Search for «SoundFile»doc code in class tags
CloudGenMiniBuf streamlined
by LFSaw on 17 Dec'24 11:26 inCloudGenMini for use with samples. Replaced all global variables to be members of the Tdef(\cloud0)-own environment. This should help to create seve
Wavetable Builder with GUI
by txmod on 25 Feb'24 19:40 inGUI-based app for building and saving single-cycle waveforms and wavetables. Uses either a mix of sine waves or an envelope of points connected by c
reception: useful (1)Spectrogram of a sound file
by wondersluyter on 26 Aug'23 07:00 inGenerates an Image containing the spectrogram of a soundfile
In-between, longing
by jpdrecourt on 29 Sep'20 23:04 inThis is the full code of the piece "In-between, longing" posted here for reference. For a brief explanation of some of the features of the code, pleas
oneshot renderer
by LFSaw on 29 Jan'19 18:38 inrender each synthdef in a given dictionary as one-shot sound file.
Graphic illustration of granular time-stretching
by jamshark70 on 26 Apr'15 09:39 inGraphically represents a small set of granular windows, with variable offset. Move the "ratio" slider, and you can see and hear time stretching.
reception: graphics instructional (1)Sound file position selector GUI
by grirgz on 23 Nov'14 20:47 inSometime you want to play a certain part of a sound file, but you must provide the Synthdef with the starting and ending buffer frame number. It's nic
Spectrum and Spectrogram of a sound file
by jcc on 07 Nov'14 23:30 inCalculates and plots the spectrum at any position in a sound file (only reads one channel). Displays the spectrogram of a selected segment of a sound
reception: great and useful (1)Sound file chunks: Workaround for single-precision buffer indexing
by jamshark70 on 07 Nov'13 03:19 inOne of the common questions on the list is about handling very large sound files with BufRd. BufRd indexes into the buffer using a single-precision fl
Granular Sampling GUI Demo 1
by Bruno Ruviaro on 09 Sep'13 04:50 inGraphical interface to experiment with granular sampling (one sound file at a time).
reception: educational (1)Play soundfiles
by Bjørn Houdorf on 26 Mar'13 18:37 inPlay your (short) soundfiles with some delay. Your soundfiles should be in the folder "yourSoundFileFolder"
spawnBufGranulizer
by bateslewis on 24 Feb'13 17:32 inpattern based granulizer using Pspawn - a work in progress
CloudGenMiniBuf
by bateslewis on 06 Feb'13 12:47 inCloudGenMini for use with samples
reception: grains (1)resynthesis (1)advanced (1)gui interface (1)preset save (1)4 synthdefs to choose from (1)Swarm of sound files
by Bjørn Houdorf on 21 Dec'12 16:56 inPut your sound files in the sound file folder. The code plays random sound files panned out in the stereo field. A swarm of sound files.
Granular display
by tommaisey on 15 Oct'12 04:13 inMy first post to sccode! A display which visualises a granularised sound file. Each grain is represented by a dot which moves across the waveform of t
reception: educational (1)gui (2)nice (1)impressive (1)cool (1)granular (2)Re: Load and play samples from GUI (Qt GUI only), adapted to use SoundFile:cue
by LFSaw on 30 Apr'12 13:07 in*Needs Qt GUI (VLayout)* ----- Basic GUI for loading samples and playing them via button presses. Differences to the original version by rukano:
reception: nice (1)useful (1)soundboard (1)Sick LinCong
by clicksonnil on 08 Sep'11 11:57 inUse of linear congruence and multiply with carry random number generators for non-realtime signal generation. Very noisy outputs, watch your ears! (yo
reception: noisy (1)soundfile playback
by LFSaw on 09 Aug'11 23:48 inautomatically playback of all soundfiles in a directory