Search for «SynthDef»doc code in class tags

Wobble

by gacastillo on 15 Mar'16 15:48 in pulse wobble tremelo wub triangle

Wobble, tremolo, whatever you want to call it. This code uses amplitude modulation with a triangle wave to produce a lower register pulsating synth.

8-bit synth

by jshimada on 15 Mar'16 15:16 in

Ray Gun

by dcall on 15 Mar'16 09:58 in space alien weapon laser raygun blaster

The sound of an alien weapon firing.

Apocalyptic Visions

by Akash Kumar on 15 Mar'16 06:47 in visions

For my MUSC-115 Final. I decided that I would try to remake all that I could from Visions (my first song that I produced). It was a challenge to get t

Re: Morphing Saw Bass

by grirgz on 14 Mar'16 22:29 in bass code fork morphing sawtooth

my hobbit: adding random arrays of LFO everywhere (bonus: a glitch i don't know where it come from)

Carousel

by mjescobar on 14 Mar'16 05:21 in carnival themepark

Cool modulation synth and Pbind that gets a sound similar to that of a carousel at a carnival. Toy with the \dur and set to 1/2 and it gives a spookie

Morphing Saw Bass

by ecbeckmann on 13 Mar'16 11:45 in bass morphing sawtooth

This is a nice morphing saw bass, that uses multi-voice detuning and stereo expansion for a nice, wide feel, as well as a decaying low pass filter ove

Risset rhythm

by snappizz on 06 Mar'16 21:04 in rhythm risset shephard accelerando decelerando illusion

buffer playback with eternal accelerando rhythm

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Binaural Beats Experiment

by axl99 on 06 Feb'16 15:44 in experimental science

An experimental setup to create files of binaural beats attuned to human brainwave frequencies.

El Cubito de Chuito by Roy Fernando Guzmán, 3d Sound using Liminal Spatialization System.

by Roy F Guzmán on 06 Feb'16 09:45 in 3d sound sound forms el cubito de chuito the cube

This code is using Duty UGens in order to produce a SynthDefs to spatialize sound in 3d with out creating Classes.

Stutter tutorial

by snappizz on 01 Feb'16 06:27 in glitch tutorial stutter

Stutter effects grab a small segment of live audio and play it back. It is a popular effect in electronic music, independently invented and developed

reception: instructional (1)just to round out the examples (1)im posting a stutterlivelooper (1)

Simple pattern-based beat slicer

by david_morgan on 24 Jan'16 22:00 in beat slicer

Revised: Made some improvements from previous submission. I hadn't really come across a simple self-contained example to use with patterns. Yo

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Performance Unit - Buffers (part 2)

by rumush on 22 Dec'15 21:20 in noise

A draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r

Pi sonification

by grirgz on 14 Nov'15 19:07 in code fork

It take groups of 10 decimals from Pi and use each number as an index in arrays of patterns. If you are bored by pi, you can try other numbers

random patterns

by grirgz on 11 Nov'15 19:12 in

this generate very diverse compositions, tweaking is easy and change a lot the sounds generated, adding better synthdef can improve further the sound.

Chaos Glitch SynthDef

by rumush on 14 Oct'15 17:51 in noise fm glitch experimental chaos

Another glitch SynthDef with a simple pattern to play it. You can achieve variety of textures with it. From simple tones to noise and wicked basses. H

Semi-Random Glitch SynthDef

by rumush on 09 Oct'15 21:27 in pattern glitch experimental random

It is a simple SynthDef I made after having a look at Hasher UGen with a pattern to play it. It creates nice and varied glitch sounds.