of harmonizing (1)

music for airports inspired generative music

by infinite digits on 01 Dec'21 18:32 in ambient drone piano eno

this is a infinite generative song based on Eno's Music for Airports. I realize this could be split up into different SynthDef's and sequenced with

mrcl snippets #3: feedback timer

by elgiano on 20 Jul'18 22:20 in

Shift register patch

by david_morgan on 26 Jan'18 16:45 in

reception: surprising (1)

FM7 Patch

by david_morgan on 06 Dec'17 16:46 in fm frequency modulation

Scoring a movie with supercollider

by 56228375 on 12 Aug'17 11:34 in osc synchronization movie timeline blender

This is the supercollider code used in the tutorial about creating a generative movie score with supercollider and blender. The tutorial itself is loc

Those were the times

by 56228375 on 04 Aug'17 13:21 in pmono brown noise

When this generative song was released in 2342 it immediately rose to the top spot of the intergalactic U2B channel, easily breaking the all time reco

forlorn brownian atmosphere

by david_morgan on 22 Jul'17 08:03 in generative

Requires sc3-plugins: DFM1, Greyhole, JPverb

click clack toot // fm-grains

by _Lf0 on 19 Dec'16 00:12 in fm grains envelope modulation

/* clicks and ambience. click clack tooot..... partly loud clicks... i tried to practice granular synthesis but failed in the end to make

Mono2eN - Ndef, slightly altered

by LFSaw on 26 Mar'13 18:01 in code fork spatial performance tool

The ndef version of the mono2eN system, slightly adapted - a multichannel autospatilisation musical performance tool.

spawnSynthGranulizer

by bateslewis on 28 Feb'13 11:46 in

spawnBufGranulizer

by bateslewis on 24 Feb'13 17:32 in

pattern based granulizer using Pspawn - a work in progress

Cars

by DSastre on 22 Nov'12 17:17 in machine car engine

A "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by

reception: educational (1)simulation (1)andy farnell (1)

Insects

by DSastre on 16 Jul'12 17:11 in nature lifeforms insects

Different insect sounds, including field crickets, a cicada and a housefly. Based on pure data code from the book "Designing Sound" by Andy Farnell.

reception: natural (1)educational (2)awesome (1)

Breaking Glass

by 38nonprivate on 26 Aug'11 13:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

Attack Detection and Amplitude Threshold Setter GUI

by eli.fieldsteel on 15 Aug'11 00:28 in howto amplitude threshold detection attack onset gui

A modular GUI designed to detect amplitude attacks and set a globally retrievable threshold value.

reception: educational (2)with video (1)
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