Search for «WhiteNoise»doc code in class tags

Ocean of Bass

by computer.music.neix on 23 May'12 10:40 in noise waves beach

Electronic Waves in the beach

Epic Sax Guy (cheap version)

by rukano on 09 May'12 00:17 in epic sax guy sax trumpet pop

Again, just an exercise to get this tune out of my head. I was actually trying out the Stk plugins, but the sax there is quite cheesy. Not it's replac

Abusing Convolution2 to make pitch

by jamshark70 on 01 Apr'12 02:36 in convolution comb granular theory

Inspired by Formlet, which does something like formant synthesis by outputting short sinusoidal grains in response to impulses, I thought, what if we

Thunderstorm

by Henk Lasschuit on 06 Mar'12 18:52 in rain thunder wind

A thunderstorm, made with SuperCollider. There are three layers of sounds: rain, wind and thunder. There is a global envelope controlling the densit

reception: natural (1)complex (1)

alone in the storm

by grirgz on 02 Mar'12 06:54 in noise drone

Super Mario Theme

by Dave on 23 Dec'11 20:47 in percussion patterns games song melody tune

This is my favourite computer music tune programmed in SuperCollider: The legendary Super Mario theme :)

reception: funny (1)nice (1)great (1)

techno

by Jonatan Liljedahl on 01 Nov'11 15:47 in techno

based on tweet by Michael Winkler

the ocean

by sadguitarius on 17 Oct'11 21:15 in ambient nature sound effects ocean

It works with laptops too, not just seashells... Thanks to Andy Hayleck from the SC list for the code I used as a starting point.

reception: soft (1)calming (1)

mission 8

by grirgz on 26 Sep'11 19:25 in

This is one of the first piece of code I written when i began to learn SC (precisely, the piece number 8)

first step

by Luka P. on 22 Sep'11 22:43 in

something i did as one of my first playing around with SC. it's almost a nice chilled dance track made just with pulses and oscilators...

strange place

by vividsnow on 20 Sep'11 13:56 in scifi sketch experimental

Just experimental sketch of somewhere audio background. p.s. some random variations on each run.

2:00 & Anniversary

by Jacob Joaquin on 07 Sep'11 19:18 in sctweet

Overheard at 2:00 and Anniversary in Black Rock City. #nautilus

reception: ping (1)

Guitar feedback emulation

by nathanielvirgo on 26 Aug'11 14:35 in feedback guitar

A simulation of holding an electric guitar up to the amplifier, creating feedback. Press the mouse button to activate the whammy bar :)

Breaking Glass

by 38nonprivate on 26 Aug'11 13:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

It's more fun to compute this snare

by 38nonprivate on 25 Aug'11 13:19 in kraftwerk percussion snare electro

An attempt to replicate the snare from "It's More Fun To Compute" by, err... somebody please remind me. As usual, it's close but no cigar. Nano chan

reception: nice (1)

Nested ifs in a SynthDef

by 38nonprivate on 12 Aug'11 18:30 in simple if

A short, silly example of using if in a SynthDef. Using Select is generally a better thing to do.

reception: if (1)trick (1)syntax (1)funny (1)

Vuvuzelas

by 38nonprivate on 12 Aug'11 17:52 in sound effects vuvuzela irritating

Let's travel back in time to summer 2010: a new, evil sound comes to the stadiums of South Africa and the streets of football-loving cities.

reception: wasps (1)

The Sh*te Saber

by 38nonprivate on 12 Aug'11 17:23 in sound effects star wars

Another Star Wars inspired sound effect. Room for improvement: this does not really give the sense of two lightsabers engaging in combat, there shoul

reception: educational (1)complex (1)

Bye Fighter

by 38nonprivate on 12 Aug'11 17:21 in sound effects scifi

An attempt at a Star Wars sound effect!

reception: sudden (1)flight (1)spacy (1)
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