Search for «OnePole»doc code in class tags
Sound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC
by gosub on 30 May'24 09:09 inSound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC source: https://www.youtube.com/watch?v=CLddxGIlVPU I only did the porting, kudo
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
4 operator phase modulation synth
by david_morgan on 10 May'20 19:56 inNote: you can configure more than 4 operators by changing the value of the numops variable.
Stylophone tone simulation
by na on 31 Mar'20 11:59 inBasic tone simulator of a stylophone. Sugestions//improvements are welcome :)
Basic Feedback Delay Network SynthDef
by michaeldzjap on 18 Jul'19 18:40 inExample of a basic feedback delay network or FDN of order 8. Requires the MathLib quark. Use the scale argument to increase / decrease the delay time
Side to Side flip
by hwright on 06 Dec'16 07:51 inhttps://drive.google.com/open?id=0B3bl8mC-wzC1eDhPNXFaTkhxQlE
MCElectronique.sc
by brianlheim on 21 May'15 20:23 inMCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially
radio tunner and harmonica
by grirgz on 04 Feb'15 00:06 inMaybe I should not post code which come directly from the SC documentation, but It's been years that I read this doc, I never listened to the code exa
ComparFeedback
by LFSaw on 21 Oct'13 12:12 inComparFeedback implements an FM feedback matrix based on the ComplexRes UGen. The number of nodes can be set when defining the synthesis engine. Compa
Cars
by DSastre on 22 Nov'12 17:17 inA "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by
reception: educational (1)simulation (1)andy farnell (1)Motors
by DSastre on 22 Nov'12 17:12 inbased on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 44, Practical 21, Motors)
reception: andy farnell (1)Electricity
by DSastre on 22 Nov'12 17:06 inHum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)
reception: andy farnell (1)R2D2
by DSastre on 22 Jul'12 21:20 inA "computer babble" sound and a FM Synthesizer for computer noises. Based on pure data code from the book "Designing Sound" by Andy Farnell.
reception: educational (2)nice (2)awesome (1)Insects
by DSastre on 16 Jul'12 17:11 inDifferent insect sounds, including field crickets, a cicada and a housefly. Based on pure data code from the book "Designing Sound" by Andy Farnell.
reception: natural (1)educational (2)awesome (1)