Search for «SynthDef»doc code in class tags

magic sparkly rainbow!!!!!!<3

by daisystomper on 13 Aug'21 22:56 in scales sparkly

some scale stuff by a novice-SC lovable unicorn

Mountains

by Dindoléon on 12 Aug'21 11:14 in gui enveloppe

A personnal interpretation of enveloppe pictural representation.

Auditory Scene Analysis, a SuperCollider companion (Chapter 1)

by mjf352 on 28 Jul'21 01:36 in auditory scene analysis interactive tool auditory perception perception listening ears

This is an estimation of every audio-based experiment from "Auditory Scene Analysis, Chapter 1" in the form of SuperCollider code. The purpose is to p

gongFM_SC

by Oscar Recarte on 12 Jul'21 00:35 in fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Various gong-like sounds using FM synthesis. More detailed info (in Spanish) at https://recarteblog.wordpress.com/2021/05/05/gongfm_sc/

droneFM01

by Oscar Recarte on 11 Jul'21 08:50 in beats drone fm instrument synthesis synthdef synthesis techniques frequency modulation sound design

Polyrhythmic and dynamic FM drone. More detailed info (in Spanish) at https://recarteblog.wordpress.com/2021/02/23/example-post-2/

Damped Driven Double Pendulum Sonification and Visualization

by xavieredavenport on 29 Jun'21 23:25 in sonification physics pendulum

ctrl+enter to run ctrl+. to stop Version 1. A little toy physics simulation of a double pendulum with damping and drive. The math is a little inc

Drunken Dwarf

by Melas Onos on 19 Jun'21 02:28 in noisy pbind synthdef weird

Just some weird thing made with some physical modelling gone wrong

Bjorklund Toy

by rinalka1227 on 21 Apr'21 17:01 in pluck bjorklund

Toy built to facilitate experimenting with Bjourklund to step through two different 'chords'. The "onChord" is used in some way for each Bjorklund hi

A Modular Approach To Phase Modulation

by bp on 29 Mar'21 04:37 in modular pm

In messing around with PM/FM synthesis, I had this idea to make a SynthDef that represents one individual operator in a PM synth. Then the operators a

OSC etude #1

by emergent on 20 Mar'21 14:36 in

3 bandpass-filtered sawtooth waves, center frequency of bandpass filter modulated by OSC via the multitouch feature of Sensors2Osc

Vocal Clouds (work in progress)

by emergent on 08 Mar'21 14:16 in instrument granularsynthesis

A sample-based granular synthesizer to make a cloud-like texture from short vocal samples, which can then be played with a MIDI controller ## ToDo:

Meandering Sines

by emergent on 06 Mar'21 15:29 in ambient drone low

8 sine waves, each with a slightly meandering frequency, random phase, slowly varying amplitude, slowly wandering through the stereo field; pitches ar

Feigenbaum

by henklass on 01 Jan'21 23:19 in math feigenbaum bifurcation

Moaning and groaning SuperCollider draws Feigenbaum's bifurcation graph... This project was inspired by this video: https://www.youtube.com/watch?v=E

GUI to generate scale- and arpeggio-like fragments in Just Intonation

by jordanwhitede on 20 Dec'20 15:03 in gui just intonation

I developed this to help me work on hearing and playing in just intonation. It's my first GUI so feedback is very welcome, but it works basically ok f

LfBrownNoise and Gendy Experiments

by bernhard on 10 Dec'20 12:56 in

LfBrownNoise and Gendy Experiments for a course at HKB Bern

Chaos Machine

by dkam136 on 09 Dec'20 12:58 in chaos algorithmic

I've been building some tutorials for SuperCollider and just wanted to share this one I made on creating a Chaos Machine in SuperCollider. Full disclo

Eternal Elevator Ensemble

by 56228375 on 08 Dec'20 01:15 in space patterns pads generative eternal music meditation majestic calm vastness

Legend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip

first steps with NamedControl

by emergent on 05 Dec'20 18:15 in

my first experiment with NamedControl shorthand notation.

SpacePan - A Spatial Audio Environment

by audioholic on 07 Nov'20 18:40 in gui spatialization multichannel spatial audio

This is a basic spatial audio tool using source oriented vector based delay and amplitude panning as well as basic room simulation. This code was

Doppler Pitch Shift

by kennethflak on 05 Nov'20 09:09 in effect doppler pitch shift

A first attempt to port a doppler pitch shifter following this tutorial: https://www.youtube.com/watch?v=uyzY_ZP54pA to SuperCollider from Max.

1 2 3 4 5 6 7 8 9 10