Search for «SynthDef»doc code in class tags

Simple Amplitude Tracker (language side)

by rukano on 21 Oct'13 06:41 in amplitude tracker

It's jsut an amplitude tracker, to exaplin how to send values from scsynth to sclang.

Env editor with knobs to edit individual points

by grirgz on 20 Oct'13 11:59 in gui tool editor

I needed an Env editor with knobs to edit individual points. Maybe it can be useful to someone. You can zoom horizontally with shift+mouseDrag. Show a

song of forest

by soundlake on 18 Oct'13 22:22 in perc

Hmmm.. I'm still SC beginner.

Example of morphing (interpolating) between two Signals/Wavetables

by totalgee on 12 Oct'13 12:24 in interpolate morph

This is in response to a question on sc-users, with subject: [Envelope as signal](http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.n

Real-time pattern morphing with Ndef

by grirgz on 09 Oct'13 12:17 in pattern morphing

When you understand that Ndef can be used to modulate pattern keys, it opens a whole new world

pitch tracker utility

by defaultxr on 28 Sep'13 19:08 in utility convenience pitch pitch tracking

This is a small utility i wrote to make it easy to detect the pitch of incoming audio (i.e. your voice into your mic). I recommend binding the executi

functors - Using Pdef for building abstract pattern functions while live coding

by julian.rohrhuber on 27 Sep'13 16:22 in pattern live coding abstraction tutorial

A simple example that shows of how to build higher-level patterns using Pdef

Subtractive Synth

by alextiberiuskirk on 23 Sep'13 13:52 in klank subtractive synthesis routine

Play around with {Rand(70, 21000)}!7 A simple example for the begginers... hope I can contribute to something =)

Sampling Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 00:25 in playback sampling quneo

Each QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of

Subtractive Synthesis Demo with QuNeo - Patch 2

by Bruno Ruviaro on 23 Sep'13 00:10 in patterns subtractive synthesis quneo white noise

Each QuNeo pad activates a differnt pattern of "notes" made of filtered white noise.

Subtractive Synthesis Demo with QuNeo - Patch 1

by Bruno Ruviaro on 23 Sep'13 00:06 in subtractive synthesis quneo white noise

QuNeo pads play filtered white noise. Midinote becomes center frequency of a Band Pass Filter.

Additive Synthesis Demo with QuNeo - Patch 3 (Risset Bell)

by Bruno Ruviaro on 22 Sep'13 23:47 in bell risset additive synthesis quneo

QuNeo controller playing Risset Bells (additive synthesis demo).

Additive Synthesis Demo with QuNEO - Patch 1

by Bruno Ruviaro on 22 Sep'13 23:44 in additive synthesis quneo

QuNeo controller additive synthesis demo.

Fractal Noise

by Michael Dzjaparidze on 20 Sep'13 07:52 in noise random chaos fractal

This code generates fractal noise by cascading N first order filter sections. beta = 0 -> white noise, beta = 1 -> pink noise, beta = 2 -> brown noise

SuperCollider sending data to Processing

by Luigi Tamagnini on 09 Sep'13 10:57 in osc audiovisual processing

first in SC i analyse audio data with some useful UGens: Onsets, SendTrig and SendPeakRMS; this data is then polled back to de client and dispatched

Waveshaping Synthesis GUI Demo 2

by Bruno Ruviaro on 08 Sep'13 23:01 in gui synthesis techniques waveshaping

Graphical interface for experimenting with waveshape synthesis.

Subtractive Synthesis GUI Demo 2

by Bruno Ruviaro on 08 Sep'13 22:57 in gui patterns synthesis techniques subtractive synthesis

Translucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt