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Animation of Simple Harmonic Motion

by eli.fieldsteel on 26 Feb'22 19:00 in gui animation simple harmonic motion spectrum

A GUI for animating summation of partials as simple harmonic motion, depicted as circular rotation correlated with a graph of amplitude vs. time.

reception: eyecandy (1)

Command-line SC utility for MIDI clock out

by jamshark70 on 26 Dec'21 23:52 in midi sync clock

When sending MIDI clock out at a fast tempo, there may be fewer than 10 ms between clock ticks. If you're sending the clock messages from the same scl


by Dindoléon on 16 Aug'21 03:51 in gui tool interface menu

Demo of a custom switch button, allowing you to cycle between several states. Connect to a function using view.bindFunction( function ). Supports layo


by Dindoléon on 15 Aug'21 07:04 in gui tool interface menu

Demo of a custom modular menu, allowing you to switch between several buttons instances. Connect to a function using view.bindFunction( function ). Su

Color Picker, pretty version

by Dindoléon on 14 Aug'21 13:16 in gui tool hsv

See . Hue slider now updated when changing saturation. Strange bug causing the sliders colors to vary when window is resized,


by Dindoléon on 12 Aug'21 05:14 in gui enveloppe

A personnal interpretation of enveloppe pictural representation.

ColorPicker ( HSV to Color ), RAW Version

by Dindoléon on 12 Aug'21 05:00 in gui tool hsv

Function that returns a color picker view, and allows to connect it to a function outside of the color picker itself. Contains an HSV to Color() algo

Damped Driven Double Pendulum Sonification and Visualization

by xavieredavenport on 29 Jun'21 17:25 in sonification physics pendulum

ctrl+enter to run ctrl+. to stop Version 1. A little toy physics simulation of a double pendulum with damping and drive. The math is a little inc


by eli.fieldsteel on 28 Apr'21 00:35 in game snake arcade

a SuperCollider recreation of the the arcade game "snake"

reception: fun (1)

SCTweets - 140 Character - swiki repost

by zecraum on 07 Apr'21 23:42 in sctweet sctweets tweeter swiki

140 Character Examples A popular way to share SuperCollider code is to post it to the social n


by henklass on 01 Jan'21 17:19 in math feigenbaum bifurcation

Moaning and groaning SuperCollider draws Feigenbaum's bifurcation graph... This project was inspired by this video:

SpacePan - A Spatial Audio Environment

by audioholic on 07 Nov'20 12:40 in gui spatialization multichannel spatial audio

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was

Dirty Sound Maker

by Dindoléon on 29 Jan'20 09:07 in ambient drone gui software

Simple GUI to produce dirty ambient drones, based on the 'Mini' concept ( see ). Really simple to use. Displayed words aren't

cog wheels

by redFrik on 17 Sep'19 17:20 in gui animation icon

for drawing cogwheel icons

GUI: Time-domain continuous vs sampled signals, and FFT representation

by jamshark70 on 13 Aug'19 23:32 in gui theory nyquist fourier oversampling teaching fft

Here's a demo I cooked up for a synthesis theory class. Textbooks say that the Nyquist theorem proves there is one only one way to draw a band-limited

multiple wavetable animation

by eli.fieldsteel on 04 Jul'19 22:11 in animation multiple wavetable synthesis

GUI animation for multiple wavetable interpolation

waveshaping animation

by eli.fieldsteel on 04 Jul'19 21:58 in animation waveshaping

GUI animation for signal waveshaping

Generating Graphics and Music From The Dragon Curve

by 56228375 on 26 Jan'19 16:09 in minimal generative graphics panola lsystem dragon

This minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand


by Scott L Simon on 05 Jan'19 06:16 in gui patterns synth

Another small GUI performance module. Builds on a 303 from the helpfiles with a few changes.


by Dindoléon on 06 Dec'18 02:45 in gui granular grain module

A GUI module to produce granular synthesis textures. Controls are : amplitude, trigger rate, grain duration, number of simultaneous grains, frequency

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