Search for «SynthDef»doc code in class tags

The Unfunky Drummer

by Schemawound on 30 May'13 19:02 in random unfunky drum chaos

The Unfunky Drummer - Insert samples, extract joy. Code by Jonathan Siemasko http://www.schemawound.com/ NOTE: Set values for ~synthDefToUse, ~rat

example sequencing soundfiles

by Fredrik Olofsson on 14 May'13 22:17 in

simple example showing how to play one soundfile after the other in a sequence. use as a template.

example fft sc->processing

by Fredrik Olofsson on 30 Apr'13 18:04 in processing

template code for sending lots of data (1024 fft values 61 times per second) from sc to processing. sound function from an old sc-tweet. updated to

Little FM Synth (Second Version)

by yl0506 on 29 Apr'13 11:06 in pattern educational

I tried to increase the modularity of the code synthdef. It remains to improve the modularity and conciseness of code pattern. I find it too "heavy",

Little FM Synth

by yl0506 on 29 Apr'13 00:14 in pattern educational

A simple synth with some controls and a little musical pattern to test it. Sorry if my code isn't very good, i'm a newbie. Help will be welcome ...

Dirty FM Shuffle

by Schemawound on 11 Apr'13 20:42 in bass fm dirty shuffle

Just a dirty FM bass shuffling

reception: cool (1)fun (1)thumpy (1)

lazerdrone

by Callum Goddard on 27 Mar'13 18:18 in drone lazer bleeps

A lazer sound then a drone with morse-code like bleeps. A byproduct of testing the triggering algorithm in the mono2eN SynthDef.

weiweiwei

by laichihsia on 26 Mar'13 17:18 in

// no comment //

Mono2eN - SynthDef

by Callum Goddard on 26 Mar'13 16:54 in spatial performance tool

The synthdef version of the mono2eN system - a multichannel autospatilisation musical performance tool.

reception: spatial (1)automatic spatialiser (1)fft freeze (1)audio analysis (1)great for acoustic instruments and analog synths (1)

A Map To Everything [Disquiet0062-LifeOfSine]

by Schemawound on 25 Mar'13 17:20 in sine disquiet junto disquiet junto

This week’s project involves making music from the basic building block of sound: the sine wave. You will compose and record a piece of music using

reception: patterns (1)sines (1)some rhythm (1)

Infinite rhythmic marimba clusters

by eli.fieldsteel on 04 Mar'13 19:24 in rhythmic relaxed endless clusters reverb spatialization mellow hypnotic marimba

Infinite reverberant rhythmic clusters with a marimba-like timbre.

reception: impressive (1)organic (1)neat (1)

Shane Demo

by Bjorn Westergard on 02 Mar'13 01:30 in strings trap

Something I whipped up talking to my buddy Shane.

spawnSynthGranulizer

by bateslewis on 28 Feb'13 11:46 in

spawnBufGranulizer

by bateslewis on 24 Feb'13 17:32 in

pattern based granulizer using Pspawn - a work in progress

Young Mr. Markov

by Paparde on 23 Feb'13 21:53 in markov chain

Composition using a markov chain and a violin sample. You can set probabilities for the notes to be generated by the markov chain (minor or major or r

Voices

by mimetikmusic on 18 Feb'13 14:46 in ambient drone experimental

The quest for the prime numbers

by henklass on 11 Feb'13 17:59 in fm prime numbers

The search for prime numbers from 1 to 100 is represented by sound. Channel 1: the numbers, channel 0: the divisors. In the center: a fm-sound with a

CloundGenMiniFMproper

by bateslewis on 05 Feb'13 18:36 in

last one was just extended synthDefs - this is the FM version I meant to put up....