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Simple Harmonic Motion

by rukano on 28 Oct'14 15:44 in sine sinewaves simple harmonic motion

Was just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t

num1

by Devi Skanadze on 23 Sep'14 19:56 in ambient

game of life

by Raver_Ale on 10 Sep'14 22:20 in generative conway game of life visual work in progress

a work in progress implementation of conway's game of life. some stuff still not working properly. Used the 1d cellular automaton by the berlin sc-gro

tb303

by olaf on 04 Sep'14 06:54 in gui synth tb303

Molecular music box 2

by grirgz on 28 Aug'14 02:27 in pattern generative molecular

Same algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour

Molecular music box

by grirgz on 28 Aug'14 00:31 in pattern generative molecular

Inspired by this post http://www.kimri.org/blog/?p=487 I rewritten the algo to use more the patterns, so it's generated on the fly and it's easy to cu

Kaprekar

by henklass on 25 Aug'14 16:13 in arpeggio math kaprekars constant

Kaprekar Take any four-digit number except multiples of 1111. Sort the digits. Make numbers of the digits in ascending and in descending order. Repea

example fft sc->processing v2

by Fredrik Olofsson on 15 Aug'14 00:21 in processing

an extended version of http://sccode.org/1-4Ty this one sends 3 streams of spectral data at the same time - high, mid and low filtered. note: quite

reception: useful (1)

beat grid

by vividsnow on 16 Jul'14 01:57 in rhythmic beat prototype metre grid

prototype of simple metre beat grid running on server w/ synced TempoBusClock

rhythmoid

by vividsnow on 15 Jun'14 19:38 in sketch step rhythm

bankrupt robot's dance-machine )

sine ocean

by eli.fieldsteel on 24 Apr'14 02:01 in sine patterns random spatialization metal pure immersive

150 unique streams of harmonic sine waves ebb and flow, gradually drifting more and more out of phase

Pisano Melodies

by henk.lasschuit on 15 Apr'14 21:55 in mathematics research

Pisano Periods are used to generate melodies

Additive Synthesis Demo with QuNeo - Patch 4 (Risset Bell)

by Bruno Ruviaro on 08 Apr'14 04:21 in bell risset additive synthesis quneo

QuNeo controller playing Risset Bells (additive synthesis demo). This one adds controls for Attack and Release times.

Re: The Sounds of Fibonacci

by ttsesmetzis on 18 Mar'14 17:42 in code fork mathematics research

Pisano periods for rythmic patterns.

The Sounds of Fibonacci

by henk.lasschuit on 16 Mar'14 16:37 in mathematics research

Pisano Periods for the numbers 2 to 1000 converted to sounds

Scanned Synthesis Visualisation

by Matthew Kane on 25 Feb'14 23:39 in scanned synthesis visualization

Visualization of scanned string synthesis.

reception: gui (1)scanned synthesis (1)visualization (1)

Draw your waveform feat. silly pattern player

by rukano on 29 Jan'14 10:34 in drawing waveform

A short demonstration how to change values in a buffer from a GUI. Also some presets added, because the mouse precision is not very good if you intend

reception: gui (1)

The Collatz Scale

by henklass on 08 Jan'14 14:37 in collatzproblem notenumbers tonality

Some time ago a did a thing on a series of numbers, that, as I learned later, was officially called the Collatz problem and it can be found on the Onl

20140103_1504 (pluck piece)

by nathan on 03 Jan'14 17:30 in random karpusstrong

New piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and

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