Search for «SynthDef»doc code in class tags

Pong

by dilots on 04 Oct'15 19:57 in games game pong phrygian

A basic implementation of pong.

DWG sitar model

by snappizz on 22 Sep'15 22:02 in guitar instrument physical model plucked strings pluck sitar

guhhh, lots of complication for not that much payoff. please fork if you have some ideas for how to improve this

Modulation sequencing

by grirgz on 01 Sep'15 22:24 in pattern modulation sequencer

Two simple ways to set a different modulation per step in a pattern

Grain Freeze

by patrickryanmcminn on 21 Jul'15 18:43 in effect drone granular

SynthDef for capturing and holding incoming audio as a drone

Radial loudness meter

by snappizz on 08 Jun'15 00:25 in amplitude graphic visualization loudness

Short-time loudness is represented by an outer arc, and long-term loudness is represented with a circular graph showing the loudness over the last 60s

Modanung - Return of the King

by Modanung on 05 Jun'15 00:47 in guitar code fork plucked strings

The final version had a preverb added to it in Audacity. It can be found here: https://modanung.bandcamp.com/track/return-of-the-king

Bugger Soundtrack

by Modanung on 03 Jun'15 23:33 in guitar code fork plucked strings

This will be the sound track for Bugger, a Frogger clone that started as a school assignment. Simple SynthDef using Pluck, and a few Pbinds. Bugg

reception: great plucking instrument (1)

No Quarter pluck synth bass sound

by wondersluyter on 17 May'15 00:41 in bass synth pluck

In response to http://sound.stackexchange.com/questions/35138/help-me-make-a-patch-for-this-bass-stab-pluck Listen at http://ericsluyter.com/sounds

Confetti3aX, John Conway's Game of Life; fast, Xenakis-inspired version

by henklass on 14 May'15 17:48 in graphic random xenakis conways game of life

John Conway's Game of Life, Xenakis-inspired version with lots of synths switched on by live cells. The slow, 1-bit-music version can be found at htt

Confetti 3a: Game of Life

by henklass on 14 May'15 17:38 in random graphics 1bit music conways game of life

It is relatively simple to convert Confetti3 ( http://sccode.org/1-4YU )to John Conway's Game of Life. You just need to change the rules and make sure

Confetti 3

by henklass on 14 May'15 17:33 in random graphics 1bit music

Confetti 3 converts random patterns of blocks to more or less structured images. Every block will adapt to the predominant color in its surroundings,

Detuned Synth Pad

by coreyker on 13 May'15 22:56 in synth pad sound design

A SuperCollider implementation of the synth sound described here: "http://www.attackmagazine.com/technique/synth-secrets/detuned-pad/"

Graphic illustration of granular time-stretching

by jamshark70 on 26 Apr'15 09:39 in granular synthesis techniques pedagogy

Graphically represents a small set of granular windows, with variable offset. Move the "ratio" slider, and you can see and hear time stretching.

reception: graphics instructional (1)

I-Ching Sequencer/Synth (King Wen Sequence) - 1

by ken_brant on 01 Apr'15 07:14 in time iching i ching mckenna terence mckenna complexwave complex wave king wen sequence king wen

Sequencer/synthesizer using the complex wave-form of time; formulated from the King Wen sequence of the I-Ching using the model proposed in the Time-W

How to tempo-sync LFOs in Patterns across multiple instances of a Synth

by defaultxr on 12 Mar'15 05:42 in patterns sync lfo tempo

This code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou

Cellular Automaton

by coreyker on 10 Mar'15 07:48 in gui algorithmic cellular automaton

A supercollider implementation of algorithmic composition using cellular automaton (please see: http://www.earslap.com/page/otomata.html for my origin

reception: fantastic (1)

MoaningDialogue Synth

by Manolis on 17 Feb'15 01:17 in simple moaning dialogue frog

One of the first synths I made. A frog-like sounding synth, with a dialogue between the left and the right channel. I've also notated some simple tw

The Beasties

by henklass on 16 Jan'15 18:56 in science life simulator

A life simulator. Beasties are running across the screen, eating, finding a mate and eventually dying. Every event has its own sound.

reception: cool (1)awesome (1)

Yet another molecular music box

by coreyker on 24 Dec'14 14:13 in algorithmic

An attempt at coding this algorithm: http://www.synthtopia.com/content/2014/12/22/the-molecular-music-box-how-simple-rules-can-lead-to-rich-patterns/

Makam_tester

by mahatGma on 16 Dec'14 23:39 in maqam music trainer