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Sound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC
by gosub on 30 May'24 09:09 inSound Simulator's "Ryoji Ikeda Pure Data Tutorial" ported to SC source: https://www.youtube.com/watch?v=CLddxGIlVPU I only did the porting, kudo
Remap Channel Outputs
by smoge on 27 May'24 09:12 inThis code sets up a remapping system where input channels are mapped to output channels based on a predefined configuration. The remapping is done usi
XoX pattern helper
by gosub on 26 May'24 12:01 ina simple helper function to write \dur patterns in a XoX style i.e. Pseq(~xox.("xxooxoxo") * 8/120, inf)
Far Enough
by iakamuri on 10 Apr'24 16:32 inIt is the first short composition, that I fully implemented in SuperCollider, it utilizes traditional synthesis techniques and feedback, exploring sco
Wavetable Builder with GUI
by txmod on 25 Feb'24 19:40 inGUI-based app for building and saving single-cycle waveforms and wavetables. Uses either a mix of sine waves or an envelope of points connected by c
reception: useful (1)Industrial Fantasia
by Soheil Zarrinpour on 17 Jan'24 09:36 inIn the continuation of my inspiration drawn from unpitched sounds, I was on the path to discovering methods for fantasizing situations by incorporatin
Spectrogram of a sound file
by wondersluyter on 26 Aug'23 07:00 inGenerates an Image containing the spectrogram of a soundfile
Reverse reverb
by zecraum on 11 Jun'23 17:41 inReverb reverb by Click Nilson based on impulse response convolution. Posted on the mailing list.
Using MultiSliderView to control the harmonics of a wavetable
by zecraum on 25 May'23 02:00 inexample by James McCartney extracted from the mailing list: https://listarc.cal.bham.ac.uk/lists/sc-users-2003/msg05160.html
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
Galton Board Simulator
by Dindoléon on 10 Jul'22 18:50 inhttps://scsynth.org/t/galton-board-sim/6202
Operator-synth_Isomorphic-version
by Marty Carlton on 02 Mar'22 00:02 inThis is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird
Animation of Simple Harmonic Motion
by eli.fieldsteel on 27 Feb'22 01:00 inA GUI for animating summation of partials as simple harmonic motion, depicted as circular rotation correlated with a graph of amplitude vs. time.
reception: eyecandy (1)music for airports inspired generative music
by infinite digits on 01 Dec'21 18:32 inthis is a infinite generative song based on Eno's Music for Airports. I realize this could be split up into different SynthDef's and sequenced with
Auditory Scene Analysis, a SuperCollider companion (Chapter 1)
by mjf352 on 28 Jul'21 01:36 inThis is an estimation of every audio-based experiment from "Auditory Scene Analysis, Chapter 1" in the form of SuperCollider code. The purpose is to p
Bjorklund Toy
by rinalka1227 on 21 Apr'21 17:01 inToy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hi
SCTweets - 140 Character - swiki repost
by zecraum on 08 Apr'21 05:42 in140 Character Examples https://swiki.hfbk-hamburg.de/MusicTechnology/899 A popular way to share SuperCollider code is to post it to the social n