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chaos gen modular function for modular pseudo ugen prototyping

by tiagmoraismorgado on 27 Nov'16 16:49 in

chaos gen modular function for modular pseudo ugen prototyping

LFDNoise Modular version

by tiagmoraismorgado on 27 Nov'16 16:09 in function lfdnoise pseudoclass prototyping

a draft of a modular function for LFDNoise sctochastically selection. i shall be turning this into a pseudo ugen, using high level classes abstraction

Cumulative Pulses

by henklass on 29 Oct'16 13:30 in cumulative pulses control signals palindrome

Cumulative pulses Imagine pulse-generators with different frequencies. Pulses are added together to generate control signals, e.g. for pitch, or may

Re: Launchpad Spiral

by grirgz on 21 May'16 20:07 in code fork

For the challenge, let's make the path algorithmically =)

Launchpad Spiral

by Schemawound on 18 May'16 19:41 in

Just a quick demo of making a spiral pattern on a Novation Launchpad Mini Visual of it here: https://www.instagram.com/p/BFjqSxCwF4J/?taken-by=sche

'Require' class for code importing

by whillas on 30 Dec'15 01:40 in code utility infrastructure reusable

Require files in your documents and they will be loaded in if they are one of the search paths. First looks relative to the current document then tho

Chaos Ambient - Unfinished Piece

by rumush on 18 Nov'15 12:01 in random chaos algorhitmic

A unfinished noise piece. Based on two chaotic UGens and some granularization.

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

Pi sonification

by grirgz on 14 Nov'15 19:07 in code fork

It take groups of 10 decimals from Pi and use each number as an index in arrays of patterns. If you are bored by pi, you can try other numbers

Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP

by rumush on 11 Nov'15 19:45 in

Routine that randomly changes parameters of the glitch function. It is a basis for one of the tracks for 'Lost Among the Atoms' Noise/Glitch EP

Doppler Effect Composition

by rumush on 06 Nov'15 14:16 in

Almost finished composition based on Doppler Effect from 'Operators-Hypot' in the help file. It just needs a couple of finishing touches and a way to

Chaos Glitch SynthDef

by rumush on 14 Oct'15 17:51 in noise fm glitch experimental chaos

Another glitch SynthDef with a simple pattern to play it. You can achieve variety of textures with it. From simple tones to noise and wicked basses. H

Formant filter using the Vowel Quark

by julian.rohrhuber on 16 Aug'15 17:50 in filter vowel

A function to get the n loudest partials, or all partials louder than a threshold, for a formant filter using Klank and Vowel

Re: Dissonator with Steno

by julian.rohrhuber on 16 Jun'15 18:51 in effect code fork dissonant ring modulator psychoacoustic language

Here is a remix in the language Steno.

Fifths (QuNeo demo)

by Bruno Ruviaro on 21 May'15 21:56 in pbind midi quneo

playing Pbinds with a MIDI controller (QuNeo, etc).

Fun with typos

by tomasebrennan on 04 Feb'15 23:34 in glitch

I accidentally set the freqscale of a Klank to 0. What resulted was a surprisingly varied and dynamic bit of glitch. The joy of typos in SC :)

The Beasties

by henklass on 16 Jan'15 18:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

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