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Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)
by Jonathan Coon on 30 Oct'14 09:21 inThis piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s
In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)
by Jonathan Coon on 30 Oct'14 08:40 inThis track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl
303 emulation
by chriskiefer on 04 Sep'14 12:58 inThis code does tb303 emulation, with analogue style sequencing.
Molecular music box 2
by grirgz on 28 Aug'14 02:27 inSame algo, but instead of picking the next note in the scale, it take the next event in an event pattern, much more possibilities, I have fun for hour
The Sounds of Fibonacci
by henk.lasschuit on 16 Mar'14 16:37 inPisano Periods for the numbers 2 to 1000 converted to sounds
Another weird filter distortion
by wondersluyter on 21 Feb'14 07:55 inDistortion made by abusing the DFM1
Part-Aleatoric Sample Machine
by nathan on 01 Feb'14 18:26 inThis piece is a demonstration of the Part-Aleatoric Sample Machine, a project I am working on to explore possible interfaces between human and non-hum
20140103_1504 (pluck piece)
by nathan on 03 Jan'14 17:30 inNew piece arranged and performed in SuperCollider based on code from Bruno Ruviaro, "Pluck (Karpus-Strong) example" (pluck pattern - thanks Bruno) and
Sampling Demo with QuNeo - Patch 1
by Bruno Ruviaro on 23 Sep'13 06:25 inEach QuNeo pad triggers a different sound file. Horizontal axis controls pitch bend (off by default). Play/Stop buttons control looping. Allows use of
Subtractive Synthesis GUI Demo 2
by Bruno Ruviaro on 09 Sep'13 04:57 inTranslucent "pad" interface to play with subtractive synthesis. White noise triggered by either Impulses of LFPulse, then filtered by a Band Pass Filt
Frequency Modulation GUI Demo 4
by Bruno Ruviaro on 09 Sep'13 04:47 inExperiment with FM by specifying contours for Carrier Frequency, Modulation Index, and Amplitude Envelope. Also adjust duration of events. In this ver
Frequency Modulation GUI Demo 3
by Bruno Ruviaro on 09 Sep'13 04:45 inExperiment with FM by specifying contours for Carrier Frequency, Modulator Frequency, Modulation Index, and Amplitude Envelope. You can also choose du
Additive Synthesis GUI Demo 4
by Bruno Ruviaro on 09 Sep'13 04:35 inMultislider interface to control up to 16 inharmonic partials of a timbre. Two modes of play: "Continuous Tone" - it simply plays a continuous tone as
Additive Synthesis GUI Demo 3
by Bruno Ruviaro on 09 Sep'13 04:33 in2 button rows to play up to 16 inharmonic partials of a given fundamental frequency. Horizontal Sliders control ADSR envelope, Global Volume, and Fund