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looping buffer granuals
by blueprint on 15 Feb'18 11:47 inThis is a granular synth, much inspired by http://sccode.org/1-4WM It's distinct in that the SynthDef loops in a live recording buffer with a sligh
Non-Linear Mess#2
by tiagmoraismorgado on 01 Jan'18 12:51 inalgorithmic mess with granular synthesis
When The Saints Come Crawling Out
by walters on 20 Jul'17 18:07 inSubmission for WESU algorithmic music show.
Scgraph sound and vision part 2
by codepool on 27 Apr'17 22:01 inMigration from the old SourceForge wiki.
granular AM synthesis
by 56228375 on 19 Feb'17 01:06 inMy first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized
Re: Granular electromaton variation
by Bruno Ruviaro on 01 Nov'16 04:47 inA variation of Granular electromaton by William Mox Drossard
Basic ScopeView example
by defaultxr on 12 Jul'16 05:30 inThis is a basic example of how to use ScopeView in your GUIs without having to include all the extra bells and whistles that Stethoscope includes.
Fragment IX
by coreyker on 05 May'16 16:57 inCode to reproduce this piece: https://frankchannel.bandcamp.com/track/fragment-ix
El Cubito de Chuito by Roy Fernando Guzmán, 3d Sound using Liminal Spatialization System.
by Roy F Guzmán on 06 Feb'16 09:45 inThis code is using Duty UGens in order to produce a SynthDefs to spatialize sound in 3d with out creating Classes.
Tracking buffer .read and .free
by jamshark70 on 30 Jan'16 06:45 inIf you need to maintain a list of buffers (say, for a GUI) and have that list update automatically even if the user issues Buffer.read or b.free comma
Band-limited hard sync oscillator
by nathanielvirgo on 09 Oct'15 10:19 inI've always wanted a band limited version of the SyncSaw UGen. After taking a look at [1], I realised it's actually quite easy to implement this in Su
Operator
by Alexander Lunt on 08 Nov'14 19:22 inA Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on
Simple Harmonic Motion
by rukano on 28 Oct'14 15:44 inWas just trying to reproduce the simple harmonic motion videos i've been watching. I think this is a compact and yet flexible way where you are able t
A simple drum machine
by coreyker on 17 Oct'14 11:13 inA simple drum machine, using synthetic (analog type) drum sounds. No SynthDef's were used, although this would be a good idea. The various "players" c