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leaf - an lsystem composition

by blueprint on 17 Nov'23 13:12 in algo lsystem

again, after building the l-system using https://anvaka.github.io/lsystem/ A composition. https://github.com/poetaster/supercollider-lsystems

Introduction of Sweet Dreams

by prko on 28 Oct'23 00:16 in sweet dreams

inspired from "2018 09 18 18 20 48 sweet dreams twitch" by studioTTTguTTT: "https://www.youtube.com/watch?v=vFqCyfdNbZM&lc=Ugz8PRnQHrWs-XOm45p4AaABA

filksong

by Bernardo Barros on 28 Sep'23 04:06 in

https://www.gnu.org/music/free-software-song.html

l-systems Pbindef

by blueprint on 21 Mar'23 14:17 in lsystem generative iterative

Also an homage to: http://sccode.org/1-5bp but using l-systems to drive Pbindefs instead of Panolas. This is slightly easier to modify other factors (

Weed, after P. Bourke

by blueprint on 17 Mar'23 14:13 in panola lsystem generative iterative

This is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems

Re: Generating Graphics and Music From The Dragon Curve

by blueprint on 08 Mar'23 13:17 in code fork minimal generative graphics panola lsystem dragon

These are variations using lsystems I built for: https://anvaka.github.io/lsystem/ I've only changed the LSystem itself, not the note selections or

RaggaTek-000001

by Robert Boyd on 14 Feb'23 03:46 in

Experiment with roots of unity

by Muse Score on 28 Jan'23 11:04 in

This is an experiment with roots of unity in supercollider. I took Eulers formula exp(2*pi*I*k/n) = cos(2*pi*k/n)+sin(2*pi*k/n)*I to sonify sums o

Underwater

by Muse Score on 24 Jan'23 12:50 in

This is my first piece of music in the world of supercollider. https://www.youtube.com/watch?v=lpAUKkNgqhU

NodeProxy PlayControl for parallel sounds

by LFSaw on 04 Aug'22 11:38 in jitlib recipe

NodeProxy rule to create parallel versions of the same sound definition.

Space Game

by mjsyts on 20 Jul'22 15:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

phase modulation dx11 algoritms

by gentleclockdivider on 04 Jul'22 01:19 in fm phase modulation dx

All dx11 algoritms

fast fm windchimes 4 fealty

by s2s2s2s2s on 18 Jun'22 03:24 in i loike windchimes

oldpatch

monzos + sloth patch

by eli.rosenkim on 20 Apr'22 19:37 in just intonation monzo sloth canon fractals

fun patch using sloth canons to control places of a monzo

sloth canons

by eli.rosenkim on 20 Apr'22 19:36 in fractal just intonation sloth canon

routine that takes a seed and generates a self-similar sloth canon with it by adding each term to each term, better explained in this blog post: https

fraction2basimal

by eli.rosenkim on 20 Apr'22 19:28 in formant just intonation hordijk basimal decimal partch integers

function that extracts repeating digits in "basimal" representations of ratios

mutronome (brownian motion of beats)

by eli.rosenkim on 20 Apr'22 19:23 in rhythm metronome brownian relabi

beat absolute locations rather than deltas meander randomly each cycle

Operator-synth_Isomorphic-version

by Marty Carlton on 02 Mar'22 00:02 in filter additive synthesis lfo computer keyboard isomorphic layout

This is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird

classical piano music in SC

by stewartmandell on 17 Feb'22 18:37 in

Hello Everyone. This is my first post. I'm trying to transcribe classical piano music to SuperCollider. Here is my problem. In piano music, a

Buffer Plotter

by Dindoléon on 05 Jan'22 15:06 in gui synthesis utility plotter

This is a setup that allows you to plot a Synth() output, using a buffer. See https://scsynth.org/t/what-is-the-best-way-to-plot-a-synth/5160 .

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