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Melodic, beat driven, evening synthesis.
by willschrimshaw on 05 Sep'19 13:25 inPosted at the request of Jonathan Reus. Melodic components generated with a simple fm based synth. A nice kick drum sound, some swirly noise and a
Basic Feedback Delay Network SynthDef
by michaeldzjap on 18 Jul'19 18:40 inExample of a basic feedback delay network or FDN of order 8. Requires the MathLib quark. Use the scale argument to increase / decrease the delay time
Wavetable Synthesis Patterns
by eli.fieldsteel on 05 Jun'19 23:22 inSome sketches with wavetable synthesis patterns developed in connection with SuperCollider Tutorial 23 on YouTube: https://youtu.be/8EK9sq_9gFI
Stereo phase scope
by jamshark70 on 31 May'19 08:56 inVery quick-and-dirty hack to show stereo phase. Center = up (12:00). Full left = 10:30, full right = 1:30.
FM Patterns
by eli.fieldsteel on 22 May'19 16:57 inPattern-based frequency modulation synthesis sketches developed in connection with SuperCollider Tutorial 22 on YouTube: https://youtu.be/dLMSR2Kjq6Y
reception: game music (1)Orchestral Sound texture v1
by nicolaariutti on 21 May'19 23:42 inI've used samples from the SSO (https://github.com/peastman/sso).
Twilight Luminaries
by Alexander Zhagun-Linnik on 26 Feb'19 13:53 inTwilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note
aurora borealis
by nicolaariutti on 27 Dec'18 14:50 inRandom synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"
Harmo : Harmonic Series modulated by a MultiSlider interface.
by Dindoléon on 18 Nov'18 15:16 inMultiSlider plot display allowing to shape a harmonic series. This is a simplification of Bruno Ruviaro's Additive Synthesis GUI Demo 2.
ChannelStrip
by meunier.fabien on 10 Nov'18 20:16 inA channel strip and master bus SynthDef to create your own mixer, be carefull cause you can create feedback loops by feeding channel A into channel B
SynthDEFaults
by unknown on 14 Aug'18 01:57 inSynthDEFaults - A Collection of Tradicional SynthDefs- //under GNU GPL 3 as per SuperCollider license //Organized by Zé Craum //This is the firs
Panola - pattern notation language tutorial
by 56228375 on 11 May'18 23:03 intutorial for the panola pattern notation language
reception: excellent (1)oh this is great (1)Filter Explorer @ 1000 Hz of the Cutoff Frequency (Centre Frequency)
by prko on 22 Apr'18 01:44 inSpecial Thanks to Russell Johnston who gave an excellent solution to MouseLeaveAction issue via the sc-users list! Thanks to Fredrik Olofsson who men
Spacey Synth example
by Bruno Ruviaro on 19 Jan'18 17:44 inExample reworked and extended from http://wiki.cs.princeton.edu/index.php/Example_5 It outputs MONO as it was designed for SCLOrk
supercollider implementation of padsynth algorithm.
by 56228375 on 13 Jan'18 12:22 inAn implementation of Paul Nasca Octavian's excellent PadSynth algorithm in supercollider, driven from patterns. This code is accompanied by a blog art
Accurate Yamaha DX-7 Emulation Using Supercollider
by egegonul on 11 Nov'17 18:45 inThis project aims to emulate the Yamaha DX-7 synthesizer. It almost perfectly emulates the original DX-7 unit. Blind test between original unit and em
audio transitions
by 56228375 on 19 Aug'17 11:06 inCode used in the blog article about audio transitions https://technogems.blogspot.be/2017/08/audio-transitions-in-supercollider.html The program pro
Re: DWG sitar model
by 56228375 on 10 Aug'17 14:55 infork of a sitar model by @snappizz... it sounds better to me although I have no idea how it's supposed to sound. Modifications are in the plucking (w