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Radial loudness meter

by snappizz on 08 Jun'15 00:25 in amplitude graphic visualization loudness

Short-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s

Modanung - Return of the King

by Modanung on 05 Jun'15 00:47 in guitar code fork plucked strings

The final version had a preverb added to it in Audacity. It can be found here:

The Beasties

by henklass on 16 Jan'15 18:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

reception: cool (1)awesome (1)


by Alexander Lunt on 08 Nov'14 19:22 in sound effects gui melody waves synth synthesis wave synthdef additive synthesis ring modulation synthesizer user interface window

A Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on

Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)

by Jonathan Coon on 30 Oct'14 09:21 in pattern electronic sound guitar experimental patterns supercollider code synth synthesis karplusstrong karplusstrong synthesis sound design music computer synthesizer musc115pluck

This piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s

In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)

by Jonathan Coon on 30 Oct'14 08:40 in electronic supercollider code granular granular synthesis sampling granular sampling musc9plunderphonics underoath ardour plunderphonics music computer

This track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl

303 emulation

by chriskiefer on 04 Sep'14 12:58 in analogue acid 303

This code does tb303 emulation, with analogue style sequencing.


by olaf on 04 Sep'14 06:54 in gui synth tb303

Molecular music box 2

by grirgz on 28 Aug'14 02:27 in pattern generative molecular

Same algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour

beat grid

by vividsnow on 16 Jul'14 01:57 in rhythmic beat prototype metre grid

prototype of simple metre beat grid running on server w/ synced TempoBusClock

The Sounds of Fibonacci

by henk.lasschuit on 16 Mar'14 16:37 in mathematics research

Pisano Periods for the numbers 2 to 1000 converted to sounds

Another weird filter distortion

by wondersluyter on 21 Feb'14 07:55 in filter distortion onset detection

Distortion made by abusing the DFM1

Part-Aleatoric Sample Machine

by nathan on 01 Feb'14 18:26 in sampler aleatoric

This piece is a demonstration of the Part-Aleatoric Sample Machine, a project I am working on to explore possible interfaces between human and non-hum

Algorithmic melancholy

by ttsesmetzis on 26 Jan'14 20:00 in generative

20140103_1504 (pluck piece)

by nathan on 03 Jan'14 17:30 in random karpusstrong

New piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and

wobble bass

by grirgz on 11 Nov'13 04:48 in bass wobble dubstep jitlib


by alextiberiuskirk on 06 Nov'13 17:54 in filter grain bus brown noise

Beat slicer

by Brusli on 22 Oct'13 12:09 in beat slicer pitch shifter time stretch

beat slicer

Sampling Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 06:25 in playback sampling quneo

Each QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of

Subtractive Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:57 in gui patterns synthesis techniques subtractive synthesis

Translucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt

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