Search for «SynthDef»doc code in class tags

NodeProxy PlayControl for parallel sounds

by LFSaw on 04 Aug'22 05:38 in jitlib recipe

NodeProxy rule to create parallel versions of the same sound definition.

Space Game

by mjsyts on 20 Jul'22 09:47 in gui game arcade

Top-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.

phase modulation dx11 algoritms

by gentleclockdivider on 03 Jul'22 19:19 in fm phase modulation dx

All dx11 algoritms

fast fm windchimes 4 fealty

by s2s2s2s2s on 17 Jun'22 21:24 in i loike windchimes

oldpatch

monzos + sloth patch

by eli.rosenkim on 20 Apr'22 13:37 in just intonation monzo sloth canon fractals

fun patch using sloth canons to control places of a monzo

sloth canons

by eli.rosenkim on 20 Apr'22 13:36 in fractal just intonation sloth canon

routine that takes a seed and generates a self-similar sloth canon with it by adding each term to each term, better explained in this blog post: https

fraction2basimal

by eli.rosenkim on 20 Apr'22 13:28 in formant just intonation hordijk basimal decimal partch integers

function that extracts repeating digits in "basimal" representations of ratios

mutronome (brownian motion of beats)

by eli.rosenkim on 20 Apr'22 13:23 in rhythm metronome brownian relabi

beat absolute locations rather than deltas meander randomly each cycle

Operator-synth_Isomorphic-version

by Marty Carlton on 01 Mar'22 18:02 in filter additive synthesis lfo computer keyboard isomorphic layout

This is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird

classical piano music in SC

by stewartmandell on 17 Feb'22 12:37 in

Hello Everyone. This is my first post. I'm trying to transcribe classical piano music to SuperCollider. Here is my problem. In piano music, a

Buffer Plotter

by Dindoléon on 05 Jan'22 09:06 in gui synthesis utility plotter

This is a setup that allows you to plot a Synth() output, using a buffer. See https://scsynth.org/t/what-is-the-best-way-to-plot-a-synth/5160 .

trash

by ab2 on 08 Dec'21 18:45 in eguitar

just a very limited attempt for reference purpose of a hoped for eguitar synth ´ based on https://sccode.org/1-5aC#c982

hamma

by hamma on 02 Dec'21 12:41 in drone gui visuals graphics

a go at making something like metaphysical function from NI reaktor in SC original instrument design by mike daliot based on ScopeView helpfile

magic sparkly rainbow!!!!!!<3

by daisystomper on 13 Aug'21 16:56 in scales sparkly

some scale stuff by a novice-SC lovable unicorn

Mountains

by Dindoléon on 12 Aug'21 05:14 in gui enveloppe

A personnal interpretation of enveloppe pictural representation.

Auditory Scene Analysis, a SuperCollider companion (Chapter 1)

by mjf352 on 27 Jul'21 19:36 in auditory scene analysis interactive tool auditory perception perception listening ears

This is an estimation of every audio-based experiment from "Auditory Scene Analysis, Chapter 1" in the form of SuperCollider code. The purpose is to p

gongFM_SC

by Oscar Recarte on 11 Jul'21 18:35 in fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Various gong-like sounds using FM synthesis. More detailed info (in Spanish) at https://recarteblog.wordpress.com/2021/05/05/gongfm_sc/

droneFM01

by Oscar Recarte on 11 Jul'21 02:50 in beats drone fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Polyrhythmic and dynamic FM drone. More detailed info (in Spanish) at https://recarteblog.wordpress.com/2021/02/23/example-post-2/

Damped Driven Double Pendulum Sonification and Visualization

by xavieredavenport on 29 Jun'21 17:25 in sonification physics pendulum

ctrl+enter to run ctrl+. to stop Version 1. A little toy physics simulation of a double pendulum with damping and drive. The math is a little inc

1 2 3 4 5 6 7 8 9 10