Search for «Decay»doc code in class tags
Reverse reverb
by zecraum on 11 Jun'23 17:41 inReverb reverb by Click Nilson based on impulse response convolution. Posted on the mailing list.
SCTweets - 140 Character - swiki repost
by zecraum on 08 Apr'21 05:42 in140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n
SpacePan - A Spatial Audio Environment
by audioholic on 07 Nov'20 18:40 inThis is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was
Melodic, beat driven, evening synthesis.
by willschrimshaw on 05 Sep'19 13:25 inPosted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a
Basic Feedback Delay Network SynthDef
by michaeldzjap on 18 Jul'19 18:40 inExample of a basic feedback delay network or FDN of order 8. Requires the MathLib quark. Use the scale argument to increase / decrease the delay time
Filter Explorer @ 1000 Hz of the Cutoff Frequency (Centre Frequency)
by prko on 22 Apr'18 01:44 inSpecial Thanks to Russell Johnston who gave an excellent solution to MouseLeaveAction issue via the sc-users list! Thanks to Fredrik Olofsson who men
Diplopterys Cabrerana
by blaz.pavlica on 17 Sep'17 12:00 inThis is the code used for the first song on my album Blaž Pavlica - Virtual Entheogen https://zvocniprepihi.bandcamp.com/album/bla-pavlica-virtual-
Movie without images
by 56228375 on 25 Jul'17 00:06 inRequires supercollider 3.9dev. (But you probably can use older versions if your replace Done.freeSelf with number 2.) All sounds are synthesised - no
Ambience Maker
by LFSaw on 14 Mar'17 21:58 inCreate (atm. constant) wind and rain. Infinite possibilities! Easily expandable! A breeze!
SplatterPillar
by Modanung on 03 Mar'16 16:00 inThis is the sound a Klå pilot makes when he's being "uploaded". [[Video]](https://vimeo.com/157520969)
Algorithmic Beats
by rumush on 04 Jan'16 21:19 inA short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.
Feedback Ambient
by rumush on 14 Dec'15 17:21 inSimple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what
Hats and Noise
by rumush on 26 Nov'15 20:42 inA couple of rhythmic noise generating functions. All based on the top one.
Lost Among the Atoms - First Composition - Glitch/Ambient
by rumush on 16 Nov'15 20:44 inA composition for EP - Lost Among the Atoms
Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP
by rumush on 11 Nov'15 19:45 inRoutine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP
Re: SCTweets
by rumush on 10 Nov'15 09:16 inA collection of glitch functions inspired by nathanielvirgo's tweet - You've opened a new world to me :) You can find his function at the very top.