Search for «SynthDef»doc code in class tags

Re: Dub Echo with Ping Pong

by rukano on 22 Feb'12 11:18 in dub echo spacecho feedback code fork

Taking the Dub echo by Bjorn and putting some ping poing to it :)

Kind of music box

by rukano on 14 Feb'12 01:26 in music box

I was trying to to a music box sound that sounds kind of broken. Not very disappointed with the result :)

reception: natural (1)lovely (1)

Looping Station

by rukano on 10 Feb'12 19:42 in looper

GUI for recording and playing quantized loops. If you change the tempo, hit on refresh. You can change the output bus for the click (first variable

reception: nice (1)useful (1)

f0 sound detector

by redFrik on 31 Dec'11 16:58 in

automatically record sound into buffers - with playback

reception: useful (1)

Super Mario Theme

by Dave on 23 Dec'11 20:47 in percussion patterns games song melody tune

This is my favourite computer music tune programmed in SuperCollider: The legendary Super Mario theme :)

reception: funny (1)nice (1)great (1)

Step Sequencer with Midi/Scales/Tuning capabilities

by rukano on 16 Dec'11 09:52 in midi step sequencer sequencer

Very old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code

harmonized harmonic minor scale, chords + melody

by josecaos on 10 Dec'11 19:14 in supercollider armonizacion escala menor armonica harmonic minor scale coding

// harmonized harmonic minor scale chords + melody //// download audio @ http://www.archive.org/details/PaisajeEspanol

reception: nice (1)composition (1)

rand-n-step+

by vividsnow on 19 Nov'11 17:45 in gui code fork sequencer random step

bulging version of [simple rand-n-step](http://sccode.org/1-Eo) but with comments, which maybe helpful to reuse this stuff it seems, someday, it sh

rand-n-step

by vividsnow on 15 Nov'11 01:28 in gui sequencer random step

simple gui step sequencer of PMOsc-based random instruments note: modify variables "dims" and "resolution" to change number of instruments/steps an

klee

by redFrik on 13 Nov'11 13:42 in sequencing

i've also written a pattern class Pklee http://fredrikolofsson.com/f0blog/?q=node/467

reception: informative (1)interesting (1)

ScoreClock, Patterns, RT/NRT and server-side resources

by jamshark70 on 12 Nov'11 03:20 in patterns nrt nonrealtime sync

A quick demo of one way to allocate server-side resources (SynthDefs, Buffers) that works in RT/NRT with minimal modification. You'll need Jonatan

reception: informative (1)educational (1)

example with sc

by tonetron on 31 Oct'11 14:33 in rhythmic mood music if loop

From Kyoto city in Japan.

reception: jazzy (1)

ambient01

by workworks on 29 Oct'11 16:02 in electronic drone loop experimental

This is our first work and posting. Please give us advice. From Japan.

mission 8

by grirgz on 26 Sep'11 19:25 in

This is one of the first piece of code I written when i began to learn SC (precisely, the piece number 8)

Amen Break Glitches

by Bjorn Westergard on 18 Sep'11 22:34 in bass loop glitch aphex twin squarepusher venetian snaeres talkbass convertrhythm

http://soundcloud.com/phrontist/lazy-amen-break-glitches

Re: Recursion-toy-like vines with Pen

by vividsnow on 05 Sep'11 21:41 in gui code fork sonification

some simple sonification of [1-14](http://sccode.org/1-14)

Breaking Glass

by 38nonprivate on 26 Aug'11 13:50 in sound effects breaking glass

Having a smashing time with SuperCollider. I revised this SynthDef - the newest / best one is at the top and my previous version is below. p.s. I sto

Markov Chain Experiment II

by Jacob Joaquin on 25 Aug'11 15:26 in markov chain

A simple melody algorithmically generated with a Markov Chain.

It's more fun to compute this snare

by 38nonprivate on 25 Aug'11 13:19 in kraftwerk percussion snare electro

An attempt to replicate the snare from "It's More Fun To Compute" by, err... somebody please remind me. As usual, it's close but no cigar. Nano chan

reception: nice (1)

Der Mussolini (bassline cover)

by rukano on 16 Aug'11 01:17 in cover bassline reverse engineering tune

An approach to try to reproduce the 'famous' bassline of "Der Mussolini" by D.A.F.

reception: groovy (1)