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Sound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC
by gosub on 30 May'24 09:09 inSound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC source: https://www.youtube.com/watch?v=CLddxGIlVPU I only did the porting, kudo
XoX pattern helper
by gosub on 26 May'24 12:01 ina simple helper function to write \dur patterns in a XoX style i.e. Pseq(~xox.("xxooxoxo") * 8/120, inf)
Bjorklund Toy
by rinalka1227 on 21 Apr'21 17:01 inToy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hi
MIDI arpeggiator demo
by wondersluyter on 06 Mar'21 05:31 inRoughly based on the stock ableton arpeggiator behavior. A lot of variation is possible combining custom ~chordSort and ~notePat functions.
Eternal Elevator Ensemble
by 56228375 on 08 Dec'20 01:15 inLegend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip
In-between, longing
by jpdrecourt on 29 Sep'20 23:04 inThis is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas
drum sequencer to drive external midi device or software like ableton
by 56228375 on 19 Apr'20 19:03 inSimple drum machine in supercollider (with presets!). Even if the code is not very sophisticated, it offers some possibilities not widely available in
Piano phase
by jpdrecourt on 07 Apr'20 13:39 inEarly experimentation with patterns. Attempt at recreating Piano Phase by Steve Reich with random part lengths.
Re: midified arpeggiator/auto-accompaniment using patterns
by elgiano on 11 Jan'20 18:03 inRe: Let me know if you have ideas for improvement! (code-wise or feature-wise) -> I used an object prototype to streamline the process of registering
midified arpeggiator/auto-accompaniment using patterns
by 56228375 on 03 Jan'20 01:19 inProof of concept code for a midified arpeggiator/auto-accompaniment system, quickly reacting to chord changes Midi is received as input, and supercol
Skyline by Bobby Macdonald
by Bruno Ruviaro on 17 Dec'19 23:25 in"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
"Variations on a Carol" by Michelle Nguyen
by Bruno Ruviaro on 17 Dec'19 21:29 in"Variations on a Carol" by Michelle Nguyen. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fa
Judges by Michael Noonan
by Bruno Ruviaro on 17 Dec'19 19:56 in"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.
"Home" - MUSC 115 Final
by tsonker on 03 Dec'18 21:24 inSoundscape inspired partly by the festive season of Ganesh Chaturthi but mostly by homesickness. (Melody: Imagine Dragon's "Demons") SoundCloud:
Wind Down: Track Creation Project
by pkirk on 29 Nov'18 22:41 inUse of Synthdefs, Pbinds, and Pspawner to create a unique track. This track was create for Bruno Ruviaro's course in Experimental Sound Design.
Beatboxing and Bach
by aahrens on 25 Oct'18 02:10 inTaking inspiration from "Switched-On Bach", this is a supercollider rendition of Invention No. 13 in A Minor. The melody is held in Pbinds, and I m
SynthDEFaults - Patterns Examples
by unknown on 14 Aug'18 02:00 inPatterns examples using SynthDEFaults library
Rate Player
by joehigham on 30 Jul'18 18:40 inThis is a player that I use for live work. It takes piano samples (or anything else I guess) and plays them in a rhythmic way that is also based on ch